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[[File:Patch8.1KeyArt.jpg|thumb|Key art]]
 
[[File:Patch8.1KeyArt.jpg|thumb|Key art]]
   
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'''Patch 8.1.0: Tides of Vengeance''' is the first major content [[patch]] of ''[[Battle for Azeroth]]'', first announced in a [https://www.youtube.com/watch?v=v0WKnDcvSzE Developer Live Stream with Ion Hazzikostas] on September 18th, 2018. ''Tides of Vengeance'' features two new [[raid]]s, [[Battle of Dazar'alor (instance)|Battle of Dazar'alor]], an [[Alliance]] assault on [[Zuldazar]], and the [[Crucible of Storms]], located beneath the [[Shrine of the Storm]].
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'''Patch 8.1.0: Tides of Vengeance''' is the first content [[patch]] of ''[[Battle for Azeroth]]'', first announced in a [https://www.youtube.com/watch?v=v0WKnDcvSzE Developer Live Stream with Ion Hazzikostas] on September 18th, 2018. ''Tides of Vengeance'' features two new [[raid]]s: [[Battle of Dazar'alor (instance)|Battle of Dazar'alor]], an [[Alliance]] assault on [[Zuldazar]]; and the [[Crucible of Storms]], located beneath the [[Shrine of the Storm]].
   
 
The patch was deployed on the [[Public Test Realm]] on September 21, 2018.
 
The patch was deployed on the [[Public Test Realm]] on September 21, 2018.
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<vplayer/>
 
<vplayer/>
 
*{{#vlink:fGANQad7Q1U|Now Live: Tides of Vengeance}}
 
*{{#vlink:fGANQad7Q1U|Now Live: Tides of Vengeance}}
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*{{#vlink:xdHmLONxYmI|Tides of Vengeance Survival Guide}}
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*{{#vlink:xdHmLONxYmI|Survival Guide, Part One}}
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*{{#vlink:VA28bz0FYVU|Tides of Vengeance Part 2 Survival Guide}}
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*{{#vlink:VA28bz0FYVU|Survival Guide, Part Two}}
  +
*{{#vlink:LkgL1SyLWy0|Survival Guide, Part Three}}
   
 
==January 22, 2019==
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==Description==
 
 
''For ages untold, [[Dazar'alor]] has stood at the center of the great and powerful [[Zandalari Empire|Zandalari empire]]. Its guards have thwarted numerous attempts on [[King Rastakhan]]'s life, and it has endured trials both ancient and new. But as war reaches the shores of [[Zuldazar]], the [[Alliance]] embarks on a daring gambit to besiege the golden pyramid and sever the Zandalari's bond to the Horde.''
;January 22, 2019
 
For ages untold, [[Dazar'alor]] has stood at the center of the great and powerful [[Zandalari Empire|Zandalari empire]]. Its guards have thwarted numerous attempts on [[King Rastakhan]]'s life, and it has endured trials both ancient and new. But as war reaches the shores of [[Zuldazar]], the [[Alliance]] embarks on a daring gambit to besiege the golden pyramid and sever the Zandalari's bond to the Horde.
 
   
 
===New Raid ā€“ [[Battle of Dazar'alor]]===
;December 10, 2018
 
The war raging across [[Azeroth]] between [[Alliance]] and [[Horde]] has intensified. As the Alliance lays plans to retake [[Darkshore]] and regain a foothold in [[Kalimdor]], both factions have redoubled their attacks across the zones of [[Kul Tiras]] and [[Zandalar]].
 
āˆ’  
==New Raid ā€“ [[Battle of Dazar'alor]]==
 
 
The Battle of Dazar'alor is now open. The Alliance is set to stage an attack on the heart of the Zandalari empire in a bid to sever the ties of the Zandalari and the Horde, while Horde players will begin the raid by defending against an invasion in the northern jungle of Zuldazar.
 
The Battle of Dazar'alor is now open. The Alliance is set to stage an attack on the heart of the Zandalari empire in a bid to sever the ties of the Zandalari and the Horde, while Horde players will begin the raid by defending against an invasion in the northern jungle of Zuldazar.
   
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*Raid Finder Wing 2 will open the week of February 12, 2019, and Raid Finder Wing 3 will open the week of February 26, 2019.
 
*Raid Finder Wing 2 will open the week of February 12, 2019, and Raid Finder Wing 3 will open the week of February 26, 2019.
   
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==[[Battle for Azeroth Season 2]]==
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===[[Battle for Azeroth Season 2]]===
 
Both the adventures and the war being waged across [[Azeroth]] are signified by seasons: times at which many factors and measurements change. Today begins Season 2 of Battle for Azeroth, and you'll find many new challenges and new rewards are now available in Dungeons and PvP content.
 
Both the adventures and the war being waged across [[Azeroth]] are signified by seasons: times at which many factors and measurements change. Today begins Season 2 of Battle for Azeroth, and you'll find many new challenges and new rewards are now available in Dungeons and PvP content.
   
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*Dungeons
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;Dungeons
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**A new season of rewards from dungeons has begun. Complete your best Mythic Keystone each week to earn higher item-level gear, and save up your Titan Residuum to purchase new, powerful Azerite items.
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A new season of rewards from dungeons has begun. Complete your best Mythic Keystone each week to earn higher item-level gear, and save up your Titan Residuum to purchase new, powerful Azerite items.
  +
āˆ’
***Item levels of rewards from level 120 Normal, Heroic, and Mythic dungeons have been increased by 30. Baseline rewards are now item-level 340 from Normal, 355 from Heroic, and 370 from non-Keystone Mythic dungeons.
 
āˆ’
***The difficulty of Heroic and Mythic dungeons has been increased by 30%. Normal difficulty dungeons are unchanged.
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*Item levels of rewards from level 120 Normal, Heroic, and Mythic dungeons have been increased by 30. Baseline rewards are now item-level 340 from Normal, 355 from Heroic, and 370 from non-Keystone Mythic dungeons.
  +
*The difficulty of Heroic and Mythic dungeons has been increased by 30%. Normal difficulty dungeons are unchanged.
āˆ’
***Mythic Keystones have been reduced by an additional 3 levels, to account for this difficulty increase.
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*Mythic Keystones have been reduced by an additional 3 levels, to account for this difficulty increase.
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***Mythic Keystone rewards have been increased by 30 item levels. During the first week of Season 2, rewards from end-of-run chests will be capped at item-level 385, and the reward cache contains a Season 1 reward.
 
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***Beginning the second week of Season 2, the weekly cache will not be affected by the cap, and will reward Season 2 items at the higher item levels.
+
*Mythic Keystone rewards have been increased by 30 item levels. During the first week of Season 2, rewards from end-of-run chests will be capped at item-level 385, and the reward cache contains a Season 1 reward.
  +
*Beginning the second week of Season 2, the weekly cache will not be affected by the cap, and will reward Season 2 items at the higher item levels.
āˆ’
***Added a new Tier 3 Mythic Keystone affix: [[Reaping (affix)|Reaping]]. This bestows the power of [[Bwonsamdi]] on all non-boss creatures in the dungeon, giving them a chance to avenge their own deaths.
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*Added a new Tier 3 Mythic Keystone affix: [[Reaping (affix)|Reaping]]. This bestows the power of [[Bwonsamdi]] on all non-boss creatures in the dungeon, giving them a chance to avenge their own deaths.
āˆ’
***The [[Infested (affix)|Infested]] affix has been removed.
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*The [[Infested (affix)|Infested]] affix has been removed.
  +
 
;Player versus Player
 
Battle for Azeroth PvP Season 2 is now underway. Ranks and ratings have been reset, and you can now begin earning new rewards.
  +
 
*Season 2 rewards from PvP sources have been increased by 30 item-levels. This includes [[Conquest]] rewards and the weekly chest.
 
