Opulence

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BossOpulence
Image of Opulence
Race Golem (Aberration / Elemental)
Level ?? Boss
Reaction Alliance Horde
Location Halls of Opulence, Battle of Dazar'alor
Status Killable

Opulence is the fourth boss in the Battle of Dazar'alor raid. In this encounter, the Alliance faces off against the enchanted treasures of the Zandalari Empire.

This encounter is part of the Battle of Dazar'alor raid where Horde characters are transformed into soldiers of the Alliance.

Adventure Guide

Long ago, King Dazar had his golden treasury enchanted so that would rise against anyone except its rightful owner. Many an unsuspecting thief has been slain by the very riches they coveted, serving as an important lesson to those who would steal from the throne.

Overview

Overview of tactics for the Opulence fight.

In order to survive the battle with the Opulence, players must split their raid into two groups and battle through trapped hallways guarded by ancient Zandalari constructs to loot the Zandalari Crown Jewels, using their magical power to overcome the Guardian's overwhelming strength.

Damage Dealer Alert Damage Dealers

  • Quickly kill Spirits of Gold before Gold Burst becomes overwhelming.
  • Select a Zandalari Crown Jewel that interacts well with your role in the encounter and class abilities.
  • Stack with players to divide the damage of Coin Shower.

Healer Alert Healers

  • Ensure enough healers pick up the Amethyst of the Shadow King to keep the raid protected with Shadow Touched.
  • Dispel Hex of Lethargy before players need to move.

Tank Alert Tanks

  • Position Yalat's Bulwark of the Hand of In'zashi with plenty of room to their left and right so players can dodge Crush.
  • It is very difficult to survive against Opulence without the Diamond of the Unshakeable Protector. Swap tanks when the current tank is afflicted by Depleted Diamond.
  • Coin Sweep inflicts heavy damage to Opulence's current tank.

Abilities

The Zandalari Crown Jewels

If the Alliance has any hope of defeating Opulence, they must use the enchanted Zandalari Crown Jewels to aid in their assault. Each player may take only one of the jewels.

  • Warlock curse shadow.png  Thief's Bane Deadly Heroic Difficulty — Stealing one of the Zandalari Crown Jewels applies the Thief's Bane, inflicting Shadow damage after 30 sec.
  • Spell misc conjuremanajewel.png  Diamond of the Unshakeable Protector Tank Alert — Absorbs 50% of all incoming damage, up to a maximum of 300% of the player's maximum health in damage. When the absorption is broken, the Diamond becomes Depleted.
    • Inv misc gem diamond 03.png  Depleted Diamond Tank Alert — Once depleted, the Diamond requires 30 sec to recharge. Once recharged, it will grant the absorption again.
  • Inv misc gem saphirerough 03.png  Tailwind Sapphire Healer Alert — Your heals grant their targets Tailwinds.
    • Spell frost arcticwinds.png  Tailwinds Healer Alert — Increases damage done by 5% for a short duration. This effect stacks up to 5 times. Upon applying the fifth stack, the caster gains Soothing Breeze.
      • Inv elemental primal air.png  Soothing Breeze Healer Alert — Increases healing done by 100% and damage done by 100% for 12 sec.
  • Inv misc gem x4 uncommon cut purple.png  Amethyst of the Shadow King Healer Alert — Increases Haste by 50%, and heals apply Shadow-Touched.
    • Spell shadow sealofkings.png  Shadow Touched Healer Alert — Reduces Shadow damage taken by 90% for the duration. Any time a Shadow-Touched player takes Shadow damage, it triggers Dark Knowledge.
      • Spell shadow soulleech 3.png  Dark Knowledge — Restores 1% Mana to players within 10 yards.
  • Inv misc gem x4 rare cut red.png  Ruby of Focused Animus Damage Dealer Alert — Damage dealt will apply Focused Animus. However, this effect can not occur on a given target more than once every second.
    • Ability warrior focusedrage.png  Focused Animus Damage Dealer Alert — Increases damage taken by 1% for the duration. This effect stacks.
  • Inv misc gem x4 rare cut yellow.png  Topaz of Brilliant Sunlight Damage Dealer Alert — When no players are standing nearby, gain Incandescence. If any players are standing nearby, you will lose stacks of Incandescence.
    • Ability skyreach solar burst.png  Incandescence Damage Dealer Alert — The power of the sun grants Incandescence. Players standing nearby will cause you to lose Incandescence. Once reaching 100 stacks, players become Grossly Incandescent!
      • Ability paladin beaconoflight.png  Grossly Incandescent! Damage Dealer Alert — You become a beacon of the Sun's power, granting yourself and nearby allies Brilliant Aura.
        • Ability priest holybolts01.png  Brilliant Aura Damage Dealer Alert — Critical Strike chance increased by 100%
  • Inv misc gem x4 uncommon cut green.png  Emerald of Earthen Roots Damage Dealer Alert — While standing still, you will gain stacks of Earthen Roots. While moving, you will rapidly lose stacks of Earthen Roots.
    • Inv misc herb 07.png  Earthen Roots Damage Dealer Alert — Increases damage done by 1%. This effect stacks.
  • Inv misc gem 03.png  Opal of Unleashed Rage Damage Dealer Alert — Each new creature you attack while holding the Opal grants a stack of Unleashed Rage.
    • Spell shadow summonvoidwalker.png  Unleashed Rage Damage Dealer Alert — Increased damage done by 2%. This effect stacks.

