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Pandaren Brewmaster (Warcraft III)

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Pandaren Brewmaster


Race Pandaren
Faction Neutral
Hit points 650 (1325*)
Hit point regeneration Always
Hit point regeneration rate 1.35 (2.70*) HP/sec.
Mana 225 (420*)
Mana Regeneration rate 0.76 (1.44*) Mana/sec.
Unit Type Hero
Level 1-10
Gold 425 Gold
Lumber 135 Lumber
Food 5 Food
Produced at Tavern
Requires Altar
Hotkey N
Weapon(s) Beer barrel & staff
Normal attack: 29 (56*) avg
Can attack: Ground
Range Melee
Attack type Hero
Cooldown 1.94 (1.67*) sec.
Weapon type Normal
Armor Type Hero
Defense Type Flesh
Armor 3 (7*)
Day Sight 180
Night Sight 80
Movement Speed Average (270)
Sound Set PandarenBrewmaster
Hero Parameters
Primary Attribute Strength
Strength Infocard-heroattributes-str.png 22 (+3/level)
Agility Infocard-heroattributes-agi.png 14 (+1.5/level)
Intelligence Infocard-heroattributes-int.png 15 (+1.5/level)
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Hailing from the secretive Pandaren Empire, the mighty brewmasters travel the world in search of exotic ales and the finest brewed spirits. These affable warriors rarely seek out danger or trouble, preferring instead to spend their time concocting new and tasty beverages for any brave enough to imbibe them. However, if attacked, the laughing brewmasters bring all of their pandaren agility and ferocity to bear! They even bring their beer to war! They are peerless warriors and world class drinkers all in one![1]

A warrior Hero, the brewmasters of Pandaria have emerged from the bamboo forests of their ancestors to bring their unique fighting style (and robust ales) to the highest bidder.[2]

Hero names

Mojo Dark-Ale, Sinjo Honeybrew, Kesha Wildbarley, Tatsa Sweetbarrow, Mushi Ale-Hearth, Jinto Reedwine, Masha Storm-Stout, and Polo Barrel-keg.[1]

Note: These are "random hero" names from Warcraft III (Pandaren Brewmaster). Although, several of the names are partially referenced in Dark Factions.[3]


A warrior Hero, exceptional at absorbing damage and melee combat. The Brewmasters of Pandaria have emerged from the bamboo forests of their ancestors to bring their unique fighting style (and robust ales) to the highest bidder. Attacks land units.

The Pandaren Brewmaster is an excellent melee hero! He has several area effecting spells to take down groups of enemy troops and his ultimate is certainly one of the funniest spells in the game. His basic combo is to cast Drunken Haze on the enemy to douse them, and then set them on fire with Breath of Fire. He also has the Drunken Brawler Passive skill which gives him a chance to avoid enemy attacks as well as a chance to deal bonus damage. His Ultimate splits him into three elemental pandas, each with their own powers.

The Panda is a Strength hero, and because of that he doesn’t have a large amount of mana. Until 5th level he won’t have enough mana to do two consecutive Drunken Haze/Breath of Fire combos! Unless the Panda has access to extra mana, through Archmage’s Brilliance Aura or Obsidian Statue’s Spirit Touch for example, it’s probably best to pick either Drunken Haze or Breath of Fire and spend the other points on Drunken Brawler.

The Panda is a versatile hero, because of this he benefits from a wide variety of items. Circlets of Nobility are a great buy for Panda. The extra damage, extra mana, and extra attack speed given by Circlets of Nobility are all things that Mr. Panda needs very much. Gloves of Haste are good as well because more attacks mean a greater chance to get a Critical Strike with Drunken Brawler. Mana potions are an obvious choice also, especially if you have points in both of his area effect spells.

Spells and abilities

Breath of Fire

Breathes a cone of fire at enemy units which deals damage. Units that have Drunken Haze on them will ignite and take burn damage over time.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets
5 sec. 10 sec. 70 37.5 30 Air, Ground, Structure
Level Effect Hero Level Req
1 65 initial damage, 7 damage/sec. 1
2 125 initial damage, 14 damage/sec. 3
3 170 initial damage, 21 damage/sec. 5

Breath of Fire damage is capped to 8 targets. This does not affect the amount of damage dealt by burning damage from the Beath of Fire / Drunken Haze Combination.

Cast Drunken Haze on a powerful unit, then use Breath of Fire to ignite them.

Remember that the burn-over-time damage on Drunken Hazed enemies effectively doubles the damage of the spell. Due to this and due to the two spells costing the same amount of mana, it is almost always advantageous to cast Drunken Haze on the enemy and then using Breath of Fire.