*Players who earn 500 Conquest points in a given week now receive one [[Quartermaster's Coin]] and an item from that week's selection.
 
*Players might also earn an additional piece of gear or Quartermaster's Coin each week by using a weekly bonus roll token in PvP.
 
*Quartermaster's Coins can be exchanged for a [[Warlord's Trophy]], which can be used to upgrade a piece of Sinister Gladiator gear to a higher item level.
 
*During weeks when the Conquest reward is a head, shoulder, or chest item, players can choose from one of four different pieces of [[Azerite gear]]. For the weeks when the Conquest reward is not an Azerite piece, trinket, or weapon, players will be able to choose gear from one of two different slots such as legs and wrists, hands and back, or finger and feet.
 
*The PvP reward UI now shows the criteria needed to receive your weekly chest. Elite sets (available to earn for a limited time only) can also be viewed in the Appearances interface on the Sets tab.
 
*Players can now work toward earning the [[Vicious Black Bonesteed]] or [[Vicious Black Warsaber]]. Once earned, fill the bar again to receive a [[Vicious Saddle]], which can be used to purchase a mount from previous seasons.
 
*The Gladiator title and achievement are can now be earned by winning 50 games in 3v3 Arenas above a 2400 rating. Players in the top 0.1% at the end of Season 2 in this bracket will earn the [[Sinister Gladiator]] title.
 
*End-of-match rewards will be capped at item-level 385 during the first week of the season, to maintain parity with other endgame systems until Mythic Battle of Dazar'alor becomes available.
  +
 
;Items and Rewards Updates
 
New epic Azerite gear is now available from Season 2 PvP, the Battle of Dazar'alor raid, World Quest Emissaries, and from the Mythic Keystone vendor Thaumaturge Vashreen in Zuldazar and Boralus. These new items will have a fifth ring with additional new trait options, starting at Heart of Azeroth level 15.
  +
 
The new ring of traits provides two choices of traits per specialization, allowing players the opportunity to find items that have traits they particularly want and the freedom to create new and interesting combinations that may not have been possible before.
  +
 
Further changes to items and rewards include:
   
 
*[[Azerite Knowledge]] will increase weekly from January 22 through March 26.
*Player versus Player
 
 
*The maximum possible item level is now 425 (was 395).
**Battle for Azeroth PvP Season 2 is now underway. Ranks and ratings have been reset, and you can now begin earning new rewards.
 
 
*[[Seal of Wartorn Fate|Seals of Wartorn Fate]] have not been changed or reset, and will be used for Battle of Dazar'alor and other Season 2 bonus rolls.
***Season 2 rewards from PvP sources have been increased by 30 item-levels. This includes [[Conquest]] rewards and the weekly chest.
 
 
*[[Emissary system|Emissary]] weapon and armor rewards will scale up to item-level 385 (was 370).
***Players who earn 500 Conquest points in a given week now receive one [[Quartermaster's Coin]] and an item from that week's selection.
 
 
*Loot from [[Kul Tiras]] and [[Zandalar]] [[world boss]]es will remain at item-level 355.
***Players might also earn an additional piece of gear or Quartermaster's Coin each week by using a weekly bonus roll token in PvP.
 
 
*Rewards for in-progress emissary quests may reroll or update when Season 2 begins; the quests themselves won't reset or change.
***Quartermaster's Coins can be exchanged for a [[Warlord's Trophy]], which can be used to upgrade a piece of Sinister Gladiator gear to a higher item level.
 
 
*The [[Titan Residuum]] vendor now offers item-level 385, 400, and 415 gear.
***During weeks when the Conquest reward is a head, shoulder, or chest item, players can choose from one of four different pieces of [[Azerite gear]]. For the weeks when the Conquest reward is not an Azerite piece, trinket, or weapon, players will be able to choose gear from one of two different slots such as legs and wrists, hands and back, or finger and feet.
 
 
*Titan Residuum is not reset or capped between seasons.
***The PvP reward UI now shows the criteria needed to receive your weekly chest. Elite sets (available to earn for a limited time only) can also be viewed in the Appearances interface on the Sets tab.
 
  +
*'''Warfronts'''
***Players can now work toward earning the [[Vicious Black Bonesteed]] or [[Vicious Black Warsaber]]. Once earned, fill the bar again to receive a [[Vicious Saddle]], which can be used to purchase a mount from previous seasons.
 
 
**[[Battle for Darkshore|Darkshore Warfront]] rewards have been increased by 15 item levels, and the outdoor world boss and the once-per-cycle quest now award item-level 400 gear.
***The Gladiator title and achievement are can now be earned by winning 50 games in 3v3 Arenas above a 2400 rating. Players in the top 0.1% at the end of Season 2 in this bracket will earn the Sinister Gladiator title.
 
 
**The power of all enemies in the Darkshore Warfront have been increased by 15%, and the item level required to queue for Darkshore is now 335 (was 320).
***End-of-match rewards will be capped at item-level 385 during the first week of the season, to maintain parity with other endgame systems until Mythic Battle of Dazar'alor becomes available.
 
 
***Developers' notes: These Darkshore changes will take effect after the current Warfront cycle has ended. If an attack is already underway in your region, the Warfront will give Season 1 rewards until the attack phase ends. This is being done to avoid any unfairness to people who had already completed the Warfront or killed the world boss before the start of the new season.
 
**Rewards from [[Battle for Stromgarde|Arathi Basin and Stromgarde Warfront]] have not changed.
   
 
==December 10, 2018==
*Items and Rewards Updates
 
 
''The war raging across [[Azeroth]] between [[Alliance]] and [[Horde]] has intensified. As the Alliance lays plans to retake [[Darkshore]] and regain a foothold in [[Kalimdor]], both factions have redoubled their attacks across the zones of [[Kul Tiras]] and [[Zandalar]].''
**New epic Azerite gear is now available from Season 2 PvP, the Battle of Dazar'alor raid, World Quest Emissaries, and from the Mythic Keystone vendor Thaumaturge Vashreen in Zuldazar and Boralus. These new items will have a fifth ring with additional new trait options, starting at Heart of Azeroth level 15.
 
**The new ring of traits provides two choices of traits per specialization, allowing players the opportunity to find items that have traits they particularly want and the freedom to create new and interesting combinations that may not have been possible before.
 
**Further changes to items and rewards include:
 
***[[Azerite Knowledge]] will increase weekly from January 22 through March 26.
 
***The maximum possible item level is now 425 (was 395).
 
***[[Seals of Wartorn Fate]] have not been changed or reset, and will be used for Battle of Dazar'alor and other Season 2 bonus rolls.
 
***[[Emissary system|Emissary]] weapon and armor rewards will scale up to item-level 385 (was 370).
 
***Loot from [[Kul Tiras]] and [[Zandalar]] [[world boss]]es will remain at item-level 355.
 
***Rewards for in-progress emissary quests may reroll or update when Season 2 begins; the quests themselves won't reset or change.
 
***The [[Titan Residuum]] vendor now offers item-level 385, 400, and 415 gear.
 
*** Titan Residuum is not reset or capped between seasons.
 
āˆ’
***[[Warfront]]s
 
****[[Battle for Darkshore|Darkshore Warfront]] rewards have been increased by 15 item levels, and the outdoor world boss and the once-per-cycle quest now award item-level 400 gear.
 
****The power of all enemies in the Darkshore Warfront have been increased by 15%, and the item level required to queue for Darkshore is now 335 (was 320).
 