Stage One: Raiding the Vault

The Alliance must avoid traps and defeat the guardians of the Crown Jewels to gain their power.

  • The Hand of In'zashi
    • Ability warrior titansgrip.png  Crush Deadly — Smashes the ground with one of its arms, inflicting Physical damage to all players, and additionally inflicting Physical damage and stunning players on that side of the caster for a short duration.
    • Spell shaman staticshock.png  Volatile Charge — Applies a volatile charge to players, inflicting Nature damage every 1 sec for 8 sec. When the effect ends, players will expel their charge, inflicting Nature damage to nearby players. Expelled charges periodically inflict Nature damage to enemies within 6 yards.
    • Spell fire flameshock.png  Consuming Flame — Ignites one of the rooms in the Halls of Opulence, preventing intruders from fleeing by covering the ground in a Creeping Blaze.
      • Ability rhyolith magmaflow wave.png  Creeping Blaze Deadly — Inflicts Fire damage every 3 sec.
    • Ability vehicle electrocharge.png  Overload Heroic Difficulty — Overloads at low health, periodically damaging random players and empowering either Flames of Punishment or Volatile Charge.
  • Yalat's Bulwark
    • Ability warrior titansgrip.png  Crush Deadly — Smashes the ground with one of its arms, inflicting Physical damage to all players, and additionally inflicting Physical damage and stunning players on that side of the caster for a short duration.
    • Spell fire moltenblood.png  Flames of Punishment — The construct unleashes a series of cones of flame, each inflicting Fire damage immediately and Fire damage every 2 sec, for 8 sec to all players hit.
    • Spell fire flameshock.png  Consuming Flame — Ignites one of the rooms in the Halls of Opulence, preventing intruders from fleeing by covering the ground in a Creeping Blaze.
      • Ability rhyolith magmaflow wave.png  Creeping Blaze Deadly — Inflicts Fire damage every 3 sec.
    • Ability vehicle electrocharge.png  Overload Heroic Difficulty — Overloads at low health, periodically damaging random players and empowering either Flames of Punishment or Volatile Charge.
  • Traps — Traps line the hallways of the Zandalari treasure vaults.
    • Spell shaman lavasurge.png  Flame Jet — A jet of flame erupts from a trapped vault, inflicting Fire damage every 2 sec to players standing in its path.
    • Ability siege engineer purification beam.png  Ruby Beam — The trapped Ruby creates a beam of blazing energy, following a targeted player and leaving Scorching Ground in its wake.
      • Ability warlock inferno.png  Scorching Ground — Inflicts Fire damage every 2 sec.
    • Inv ragnaros heart.png  Pulse-quickening Toxin — Inflicts increasing Nature damage. If the victim is below 50% health when Pulse-quickening Toxin deals damage, they will gain Quickening Pulse.
      • Inv misc organ 01.png  Quickened Pulse — Increases Haste, Critical Strike, Mastery and Versatility for 10 sec.
    • Spell nature slowpoison.png  Hex of Lethargy Magic Effect — Place a hex on the target, inflicting periodic damage while moving.
  • Spell nature massteleport.png  Chaotic Displacement Mythic Difficulty — An Arcane Trap periodically swaps the positions of players in the Halls of Opulence. After teleporting, players deal 100% less damage and take 100% less damage for 10 sec or until moving.

