Ogre Magi (Warcraft III)

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For lore about ogre magi, see Ogre mage.
Ogre Magi

BTNOgreMagi.png
OgreMageWC3.gif

Race Ogre mage
Faction Neutral (Creep)
Statistics
Hit points 600
Hit point regeneration Always
Hit point regeneration rate 0.5 HP/sec.
Mana 400
Mana Regeneration rate 1.00 Mana/sec.
Level 5
Gold 320 Gold
Lumber 50 Lumber
Food 4 Food
Produced at Mercenary Camp
Stock Start Delay 440
Stock Replenish Interval 260
Gold Bounty Awarded 20-26 BTNPillage.png
Attacking priority 5
Sleeps Yes
Hotkey G
Collision Size 4.8
Combat
Normal attack: 25.5 avg
Can attack: Ground
Range Melee
Attack type Normal
Cooldown 1.35 sec.
Weapon type Normal
Armor Type Heavy
Armor 1
Day Sight 140
Night Sight 80
Movement Speed 270
Sound
Sound Set Ogre
WC3RoC-logo.png
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Ogre Magi are ogre mage creeps that can be encountered in the Lordaeron Summer, Fall and Winter tilesets.

They are the spellcasting warriors of the Ogre Legion.[1]

Spells and abilities

Bloodlust (Autocast)

BTNBloodLustOn.png
Increases a friendly unit's attack rate by 40% and movement speed by 25%.
Duration Cooldown Mana Cost
40 sec. 8 sec. 75

Patch changes

Patch 1.01 (07/03/2002)
  • Bloodlust attack rate bonus decreased to 40% from 50%.
  • Creep Bloodlust cooldown raised to 8 from 0 seconds.
Patch 1.03 (10/09/2002)
  • Attack damage increased to 24-27 from 22-25.
  • Creep Bloodlust duration reduced to 40 from 60 seconds.
Patch 1.07 (Frozen Throne)
  • Gold cost decreased to 255 from 300.
Patch 1.10 (07/01/2003)
  • Gold cost increased to 320 from 255.

Gallery

See also

References

  1. ^ World Editor description

External links