*****Developers' notes: These Darkshore changes will take effect after the current Warfront cycle has ended. If an attack is already underway in your region, the Warfront will give Season 1 rewards until the attack phase ends. This is being done to avoid any unfairness to people who had already completed the Warfront or killed the world boss before the start of the new season.
 
****Rewards from [[Battle for Stromgarde|Arathi Basin and Stromgarde Warfront]] have not changed.
 
   
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==War Campaign==
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===War Campaign===
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*New Questlines
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*'''New Questlines'''
 
**New chapters in the [[War Campaign]] are now available. Head to [[Boralus]] or [[Zuldazar]] to rejoin your faction's war efforts.
 
**New chapters in the [[War Campaign]] are now available. Head to [[Boralus]] or [[Zuldazar]] to rejoin your faction's war efforts.
āˆ’
*New Missions
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*'''New Missions'''
 
**Several new Missions are now available at both your [[War Table]], as well as from new drops from various activities, such as [[Island Expedition]]s. Look for new Missions to upgrade your faction's outposts, level up followers so that they gain access to a new equipment slot, send your followers on lucrative new weekly treasure hunts, and unlock a vendor who offers the opposing faction's pets.
 
**Several new Missions are now available at both your [[War Table]], as well as from new drops from various activities, such as [[Island Expedition]]s. Look for new Missions to upgrade your faction's outposts, level up followers so that they gain access to a new equipment slot, send your followers on lucrative new weekly treasure hunts, and unlock a vendor who offers the opposing faction's pets.
āˆ’
*[[Faction Assaults]]
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*'''[[Faction Assaults]]'''
 
**Periodically, the Alliance or the Horde will launch an assault against a hostile position in Kul Tiras or Zandalar. When an Assault is active, a group of new [[World quest|World Quests]] will be available to both factions in that area. Rally to the location to fight on behalf of your faction and earn new [[Honorbound Service Medal|Honorbound]] or [[:7th Legion Service Medal]]s that can be exchanged for a variety of rewards.
 
**Periodically, the Alliance or the Horde will launch an assault against a hostile position in Kul Tiras or Zandalar. When an Assault is active, a group of new [[World quest|World Quests]] will be available to both factions in that area. Rally to the location to fight on behalf of your faction and earn new [[Honorbound Service Medal|Honorbound]] or [[:7th Legion Service Medal]]s that can be exchanged for a variety of rewards.
 
**Players who have unlocked World Quests at level 120 on at least one character will have Assault World Quests available to any of their other characters.
 
**Players who have unlocked World Quests at level 120 on at least one character will have Assault World Quests available to any of their other characters.
   
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==Warfront: The Battle for Darkshore==
+
===Warfront: The Battle for Darkshore===
 
*The conflict over the home of the [[Night elf|night elves]] has reached a fever pitch, and new questlines will lead you to the all-new [[Battle for Darkshore]]. In this new Warfront, you'll unlock access to powerful hero transformations that give you temporary abilities themed around your role as a tank, healer, or damage dealer.
 
*The conflict over the home of the [[Night elf|night elves]] has reached a fever pitch, and new questlines will lead you to the all-new [[Battle for Darkshore]]. In this new Warfront, you'll unlock access to powerful hero transformations that give you temporary abilities themed around your role as a tank, healer, or damage dealer.
 
**Contributions for Darkshore as well as the [[Battle for Stromgarde|Stromgarde Warfront]] now operate on a daily cycle. When resources are being mustered, three quartermasters will each put out a request for a different contribution each day. The requested turn-ins have also been adjusted to be more consistent in their value.
 
**Contributions for Darkshore as well as the [[Battle for Stromgarde|Stromgarde Warfront]] now operate on a daily cycle. When resources are being mustered, three quartermasters will each put out a request for a different contribution each day. The requested turn-ins have also been adjusted to be more consistent in their value.
 
**When your faction controls either [[Arathi Highlands]] or Darkshore, world quests will now be available in those zones, in place of the once-per-cycle kill quests that were previously offered for Arathi.
 
**When your faction controls either [[Arathi Highlands]] or Darkshore, world quests will now be available in those zones, in place of the once-per-cycle kill quests that were previously offered for Arathi.
   
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==Heritage Armor Questlines==
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===Heritage Armor Questlines===
 
*New questlines to find and obtain new Heritage armor are available to two mighty races ā€“ the [[Dwarf|dwarves]] and the [[Blood elf|blood elves]]. Available at level 120 to dwarves who are Exalted with [[Ironforge (faction)|Ironforge]] and blood elves who are exalted with [[Silvermoon City (faction)|Silvermoon]], look for "[[Keep Yer Feet On The Ground]]" at the [[Stormwind Embassy]], or "[[The Pride of the Sin'dorei]]" at the [[Orgrimmar Embassy]], and get started rediscovering your heritage.
 
*New questlines to find and obtain new Heritage armor are available to two mighty races ā€“ the [[Dwarf|dwarves]] and the [[Blood elf|blood elves]]. Available at level 120 to dwarves who are Exalted with [[Ironforge (faction)|Ironforge]] and blood elves who are exalted with [[Silvermoon City (faction)|Silvermoon]], look for "[[Keep Yer Feet On The Ground]]" at the [[Stormwind Embassy]], or "[[The Pride of the Sin'dorei]]" at the [[Orgrimmar Embassy]], and get started rediscovering your heritage.
   
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==Island Expeditions==
+
===Island Expeditions===
 
*Scouts have discovered two new destinations for [[Island Expedition]]s ā€“ the [[vrykul]] land of [[Jorundall]] and the [[Gilneas (kingdom)|Gilnean]] town of [[Havenswood]]. These, as well as the previous Island Expeditions, now feature new enemies, achievements, events, items, and vendors.
 
*Scouts have discovered two new destinations for [[Island Expedition]]s ā€“ the [[vrykul]] land of [[Jorundall]] and the [[Gilneas (kingdom)|Gilnean]] town of [[Havenswood]]. These, as well as the previous Island Expeditions, now feature new enemies, achievements, events, items, and vendors.
 
**The logic used to spawn Island Expeditions has been adjusted to favor more organic concentrations of foes, with more clear paths in between, to make it easier to navigate without being forced into combat.
 
**The logic used to spawn Island Expeditions has been adjusted to favor more organic concentrations of foes, with more clear paths in between, to make it easier to navigate without being forced into combat.
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**Look for new vendors in [[Boralus]] and [[Dazar'alor]] who offer exclusive rewards in exchange for your [[Seafarer's Dubloon]]s.
 
**Look for new vendors in [[Boralus]] and [[Dazar'alor]] who offer exclusive rewards in exchange for your [[Seafarer's Dubloon]]s.
   
āˆ’
==Dungeons and Raids==
+
===Dungeons and Raids===
 
*You can now speak to [[Archmage Timear]] in [[Dalaran]] above the [[Broken Isles]] to access ''Legion'' [[Raid Finder]] solo or with a private group.
 
*You can now speak to [[Archmage Timear]] in [[Dalaran]] above the [[Broken Isles]] to access ''Legion'' [[Raid Finder]] solo or with a private group.
 
*[[Siege of Boralus]] and [[Kings' Rest]] are now available on Heroic difficulty.
 
*[[Siege of Boralus]] and [[Kings' Rest]] are now available on Heroic difficulty.
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*The new Raid: [[Battle of Dazar'alor]], and Season 2 for PvP and Mythic Keystone Dungeons will begin with the weekly reset in each region starting on January 22, 2019.
 
*The new Raid: [[Battle of Dazar'alor]], and Season 2 for PvP and Mythic Keystone Dungeons will begin with the weekly reset in each region starting on January 22, 2019.
   