Stage Two: Toppling the Guardian

  • Inv elemental primal nether.png  Hoard Power — When Opulence is engaged, it will attempt to Hoard Power from the constructs. If they are alive when his cast finishes, it will gain 100% increased damage done and 100% increased health for each of the constructs still alive, killing the constructs.
  • Ability creature amber 02.png  Liquid Gold — Covers a player in Liquid Gold, inflicting Fire damage every 3 sec for 12 sec. When removed, creates a pile of Molten Gold at the player's location.
    • Inv ingot 03.png  Molten Gold — Inflicts Fire damage ever 3 sec. On Mythic Difficulty, if a Spirit of Gold enters a pool of Molten Gold, they will gain Golden Radiance while inside the pool.
      • Spell holy aspiration.png  Golden Radiance Mythic Difficulty — Heals for 5% ever 1 sec.
  • Inv archaeology 80 zandalari mask.png  Spirits of Gold — Summons several Spirits of Gold.
    • Spirit of Gold — Spirits of Gold move to the edges of the boss' platform and begin to Channel Gold.
      • Spell holy circleofrenewal.png  Channel Gold — Begins to channel gold from the Zandalari Treasure vault, causing increasing amounts of gold to burst forth and fly around the platform.
        • Inv misc gem goldendraenite 03.png  Gold Burst — A pile of gold lands at the affected location, inflicting Physical damage to players within 5 yards.
  • Spell holy searinglightpriest.png  Surging Gold Mythic Difficulty — Causes gold in the area to surge, increasing the size of all Liquid Gold pools for 30 sec.
  • Inv misc coin 01.png  Coin Shower Deadly Heroic Difficulty — Summons a large pile of coins to fall on a targeted player after 10 sec, inflicting a massive amount of Physical damage to players within 7 yards of the targeted player, divided among the number of targets hit.
  • Ability fomor boss shout.png  Wail of Greed Deadly — Channels a Wail of Greed for 10 sec, inflicting Shadow damage to all players every 2 sec. The damage inflicted increases each time it deals damage. When Wail of Greed is completed, Opulence gains a stack of Greed.
    • Inv misc coin 02.png  Greed — Increases damage done by 15%.
  • Ability creature amber 01.png  Coin Sweep Heroic Difficulty Tank Alert — Opulence smashes his current target, inflicting Physical damage.

Strategy

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Loot

Item Type
 [Bloodtooth, the Soulfeaster] (LFR · H · M) One-Hand Warglaives
 [Goblet of Glittering Favor] (LFR · H · M) Intellect One-Hand Mace
 [Greed's Folly] (LFR · H · M) Agility One-Hand Dagger
 [Crown of A'akul's Dark Reign] (LFR · H · M) Leather Head
 [Crown of Bloody Succession] (LFR · H · M) Plate Head
 [Crown of the Seducer] (LFR · H · M) Cloth Head
 [Electrified Crown of Rahu'ai] (LFR · H · M) Mail Head
 [Amethyst-Studded Bindings] (LFR · H · M) Leather Wrist
 [Goldenscale Girdle] (LFR · H · M) Mail Waist
 [Waistcord of Flowing Silk] (LFR · H · M) Cloth Waist
 [Boots of the Gilded Path] (LFR · H · M) Mail Feet
 [Coinage Stampers] (LFR · H · M) Plate Feet
 [Diamond-Laced Refracting Prism] (LFR · H · M) Trinket
 [Incandescent Sliver] (LFR · H · M) Trinket

Achievements

Quotes

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Stage Two begins
Trade Prince Gallywix yells: Hey you big bad Alliance heroes! Hold on a minute. Let's all just relax and take a look at this thing!
Trade Prince Gallywix yells: The gold! The gems! It's... it's... beautiful! I'm tearin' up over here!
Aggro Opulence
Trade Prince Gallywix yells: What are you doing? Don't hurt it!
Killing a player
Trade Prince Gallywix yells: Heh! Serves ya right!
Trade Prince Gallywix yells: Let that be a lesson to ya!
Trade Prince Gallywix yells: Hehehehe! Those Alliance goons will never learn!
Trade Prince Gallywix yells: Who's a good golden golem? You are!
Death
Trade Prince Gallywix yells: You... MONSTERS! How could you destroy something so glorious?! It's true what Sylvanas says... you Alliance goons ain't got no souls!

Trivia

  • During the early PTR, this boss was called the Treasure Guardian.

Gallery

Patch changes

External links

Battle of Dazar'alor Zandalari Treasury