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Icon-patch-22x22 Patch 3.0.3
“Wrath of the Lich King”
Wrath Login No Text
Release date November 4, 2008
Initial version 9183
Interface .toc 30000 (changes)
Official links

Patch chronology
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Patch 3.0.3 was released on November 4, 2008 and contains minor bug fixes and balance adjustments in preparation for the World of Warcraft: Wrath of the Lich King expansion release on November 13, 2008.

General[]

  • Removed Inv mask 04 [A Mask for All Occasions] as criteria for the Achievement halloween witch 01 [Hallowed Be Thy Name] meta achievement.
  • Spell magic managain [Replenishment]: Players below level 50 can now benefit from this effect.
  • Resilience: The damage reduction component of resilience has been increased from 2 times the critical strike chance reduction to 2.2 times the critical strike chance reduction. In addition, the maximum damage reduction to a critical strike from resilience has been increased from 30% to 33%.

Racial[]

  • Racial orc berserkerstrength [Blood Fury]: No longer triggers global cooldown.
  • Ability ambush [Shadowmeld]: The cooldown will now start on use instead of on break.

Druids[]

  • Druid talents points have been refunded. Players will need to visit a class trainer to relearn spells and abilities.
  • The Ability druid flightform [Swift Flight Form] is now available on the trainer at level 71, requiring 300 riding skill, and Ability druid flightform [Flight Form] learned.
  • Ability druid bash [Bash]: The interrupt from this ability will now work on targets who are immune to the stun.
  • Ability druid berserk [Berserk]: Now clears the cooldown on Ability druid mangle2 [Mangle (Bear)].
  • Ability druid earthandsky [Earth and Moon] and Spell nature moonglow [Moonfury] (Balance) reduced from 5 ranks each to 3 ranks each.
  • Ability druid eclipseorange [Eclipse]: Buff duration extended to 15 sec and bonuses doubled. The cooldown has been increased to 40 seconds.
  • Ability physical taunt [Growl]: Cooldown changed to 8 sec.
  • Spell nature insectswarm [Insect Swarm]: Tooltip corrected to indicate it does not affect hit chance with spells.
  • Spell nature ravenform [Nature's Swiftness]: This ability will no longer give chances to trigger Omen of Clarity.
  • Spell nature crystalball [Omen of Clarity]: Will no longer be triggered by the Honorless Target buff gained when entering the world.
  • Ability druid tigersroar [Survival Instincts] will no longer be on the Global Cooldown.
  • Inv relics idolofrejuvenation [Swiftmend]: now benefits correctly from Spell arcane arcane03 [Genesis] talent.
  • Ability mount jungletiger [Tiger's Fury]: Ranks 5 and 6 have had their damage bonus decreased.

Hunters[]

Mages[]

Paladins[]

Priests[]

Rogues[]

Shaman[]

  • Spell nature bloodlust [Bloodthirst]: Percentage of damage from attack power raised from 45% to 50%.
  • Ability ghoulfrenzy [Flurry]: Now grants the proper number of charges when it triggers.
  • Improved Fire Nova Totem: Increases the damage done by your Spell fire sealoffire [Fire Nova Totem] by 10/20% and your Fire Nova totem has a 50/100% chance to stun all targets damaged by your Fire nova Totem for 2 sec.
  • Spell shaman lavaburst [Lava Burst]: The base damage has been increased by approx. 10%.
  • Spell shaman maelstromweapon [Maelstrom Weapon]: Tooltips corrected to correctly describe the chance for this talent to be triggered.
  • Spell nature riptide [Riptide]: The initial heal amount has been increased on ranks 3 and 4 and periodic healing has been increased on all ranks.
  • Ability shaman stormstrike [Stormstrike]: Other shamans can no longer consume charges of your Stormstrike, and each shaman can have their own stormstrike on the victim.
  • Storm Reach is now called "Spell nature stormreach [Elemental Reach]" and now includes Lava Burst.
  • Spell shaman thunderstorm [Thunderstorm]: Mana gain has been increased to 8%.
  • Spell nature tranquility [Tidal Mastery]: Now correctly applies its critical strike bonus to Spell nature skinofearth [Earth Shield].
  • Spell shaman tidalwaves [Tidal Waves] will now also proc with Spell nature riptide [Riptide].