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==Achievements==
+
===Achievements===
 
*Many new achievements related to the new Assaults, Island Expeditions, and Warfront are now available.
 
*Many new achievements related to the new Assaults, Island Expeditions, and Warfront are now available.
 
*Two new Mythic Keystone Feats of Strength are now available. To earn them, complete all available ''[[Battle for Azeroth]]'' Mythic Keystone dungeons before the time limit, at +10 and +15 difficulty, by the end of the season.
 
*Two new Mythic Keystone Feats of Strength are now available. To earn them, complete all available ''[[Battle for Azeroth]]'' Mythic Keystone dungeons before the time limit, at +10 and +15 difficulty, by the end of the season.
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*Progress toward the new [[100 Exalted Reputations]] achievement is account-wide. Complete it to earn the [[Pureheart Courser]] mount and the "[[Esteemed]]" title.
 
*Progress toward the new [[100 Exalted Reputations]] achievement is account-wide. Complete it to earn the [[Pureheart Courser]] mount and the "[[Esteemed]]" title.
   
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==Items and Rewards==
+
===Items and Rewards===
 
*Account-bound maps to unlock many flight points on [[Kul Tiras]] and [[Zandalar]] can be purchased from the War Campaign emissary to send to your alts.
 
*Account-bound maps to unlock many flight points on [[Kul Tiras]] and [[Zandalar]] can be purchased from the War Campaign emissary to send to your alts.
 
*The [[Tortollan Seekers|Tortollans]] have new trinkets they're willing to share if you'll [[Beachhead|help the baby turtles make it to the water]].
 
*The [[Tortollan Seekers|Tortollans]] have new trinkets they're willing to share if you'll [[Beachhead|help the baby turtles make it to the water]].
āˆ’
*The [[Meat Wagon (item)]] mount is now available to players who purchased ''[[Warcraft III: Reforged]]''.
+
*The [[Meat Wagon (item)]] mount is now available to players who purchased [[Warcraft III: Reforged Spoils of War Edition|Warcraft III: Reforged - Spoils of War Edition]].
   
āˆ’
===Azerite Gear Vendor===
+
====Azerite Gear Vendor====
 
*You can now target specific kinds of Azerite armor by earning [[Titan Residuum]], which can be used to purchase Azerite armor from everyone's favorite purveyor of exquisite furnishings: [[Thaumaturge Vashreen]].
 
*You can now target specific kinds of Azerite armor by earning [[Titan Residuum]], which can be used to purchase Azerite armor from everyone's favorite purveyor of exquisite furnishings: [[Thaumaturge Vashreen]].
 
**The item contained in your Mythic Keystone weekly cache can no longer be a piece of Azerite gear. You'll now receive an amount of Titan Residuum in addition to your weekly item.
 
**The item contained in your Mythic Keystone weekly cache can no longer be a piece of Azerite gear. You'll now receive an amount of Titan Residuum in addition to your weekly item.
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**When Season 2 begins, Thaumaturge Vashreen will offer new, higher item-level Azerite items at higher Residuum asking prices, while the weekly Mythic Keystone chest reward and the Residuum obtained from destroying higher item-level Azerite pieces increases proportionally.
 
**When Season 2 begins, Thaumaturge Vashreen will offer new, higher item-level Azerite items at higher Residuum asking prices, while the weekly Mythic Keystone chest reward and the Residuum obtained from destroying higher item-level Azerite pieces increases proportionally.
   
āˆ’
===Heart of Azeroth===
+
====Heart of Azeroth====
 
*New Azerite Traits are available from gear found in the [[Battle for Darkshore]] Warfront:
 
*New Azerite Traits are available from gear found in the [[Battle for Darkshore]] Warfront:
 
**[[Ancients' Bulwark]] ā€“ Standing still grants you Versatility and moving grants you healing.
 
**[[Ancients' Bulwark]] ā€“ Standing still grants you Versatility and moving grants you healing.
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*The cost of using the Azerite Reforging services available in your faction capital has been reset to the base 5 gold. This cost now decays by 50% every 24 hours, down from 72 hours.
 
*The cost of using the Azerite Reforging services available in your faction capital has been reset to the base 5 gold. This cost now decays by 50% every 24 hours, down from 72 hours.
 
 
āˆ’
===New Follower Equipment===
+
====New Follower Equipment====
 
*New basic equipment for [[War Campaign followers|Followers]] is now available from your [[Honorbound]] or [[7th Legion (faction)|7th Legion]] reputation vendor.
 
*New basic equipment for [[War Campaign followers|Followers]] is now available from your [[Honorbound]] or [[7th Legion (faction)|7th Legion]] reputation vendor.
 
*[[Alchemy|Alchemists]] can now learn and craft a powerful new Follower item that bypasses the troop penalty on Stealth missions: [[Vial of Obfuscation]].
 
*[[Alchemy|Alchemists]] can now learn and craft a powerful new Follower item that bypasses the troop penalty on Stealth missions: [[Vial of Obfuscation]].
   
āˆ’
===New Heirlooms===
+
====New Heirlooms====
 
*Honorbound and 7th Legion quartermasters in the Warfront muster area in each capital offer new Heirlooms in exchange for Medals.
 
*Honorbound and 7th Legion quartermasters in the Warfront muster area in each capital offer new Heirlooms in exchange for Medals.
 
*[[Battle Hymnal]] (A trinket that temporarily increases your and your party's [[Haste]])
 
*[[Battle Hymnal]] (A trinket that temporarily increases your and your party's [[Haste]])
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*[[Enchanted Warscroll]] (A trinket that temporarily increases your and your party's Haste)
 
*[[Enchanted Warscroll]] (A trinket that temporarily increases your and your party's Haste)
   
āˆ’
===Paragon Reputations===
+
====Paragon Reputations====
 
*All ''Battle for Azeroth'' factions now offer repeatable Paragon reward caches when you earn reputation with them after reaching {{rep|Exalted}}.
 
*All ''Battle for Azeroth'' factions now offer repeatable Paragon reward caches when you earn reputation with them after reaching {{rep|Exalted}}.
 
*Rewards include toys such as the [[Bowl of Glowing Pufferfish]] and companion pets such as the [[Cobalt Raven]].
 
*Rewards include toys such as the [[Bowl of Glowing Pufferfish]] and companion pets such as the [[Cobalt Raven]].
   
āˆ’
===Gold Rewards===
+
====Gold Rewards====
 
*World Quests and Missions now reward more gold.
 
*World Quests and Missions now reward more gold.
   
āˆ’
==New PvP Brawl: Cooking: Impossible==
+
===New PvP Brawl: Cooking: Impossible===
 
[[Nomi]] is back, and he wants you to bring your most dangerous pots and pans to The [[Valley of the Four Winds]] for a new brawl in the kitchen. Look to your in-game calendar for round one of this cutthroat culinary conflict.
 
[[Nomi]] is back, and he wants you to bring your most dangerous pots and pans to The [[Valley of the Four Winds]] for a new brawl in the kitchen. Look to your in-game calendar for round one of this cutthroat culinary conflict.
   
āˆ’
==Battle Pets: There's Gnome Place Like Gnomeregan==
+
===Battle Pets: There's Gnome Place Like Gnomeregan===
 
*You're called to an all-new pet dungeon experience. Pick up your first quest to head to [[Gnomeregan]] from [[Radek Fuselock]] in [[Dazar'alor]] or [[Tizzy Gearjolt]] in [[Boralus]]. You'll find the new vendor [[Micro Zoox]] just outside Gnomeregan, offering four new companions: [[Mechanical Cockroach]], [[Leper Rat]], [[Mechantula]] (a schematic for [[Engineering|Engineers]] to craft and trade), and everyone's best friend, [[Rechargeable Alarm-O-Dog Battery|Alarm-o-Dog]].
 
