Paladin build samples
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The subject of this article was removed from World of Warcraft in patch 5.0.4.
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This page contains builds submitted by individual Wowpedia editors. Their accuracy is not guaranteed, so read them with caution. For those who want to contribute their own builds here, please add a new subsection under the corresponding section. Please also feel free to add comments to others' builds.
Contents
Holy
PvE Healing Builds
PvE Core Holy Paladin Build (51/0/0)
Purpose | Starting Build For Any Holy Paladin |
Talent Link(s) | Wowhead |
Tested patch | ![]() |
Almost all PvE Holy builds have a 51 point set of core holy talents, the only room for flexability in the distribution of talents is whether you decide to finish putting points on [Improved Lay on Hands] or use that spare talent point in one of the other trees.
The remaining 20 points are spent then spent on either a Retribution Subspec (going for increased critical hit) or a Protection Subspec (going for increased raid survivability). Both are very suitable raiding specs; however a Retri Subspec is easier for those who are new or are still leveling up holy paladins compared to the Prot Subspec. This is because the full benefits of a Prot Subspec is only unleashed during raids.
Of a small note, the empty major glyph slot is depentant on whether your main spell is [Holy Light] (
[Glyph of Holy Light]) or
[Flash of Light] (
[Glyph of Flash of Light]). Most paladins will however get
[Glyph of Holy Light] regardless. What goes into the empty minor glyph slot however is up to your own personal opinions:
[Glyph of the Wise],
[Glyph of Sense Undead] and
[Glyph of Blessing of Kings] are all possible choices.
Protection
Core Tanking Spec (0/53/6)
Purpose | PvE |
Talent Link(s) | Wowhead |
Tested patch | 3.3.0 |
This spec has 12 remaining points. Anyone except a pure raid main tank (who gets enough heals that it doesn't matter) will want a second point in [Spiritual Attunement]. The remainder can be spent on some combination of:
- Buffs and utility. Fill out the second tier of Retribution for decent raid utility.
[Seal of Command] is very good for tanking trash.
[Pursuit of Justice] lets you run out of the fire and chase down adds more quickly.
[Vindication] is an essential debuff if you don't have a warrior doing
[Demoralizing Shout] or a feral druid doing
[Demoralizing Roar].
- Threat.
[Seals of the Pure] and
[Reckoning] are straight threat boosts (SotP is better, point-for-point).
- Survival.
[Divinity] is a slight boost to your healers.
[Guardian's Favor] and
[Improved Hammer of Justice] can be marginally useful, particularly in heroics.
Retribution
Ret PvP (1/19/51)
Purpose | 2v2 arena (damage + support) |
Talent Link(s) | Wowhead |
Tested patch | 3.3.0 |
Main buffs: Blessing of Might, Seal of Righteousness, Righteous Fury, Retribution Aura. May need changes depending on situation.
Retribution PvE (11/5/55)
Purpose | Raiding |
Talent Link(s) | Wowhead |
Tested patch | 3.3.0 |
With this build you're going to want [Seal of Corruption]/
[Seal of Vengeance] as your single-target DPS seal. Seal of Command is used for AoE. With Retribution Paladin DPS, the order in which you use your abilities is less of a "rotation" as it is "spell x > spell y > spell z."
Hybrids
See also
- Paladin builds: An introduction to the basics of paladin builds.
- Paladin Leveling Builds at WoW Leveling Builds