Warlocks[]

  • The epic ground mount is now available on the trainer at level 61, requiring 150 riding skill, and the non-epic mount learned.
  • Spell shadow psychicscream [Demonic Sacrifice]: The buffs from this ability will now be retained properly when logging out or zoning.
  • Spell warlock demonicempowerment [Demonic Empowerment]: This talent no longer gives excessive threat to the Warlock's Voidwalker.
  • Spell shadow demonictactics [Demonic Tactics]: Increased the critical strike bonus for both the Warlock and pet.
  • Spell shadow corpseexplode [Destructive Reach]: Now properly reduces threat on Ability warlock chaosbolt [Chaos Bolt] and Ability warlock shadowflame [Shadowflame].
  • Spell shadow haunting [Drain Soul]: Rank 6 now properly deals additional damage to targets below 25% health.
  • Spell fire selfdestruct [Emberstorm]: Increased the fire damage bonus.
  • Ability warlock haunt [Haunt]: The cooldown has been changed to 8 sec down from 10 seconds, and refreshing the Haunt will trigger the heal from the existing Haunt. This ability will no longer heal for incorrect amounts or fail to heal when the Haunt damage was the killing blow.
  • Spell shadow summoninfernal [Inferno]: The Infernal is now usable indoors and the tooltip has been updated.
  • Spell shadow shadowpact [Master Demonologist] (Felhunter) will now also reduce damage taken by Holy.
  • Warlock sacrificial pact [Ritual of Doom]: Now works correctly even when the Warlock already has a pet (dismissed the existing pet.)
  • Ability warlock shadowflame [Shadowflame]: Damaged increased approx. 75%. Coefficients unchanged.
  • Spell shadow shadowembrace [Shadow Embrace]: Now works on ranks 1-4 and stacks properly with multiple applications.
  • Spell shadow shadetruesight [Shadow Mastery]: Increased the shadow damage bonus
  • Ability warlock soullink [Soul Link] (Demonology): Increased from 15% to 20%.

Warriors[]

  • Inv shoulder 22 [Armored to the Teeth]: Grants only attack power (as intended) and recalculates the bonus immediately upon learning any rank of the talent.
  • Ability warrior bladestorm [Bladestorm]: Now breaks all snares and roots on the warrior when activated.
  • Spell nature bloodlust [Bloodthirst]: Cooldown reduced to 5 sec. Percentage of damage from attack power raised from 45% to 50%.
  • Ability backstab [Deep Wounds]: Now works properly with Heroic Throw.
  • Inv axe 66 [Heroic Throw]: No longer gains increased damage from the warrior's agility.
  • Ability gouge [Improved Rend] changed to 10/20%.
  • Ability warrior rampage [Rampage]: Can now be triggered by off-hand Whirlwind damage.
  • Ability gouge [Rend]: Damage has been adjusted to be less base and more weapon based.
  • Rend: Ranks 9 and 10 now do 35% more damage when the target is above 75% health instead of 4 times damage when the target is enraged.
  • Ability warrior improveddisciplines [Sudden Death]: Now has 3/6/9% chance on hit instead of 10/20/30% chance on crit.
  • Ability warrior titansgrip [Titan's Grip]: Changed to 5% penalty.
  • Ability warrior vigilance [Vigilance]: Now properly transfers threat generated by heals.

Professions[]

  • The level requirements required to train gathering skills have been removed.

Alchemy[]

Inscription[]

User Interface[]

  • For additional notes on Lua and XML changes please visit the UI & Macros forum.

Items[]

Bug Fixes[]

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