*You're called to an all-new pet dungeon experience. Pick up your first quest to head to [[Gnomeregan]] from [[Radek Fuselock]] in [[Dazar'alor]] or [[Tizzy Gearjolt]] in [[Boralus]]. You'll find the new vendor [[Micro Zoox]] just outside Gnomeregan, offering four new companions: [[Mechanical Cockroach]], [[Leper Rat]], [[Mechantula]] (a schematic for [[Engineering|Engineers]] to craft and trade), and everyone's best friend, [[Rechargeable Alarm-O-Dog Battery|Alarm-o-Dog]].
 
**Completing the normal version of the pet dungeon rewards an [[Ultimate Battle-Training Stone]], and completing the Challenge version rewards your very own [[Mini Spider Tank]] pet.
 
**Completing the normal version of the pet dungeon rewards an [[Ultimate Battle-Training Stone]], and completing the Challenge version rewards your very own [[Mini Spider Tank]] pet.
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**If you'd like to compete head-to-head with other players, the PvP pet battle matchmaker has been improved. Now, players who are new to the PvP battle pet system are more likely to be matched up against other new PvP pet battlers.
 
**If you'd like to compete head-to-head with other players, the PvP pet battle matchmaker has been improved. Now, players who are new to the PvP battle pet system are more likely to be matched up against other new PvP pet battlers.
   
āˆ’
==Professions==
+
===Professions===
 
*Keep an eye out for new additions to many Professions, including new gear, new feasts for your raid and dungeon groups, new [[Jewelcrafting]] rings, [[inscription]] Contracts for increased Honorbound and 7th Legion reputation, and new craftable pets.
 
*Keep an eye out for new additions to many Professions, including new gear, new feasts for your raid and dungeon groups, new [[Jewelcrafting]] rings, [[inscription]] Contracts for increased Honorbound and 7th Legion reputation, and new craftable pets.
 
**Learn new [[Sanguicell]] recipes for [[Engineering]], [[Alchemy]], [[Enchanting]], and [[Cooking]].
 
**Learn new [[Sanguicell]] recipes for [[Engineering]], [[Alchemy]], [[Enchanting]], and [[Cooking]].
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**[[Herbalism]] World Quests now have a chance to reward [[Anchor Weed]].
 
**[[Herbalism]] World Quests now have a chance to reward [[Anchor Weed]].
   
āˆ’
==Character Appearances==
+
===Character Appearances===
 
*[[Night elf|Night elves]] who [[In Teldrassil's Shadow|complete]] the new Darkshore questline may earn a new custom appearance that may then be selected at [[barber shop]]s throughout [[Azeroth]].
 
*[[Night elf|Night elves]] who [[In Teldrassil's Shadow|complete]] the new Darkshore questline may earn a new custom appearance that may then be selected at [[barber shop]]s throughout [[Azeroth]].
 
*Partially collected [[Transmogrification|transmog]] sets will now tell you more information about which missing [[appearances]] are relevant to your current character.
 
*Partially collected [[Transmogrification|transmog]] sets will now tell you more information about which missing [[appearances]] are relevant to your current character.
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*If your character's race or faction cosmetically changes (such as in Battle of Dazar'alor or [[Mercenary Mode]]), any Horde or Alliance-centric armor and weapon appearances your character is wearing or has transmogrified to will update to appear as the enemy faction's version. If you have a transmogrified appearance that isn't considered valid for the race you change in to, the transmog will be removed and your equipped armor will show, subject to the same faction split.
 
*If your character's race or faction cosmetically changes (such as in Battle of Dazar'alor or [[Mercenary Mode]]), any Horde or Alliance-centric armor and weapon appearances your character is wearing or has transmogrified to will update to appear as the enemy faction's version. If you have a transmogrified appearance that isn't considered valid for the race you change in to, the transmog will be removed and your equipped armor will show, subject to the same faction split.
   
āˆ’
==[[Group Finder]]==
+
===[[Group Finder]]===
 
*Dungeons from prior expansions will no longer appear when searching for Dungeon groups in the [[Premade Groups|Premade Group Finder]]. For example, level 120 players will no longer see groups listed for [[Lower Blackrock Spire]].
 
*Dungeons from prior expansions will no longer appear when searching for Dungeon groups in the [[Premade Groups|Premade Group Finder]]. For example, level 120 players will no longer see groups listed for [[Lower Blackrock Spire]].
 
*''Battle for Azeroth'' dungeons now automatically change you to a [[Specialization|spec]] that matches the role you chose when you queued.
 
*''Battle for Azeroth'' dungeons now automatically change you to a [[Specialization|spec]] that matches the role you chose when you queued.
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*When an attempt to queue for an activity fails due to party member eligibility, the group leader is now informed which party members are not eligible.
 
*When an attempt to queue for an activity fails due to party member eligibility, the group leader is now informed which party members are not eligible.
   
āˆ’
==Mobile [[Companion App]]==
+
===Mobile [[Companion App]]===
 
*Added new Missions and rewards.
 
*Added new Missions and rewards.
 
*Added new World Quests and additional zones: [[Arathi Highlands]] and [[Darkshore]].
 
*Added new World Quests and additional zones: [[Arathi Highlands]] and [[Darkshore]].
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*Fixed a bug where [[Azerite Armor Cache]]s showed incorrect item level.
 
*Fixed a bug where [[Azerite Armor Cache]]s showed incorrect item level.
   
āˆ’
==World and Questing==
+
===World and Questing===
 
*Time to level from 1 to 110 has been reduced by approximately 25%.
 
*Time to level from 1 to 110 has been reduced by approximately 25%.
 
*''[[Legion]]'' World Quests for the [[Highmountain Tribe]], [[Nightfallen (faction)|Nightfallen]], [[Army of the Light]], and [[Argussian Reach]] now reward increased reputation.
 
*''[[Legion]]'' World Quests for the [[Highmountain Tribe]], [[Nightfallen (faction)|Nightfallen]], [[Army of the Light]], and [[Argussian Reach]] now reward increased reputation.
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*A new flight point has been added to The Mugambala.
 
*A new flight point has been added to The Mugambala.
   
āˆ’
==User Interface==
+
===User Interface===
 
*The flight maps in [[Eastern Kingdoms]] and [[Kalimdor]] have been updated to a higher resolution.
 
*The flight maps in [[Eastern Kingdoms]] and [[Kalimdor]] have been updated to a higher resolution.
 
*Reputation rewards from world quests and missions now use quality to indicate their potency.
 
*Reputation rewards from world quests and missions now use quality to indicate their potency.
āˆ’
*Bag search will now help find new things including item quality, Azerite, specific Azerite powers, and stats appearing on an item.
+
*Bag search will now help find new things including item quality, Azerite, specific Azerite traits, and stats appearing on an item.
 
*Items which have stats that scale with your character's level (such as gems in the auction house) will now show their stats at the maximum value.
 
*Items which have stats that scale with your character's level (such as gems in the auction house) will now show their stats at the maximum value.
 
*Pending summons now show on party/raid frames.
 
*Pending summons now show on party/raid frames.
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*Upcoming calendar events are now shown in Community chat.
 
*Upcoming calendar events are now shown in Community chat.
   
āˆ’
==Classes==
+
===Classes===
āˆ’
===All Classes===
+
====All Classes====
 
*Area damage abilities such as [[Chain Lightning]] or [[Avenger's Shield]] can now properly destroy totems or Explosive orbs in [[Mythic Keystone]] dungeons if the player targets them directly.
 