Drunken Haze

Drenches a target enemy unit in alcohol, causing its movement speed to be reduced, and have a chance to miss on attacks. When units with Drunken Haze cast on them are hit by Breath of Fire, they will ignite and take burn damage over time.
Duration (Hero) Cooldown Mana Cost Range Area of Effect Allowed Targets
12 (5) sec. 12 sec. 70 55 20 Air, Ground, Enemy, Organic
Level Effect Hero Level Req
1 15% movement speed, 45% miss chance 1
2 30% movement speed, 65% miss chance 3
3 50% movement speed, 80% miss chance 5

Use Drunken Haze on powerful units then use Breath of Fire!

Drunken Haze combines well with other spells. Remember that there is a minimum speed which units move at so slow effects don’t stack well with each other. However, accuracy debuffs do stack. If you cast Drunken Haze on a group of regular enemies that already is under the effect of other debuffs such as Necromancer’s Cripple or Pit Lord’s Howl of Terror, their ability to deal damage will be very low. Use these combos on groups of enemy units that are harassing the weakest parts of your army.

Drunken Brawler (Passive)

Gives a percent chance to avoid attacks and a 10% chance to deal additional damage.
Level Effect Hero Level Req
1 7% dodge, 2 times normal damage 1
2 14% dodge, 3 times normal damage 3
3 21% dodge, 4 times normal damage 5

This ability is similar to a combination of the Night Elf Demon Hunter’s Evasion ability and the Orc Blade Master’s Critical Strike ability. It is approximately two-thirds as effective as each of them. That’s like getting 33% extra skill for your points!

Drunken Brawler can allow for some very high damage attacks as the Pandaren Brewmaster gets equipment and levels.

Red numbers will float around the Pandaren Brewmaster indicating the additional amount of damage.

Drunken Brawler does not work on buildings.

Storm, Earth, And Fire (Ultimate)

Splits the Pandaren Brewmaster into elements, forming 3 specialized warriors. If any of them survive until the end of their summoned timer, the Brewmaster is reborn.
Duration Cooldown Mana Cost Effect Hero Level Req
45 sec. 180 sec. 150 Transforms into Storm, Earth, and Fire 6

This splits the Pandaren into three separate units with their own special abilities: Storm, Earth, and Fire.

Fire and Earth are both good melee units; send them into battle right away. Many players choose to cast one or two spells with Storm and then send him to a safe area for the spell’s duration. This way you do not have to worry about the survival of your Pandas and can focus on other aspects of the battle.

Note: When using this ultimate, the Pandaren Brewmaster's inventory isn't available and bonuses from items he carries are temporarily disabled.

Appearances in The Frozen Throne campaigns

In Wrath of the Betrayer a pandaren was in the brewmaster drinking area in the southwest corner of the map. He gave Maiev Shadowsong Slippers of Agility +3 before closing up his shop.

Chen Stormstout is the most prominently featured Brewmaster and is present throughout the Founding of Durotar campaign, albeit only if you complete an optional quest to recruit him.

Two brewmasters appear in the blood elf campaign. In the secret mission The Crossing, one shows up in the final wave to try to stop the blood elves from escaping through the portal. The second one is a secret character. To get the brewmaster, however, the player must survive all the waves of attackers on The Crossing level, including defeating the aforementioned pandaren brewmaster. If successful, they'll control not only Kael and Vashj during the next mission The Search for Illidan, but also a randomly-named brewmaster.


Patch changes

Patch 1.18 (03/02/2005)
  • Breath of Fire initial damage reduced to 65/125/170 from 65/130/175.
  • Drunken Haze movement reduction has been changed to increase by level.
The new ranks are: 15% / 30% / 50% from the previous 50% / 50% / 50%.
Patch 1.17 (09/20/2004)
  • Breath of Fire no longer damages a targeted friendly unit.
Patch 1.16 (08/07/2004)
  • Breath of Fire has been damage capped to 8 targets. Note that
this does not affect the amount of damage dealt by burning
damage from the Breath of Fire / Drunken Haze combination.
  • Storm, Earth and Fire Pandaren hit points increased by 200,
and attack damage increased by 33%.
Patch 1.13 (12/17/2003)
  • Breath of Fire and Drunken Haze mana costs reduced to 70 from 75.
Patch 1.15 (05/11/2004)
  • Breath of Fire now correctly has a cone shape at all levels. Previously,
the level-2 and level-3 versions were shaped exactly like Shockwave,
while the level-1 area was occupying a much larger area than intended.
The spell now hits far fewer targets, which roughly matches the graphic.
The damage of Breath of Fire has been increased to 65/120/175 from
50/100/150 to compensate for this change.


External links