*Area damage abilities such as [[Chain Lightning]] or [[Avenger's Shield]] can now properly destroy totems or Explosive orbs in [[Mythic Keystone]] dungeons if the player targets them directly.
 
*[[Shield]] users can now block ranged physical attacks.
 
*[[Shield]] users can now block ranged physical attacks.
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*Blood Elf [[Arcane Torrent]] cooldown increased to 2 minutes (was 1.5 minutes).
 
*Blood Elf [[Arcane Torrent]] cooldown increased to 2 minutes (was 1.5 minutes).
 
*Azerite Traits
 
*Azerite Traits
  +
**[[Azerite Fortification]] has been removed from all items, and is replaced with another trait that was not already present on the item.
 
**[[Ephemeral Recovery]] redesigned. It now provides a mana gain when you go below 20% mana.
 
**[[Ephemeral Recovery]] redesigned. It now provides a mana gain when you go below 20% mana.
 
**[[Self Reliance]] heal now activates when no enemies are within 12 yards (was 20 yards).
 
**[[Self Reliance]] heal now activates when no enemies are within 12 yards (was 20 yards).
   
āˆ’
===Death Knight===
+
====Death Knight====
 
*[[Death Strike]] (Rank 2) now reduces the cost of Death Strike by 10 and increases its healing by 60% (was 40%).
 
*[[Death Strike]] (Rank 2) now reduces the cost of Death Strike by 10 and increases its healing by 60% (was 40%).
 
*[[Veteran of the Third War]] is now learned by all specs, providing 10% stamina to Frost and Unholy, and 60% to Blood Death Knights.
 
*[[Veteran of the Third War]] is now learned by all specs, providing 10% stamina to Frost and Unholy, and 60% to Blood Death Knights.
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**[[Frostwhelp's Indignation]] (replaces [[Glacial Contagion]]) - [[Pillar of Frost]] summons a Frostwhelp who breathes on all enemies within 20 yards in front of you for 864 Frost damage. Each unique enemy hit by Frostwhelp's Indignation grants you 35 Mastery for 6 seconds, up to 175.
 
**[[Frostwhelp's Indignation]] (replaces [[Glacial Contagion]]) - [[Pillar of Frost]] summons a Frostwhelp who breathes on all enemies within 20 yards in front of you for 864 Frost damage. Each unique enemy hit by Frostwhelp's Indignation grants you 35 Mastery for 6 seconds, up to 175.
 
**[[Helchains]] (replaces [[Horrid Experimentation]]) - [[Dark Transformation]]s links you and your pet with chains that deal 467 Fire damage every second to enemies between you for 15 seconds.
 
**[[Helchains]] (replaces [[Horrid Experimentation]]) - [[Dark Transformation]]s links you and your pet with chains that deal 467 Fire damage every second to enemies between you for 15 seconds.
āˆ’
**[[Magus of the Dead]] (replaces [[Festering Doom]]) - [[Apocalypse (death knight ability)]] and [[Army of the Dead|Army of the Damned]] additionally summon a Magus of the Dead who hurls Frostbolts and Shadowbolts at your foes, dealing 933 each.
+
**[[Magus of the Dead (Azerite trait)]] (replaces [[Festering Doom]]) - [[Apocalypse (death knight ability)]] and [[Army of the Dead|Army of the Damned]] additionally summon a [[Magus of the Dead]] who hurls Frostbolts and Shadowbolts at your foes, dealing 933 each.
 
*Blood
 
*Blood
 
**[[Bonestorm]] now heals you for a maximum of 15% of your health.
 
**[[Bonestorm]] now heals you for a maximum of 15% of your health.
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**[[Death and Decay (death knight ability)]]'s Necrotic Strike now also hits up to 3 additional targets.
 
**[[Death and Decay (death knight ability)]]'s Necrotic Strike now also hits up to 3 additional targets.
   
āˆ’
===Demon Hunter===
+
====Demon Hunter====
 
*[[Chaos Brand]] now triggers from all damage (was only Fire/Chaos damage).
 
*[[Chaos Brand]] now triggers from all damage (was only Fire/Chaos damage).
 
*Azerite Traits
 
*Azerite Traits
āˆ’
**[[Chaotic Transformation]] (replaces [[Unbound Chaos (Azerite trait)]]) - [[Demon Blades]] / [[Demon's Bite]] deals 283 additional damage. When you activate [[Metamorphosis]], the cooldown of [[Eye Beam]] and [[Blade Dance]] is immediately reset.
+
**[[Chaotic Transformation (Azerite trait)]] (replaces [[Unbound Chaos (Azerite trait)]]) - [[Demon Blades]] / [[Demon's Bite]] deals 283 additional damage. When you activate [[Metamorphosis]], the cooldown of [[Eye Beam]] and [[Blade Dance]] is immediately reset.
 
**[[Hour of Reaping]] (replaces [[Gaping Maw]]) - Lesser Soul Fragments restore 467 additional health, and every 40 Soul Fragments you consume causes your next [[Soul Cleave]] to grant you a [[Soul Barrier (demon hunter talent)]].
 
**[[Hour of Reaping]] (replaces [[Gaping Maw]]) - Lesser Soul Fragments restore 467 additional health, and every 40 Soul Fragments you consume causes your next [[Soul Cleave]] to grant you a [[Soul Barrier (demon hunter talent)]].
 
**[[Revel in Pain (Azerite trait)]] now additionally causes [[Fiery Brand]] to last 10 seconds.
 
**[[Revel in Pain (Azerite trait)]] now additionally causes [[Fiery Brand]] to last 10 seconds.
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**[[Vengeful Retreat]] is no longer subject to the [[Cooldown#Global cooldown|global cooldown]].
 
**[[Vengeful Retreat]] is no longer subject to the [[Cooldown#Global cooldown|global cooldown]].
   
āˆ’
===Druid===
+
====Druid====
 
*[[Wild Charge]] is no longer subject to the global cooldown.
 
*[[Wild Charge]] is no longer subject to the global cooldown.
 
*Azerite Traits
 
*Azerite Traits
 
**[[Arcanic Pulsar]] (replaces [[Sunblaze]]) - [[Starsurge]]'s damage is increased by 429. Every 9 Starsurges, gain [[Celestial Alignment]] for 6 seconds.
 
**[[Arcanic Pulsar]] (replaces [[Sunblaze]]) - [[Starsurge]]'s damage is increased by 429. Every 9 Starsurges, gain [[Celestial Alignment]] for 6 seconds.
 
**[[Autumn Leaves]] healing reduced by 25%, and now increases [[Rejuvenation]] duration by 1 second.
 
**[[Autumn Leaves]] healing reduced by 25%, and now increases [[Rejuvenation]] duration by 1 second.
āˆ’
**[[Burst of Savagery]] (replaces [[Craggy Bark]]) - Consuming [[Gore (druid ability)]] grants you 104 mastery for 5 seconds and has a 15% chance to activate Gore.
+
**[[Burst of Savagery]] (replaces [[Craggy Bark]]) - Consuming [[Gore (druid talent)]] grants you 104 mastery for 5 seconds and has a 15% chance to activate Gore.
 
**[[Early Harvest]] (replaces [[Fungal Essence]]) - When [[Wild Growth]] expires, it heals the target for 291 if they are injured or it reduces the cooldown of [[Innervate]] by 1 sec if they are not.
 
**[[Early Harvest]] (replaces [[Fungal Essence]]) - When [[Wild Growth]] expires, it heals the target for 291 if they are injured or it reduces the cooldown of [[Innervate]] by 1 sec if they are not.
  +
**<s>Gushing Lacerations damage increased by 400%.</s><sup>''Note removed January 2019''</sup>
 
**[[High Noon]] now increases [[Sunfire]] periodic damage instead (was direct damage).
 
**[[High Noon]] now increases [[Sunfire]] periodic damage instead (was direct damage).
 
**[[Jungle Fury]] (replaces [[Shredding Fury]]) - [[Tiger's Fury]] increases your critical strike by 339 and lasts 12 seconds.
 
**[[Jungle Fury]] (replaces [[Shredding Fury]]) - [[Tiger's Fury]] increases your critical strike by 339 and lasts 12 seconds.
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**[[Wild Growth]] healing increased by 10%.
 
**[[Wild Growth]] healing increased by 10%.
   
āˆ’
===Hunter===
+
====Hunter====
 
*[[Beast Lore]] now shows spec and abilities.
 
*[[Beast Lore]] now shows spec and abilities.
 
*Many creatures that were previously untamable can now be tamed by Hunters.
 
*Many creatures that were previously untamable can now be tamed by Hunters.
Line 336: Line 343:
 
**[[Dire Consequences]] (replaces [[Pack Alpha]]) - [[Kill Command]] deals 525 additional damage, and has a chance to summon a Dire Beast.
 
**[[Dire Consequences]] (replaces [[Pack Alpha]]) - [[Kill Command]] deals 525 additional damage, and has a chance to summon a Dire Beast.
 
**New: [[Nature's Salve]] - [[Exhilaration]] heals you for an additional 11505 health, and its cooldown is reduced by 15 seconds.
 
**New: [[Nature's Salve]] - [[Exhilaration]] heals you for an additional 11505 health, and its cooldown is reduced by 15 seconds.
āˆ’
**[[Primeval Intuition]] (replaces [[Up Close and Personal]]) - Your maximum [[Focus]] is increased and [[Mongoose Bite]] / [[Raptor Strike]] increases your Critical Strike by 10 for 12 seconds, stacking up to 5 times.
+
**[[Primeval Intuition]] (replaces [[Up Close and Personal (Azerite trait)]]) - Your maximum [[Focus]] is increased and [[Mongoose Bite]] / [[Raptor Strike]] increases your Critical Strike by 10 for 12 seconds, stacking up to 5 times.
āˆ’
**[[Surging Shots]] (replaces [[Arcane Flurry]]) - [[Rapid Fire]] damage is increased per shot fired. This damage starts lower and increases per shot of Rapid Fire. [[Aimed Shot]] has a 15% chance to reset the cooldown of Rapid Fire.
+
**[[Surging Shots (Azerite trait)]] (replaces [[Arcane Flurry]]) - [[Rapid Fire]] damage is increased per shot fired. This damage starts lower and increases per shot of Rapid Fire. [[Aimed Shot]] has a 15% chance to reset the cooldown of Rapid Fire.
 
*Beast Mastery
 
*Beast Mastery
 
**Your second Animal Companion will now [[Play Dead]] and benefit from [[Mend Pet]].
 
**Your second Animal Companion will now [[Play Dead]] and benefit from [[Mend Pet]].
Line 345: Line 352:
 
**[[Arcane Shot]] damage increased 25%.
 
**[[Arcane Shot]] damage increased 25%.
 
**[[Bursting Shot]] now snares for 6 seconds (was 4 seconds), can no longer be dodged, and knocks targets back much farther.
 
**[[Bursting Shot]] now snares for 6 seconds (was 4 seconds), can no longer be dodged, and knocks targets back much farther.
  +
**[[Careful Aim]] is now a 100% chance to deal 50% increased [[Aimed Shot]] damage (was a 50% chance to deal 100% increased Aimed Shot damage).
 
**[[Disengage]] can now be used while using Rapid Fire without breaking the channel.
 
**[[Disengage]] can now be used while using Rapid Fire without breaking the channel.
 
**[[Explosive Shot]] redesigned. Now fires an explosive shot at your target. After 3 seconds, the shot will explode, dealing Fire damage to all enemies within 8 yards
 
**[[Explosive Shot]] redesigned. Now fires an explosive shot at your target. After 3 seconds, the shot will explode, dealing Fire damage to all enemies within 8 yards
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**[[Volley]] now has a greater chance to activate and does less damage.
 
**[[Volley]] now has a greater chance to activate and does less damage.
 
*Survival
 
*Survival
āˆ’
**[[Harpoon]] is no longer subject to the global cooldown.
+
**[[Harpoon]] is no longer subject to the global cooldown.
   
āˆ’
===Mage===
+
====Mage====
 
*[[Cold Snap]] can once again be used while in [[Ice Block]].
 
*[[Cold Snap]] can once again be used while in [[Ice Block]].
 
*Azerite Traits
 
*Azerite Traits
  +
**[[Blaster Master]]'s effect now has a maxiumu of 3 stacks.
 
**[[Brain Storm]] now also makes [[Evocation]] grant 2 [[Arcane Charges]] immediately.
 
**[[Brain Storm]] now also makes [[Evocation]] grant 2 [[Arcane Charges]] immediately.
 
**[[Equipoise]] (replaces [[Anomalous Impact]]) - When you are above 70% mana, [[Arcane Blast]] deals 150 additional damage. When you are below 70% mana, Arcane Blast's cost is reduced by 190.
 
**[[Equipoise]] (replaces [[Anomalous Impact]]) - When you are above 70% mana, [[Arcane Blast]] deals 150 additional damage. When you are below 70% mana, Arcane Blast's cost is reduced by 190.
 
**[[Flash Freeze (Azerite trait)]] (replaces [[Winter's Reach]]) - Each of your Icicles deals 897 additional damage, and when an Icicle deals damage you have a 3% chance to gain the [[Fingers of Frost]] effect.
 
**[[Flash Freeze (Azerite trait)]] (replaces [[Winter's Reach]]) - Each of your Icicles deals 897 additional damage, and when an Icicle deals damage you have a 3% chance to gain the [[Fingers of Frost]] effect.
 
**New: [[Quick Thinking]] - Your instant cast damaging spells heal you for 784.
 
**New: [[Quick Thinking]] - Your instant cast damaging spells heal you for 784.
āˆ’
**[[Wildfire]] (replaces [[Preheat]]) - [[Pyroblast]] deals 937 additional damage. When you activate [[Combustion]], you gain 768 Critical Strike, and up to 4 nearby allies gain 96 Critical Strike for 10 seconds.
+
**[[Wildfire (Azerite trait)]] (replaces [[Preheat]]) - [[Pyroblast]] deals 937 additional damage. When you activate [[Combustion]], you gain 768 Critical Strike, and up to 4 nearby allies gain 96 Critical Strike for 10 seconds.
 
*Frost
 
*Frost
 
**All damage increased by 3%.
 
**All damage increased by 3%.
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**[[Comet Storm]] damage reduced by 10%.
 
**[[Comet Storm]] damage reduced by 10%.
 
**[[Frostbolt]] now applies a 50% snare for 8 seconds (was 50% snare for 15 seconds).
 
**[[Frostbolt]] now applies a 50% snare for 8 seconds (was 50% snare for 15 seconds).
āˆ’
**[[Frozen Orb]] now applies a 30% snare for 3 seconds (was 50% snare for 15 seconds).
+
**[[Frozen Orb (mage ability)]] now applies a 30% snare for 3 seconds (was 50% snare for 15 seconds).
 
**[[Regalia of the Arcane Tempest]] 2-piece set bonus reduced to 4% crit damage (was 20%).
 
**[[Regalia of the Arcane Tempest]] 2-piece set bonus reduced to 4% crit damage (was 20%).
   
āˆ’
===Monk===
+
====Monk====
 
*[[Crackling Jade Lightning]] initial tick and damage per-tick reduced 20%.
 
*[[Crackling Jade Lightning]] initial tick and damage per-tick reduced 20%.
 
*Azerite Traits
 
*Azerite Traits
āˆ’
**[[Burst of Life]] now additionally reduces the cooldown of [[Life Cocoon]] by 20 seconds.
+
**[[Burst of Life (Azerite trait)]] now additionally reduces the cooldown of [[Life Cocoon]] by 20 seconds.
āˆ’
**[[Dance of Chi-Ji]] (replaces [[Meridian Strikes]]) - Spending [[Chi]] has a chance to make your next [[Spinning Crane Kick]] free and deal 2966 additional damage.
+
**[[Dance of Chi-Ji (Azerite trait)]] (replaces [[Meridian Strikes (Azerite trait)]]) - Spending [[Chi]] has a chance to make your next [[Spinning Crane Kick]] free and deal 2966 additional damage.
 
**New: [[Exit Strategy]] - Rolling grants you 73 Avoidance for 2 seconds. Taking non-periodic damage in this time reduces the cooldown of [[Roll (monk ability)]] by 5 seconds.
 
**New: [[Exit Strategy]] - Rolling grants you 73 Avoidance for 2 seconds. Taking non-periodic damage in this time reduces the cooldown of [[Roll (monk ability)]] by 5 seconds.
āˆ’
**[[Fury of Xuen]] (replaces [[Iron Fists|Iron Fist]]) - Your Combo Strikes grant you the Fury of Xuen, giving your next [[Fists of Fury]] a 2% chance to grant 1200 Haste and [[Invoke Xuen, the White Tiger|invoke Xuen, The White Tiger]] for 8 seconds.
+
**[[Fury of Xuen (Azerite trait)]] (replaces [[Iron Fists|Iron Fist]]) - Your Combo Strikes grant you the Fury of Xuen, giving your next [[Fists of Fury]] a 2% chance to grant 1200 Haste and [[Invoke Xuen, the White Tiger|invoke Xuen, The White Tiger]] for 8 seconds.
āˆ’
**[[Glory of the Dawn]] (replaces [[Swift Roundhouse]]) - Rising Sun Kick has a chance to trigger a second time, dealing 11526 Physical damage and restoring 1 Chi.
+
**[[Glory of the Dawn (Azerite trait)]] (replaces [[Swift Roundhouse]]) - Rising Sun Kick has a chance to trigger a second time, dealing 11526 Physical damage and restoring 1 Chi.
āˆ’
**[[Secret Infusion]] (replaces [[Invigorating Brew]]) - After using [[Thunder Focus Tea]], your next spell gives 80 of a stat for 10 seconds.
+
**[[Secret Infusion (Azerite trait)]] (replaces [[Invigorating Brew]]) - After using [[Thunder Focus Tea]], your next spell gives 80 of a stat for 10 seconds.
 
**[[Straight, No Chaser]] (replaces [[Niuzao's Blessing]]) - [[Ironskin Brew]] increases your Armor by 69, and has an 8% chance to not consume a charge.
 
**[[Straight, No Chaser]] (replaces [[Niuzao's Blessing]]) - [[Ironskin Brew]] increases your Armor by 69, and has an 8% chance to not consume a charge.
 
*Brewmaster
 
*Brewmaster
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**[[Touch of Karma]] damage redirected is now 70% of absorbed damage (was 100% of absorbed damage).
 
**[[Touch of Karma]] damage redirected is now 70% of absorbed damage (was 100% of absorbed damage).
   
āˆ’
===Paladin===
+
====Paladin====
 
*Paladin [[Divine Steed]] glyphs from the ''Legion'' Order Hall are now accessible account-wide.
 
*Paladin [[Divine Steed]] glyphs from the ''Legion'' Order Hall are now accessible account-wide.
 
*Azerite Traits
 
*Azerite Traits
āˆ’
**[[Divine Revelations]] now additionally increases [[Infusion of Light]]-buffed [[Flash of Light|Flashes of Light]].
+
**[[Divine Revelations (Azerite trait)]] now additionally increases [[Infusion of Light]]-buffed [[Flash of Light|Flashes of Light]].
āˆ’
**New: [[Empyreal Ward]] - [[Lay on Hands]] grants the target 259 armor for 1 minute.
+
**New: [[Empyreal Ward (Azerite trait)]] - [[Lay on Hands]] grants the target 259 armor for 1 minute.
āˆ’
**[[Empyrean Power (azerite trait)]] (replaces [[Divine Right]]) - Your attacks have a chance to make your next [[Divine Storm]] free and deal 2559 additional damage.
+
**[[Empyrean Power (Azerite trait)]] (replaces [[Divine Right]]) - Your attacks have a chance to make your next [[Divine Storm]] free and deal 2559 additional damage.
āˆ’
**[[Glimmer of Light (azerite trait)]] (replaces [[Martyr's Breath]]) - [[Holy Shock]] leaves a Glimmer of Light on the target for 30 seconds. When you Holy Shock, all targets with Glimmer of Light are damaged for 421 or healed for 730.
+
**[[Glimmer of Light (Azerite trait)]] (replaces [[Martyr's Breath]]) - [[Holy Shock]] leaves a Glimmer of Light on the target for 30 seconds. When you Holy Shock, all targets with Glimmer of Light are damaged for 421 or healed for 730.
 
**[[Light's Decree]] (replaces [[Zealotry]]) - Spending [[Holy Power]] during [[Avenging Wrath]] causes you to explode with Holy light for 1182 damage per Holy Power spent to nearby enemies. Avenging Wrath's duration is increased by 5 seconds.
 
**[[Light's Decree]] (replaces [[Zealotry]]) - Spending [[Holy Power]] during [[Avenging Wrath]] causes you to explode with Holy light for 1182 damage per Holy Power spent to nearby enemies. Avenging Wrath's duration is increased by 5 seconds.
 
**[[Righteous Conviction]] (replaces [[Dauntless Divinity]]) - Your [[Light of the Protector]] heals for 1290 additional healing, and is always increased by 200% during Avenging Wrath.
 
**[[Righteous Conviction]] (replaces [[Dauntless Divinity]]) - Your [[Light of the Protector]] heals for 1290 additional healing, and is always increased by 200% during Avenging Wrath.
Line 416: Line 425:
 
*Retribution
 
*Retribution
 
**[[Consecration]] damage increased by 20%.
 
**[[Consecration]] damage increased by 20%.
āˆ’
**Fixed a bug that prevented consecutive [[Divine Purpose]] procs. To compensate, Diving Purpose damage and healing increased reduced to 20% (was 30%).
+
**Fixed a bug that prevented consecutive [[Divine Purpose]] procs. To compensate, Divine Purpose damage and healing increased reduced to 20% (was 30%).
 
**[[Divine Storm]] damage increased by 20%.
 
**[[Divine Storm]] damage increased by 20%.
 
**[[Greater Blessing of Kings]] absorption increased 19% and can no longer stack.
 
**[[Greater Blessing of Kings]] absorption increased 19% and can no longer stack.
 
**[[Greater Blessing of Wisdom]] no longer restores health, only mana, and can no longer stack.
 
**[[Greater Blessing of Wisdom]] no longer restores health, only mana, and can no longer stack.
  +
**New Talent: [[Ultimate Retribution]] - When an ally within 40 yards falls below 25% health, you gain [[Avenging Wrath]] for 6 seconds. When an ally is slain within 40 yards of you, your [[Redemption]] spell can now be cast while in combat within the next 20 seconds, with a 6 second cast time. Using [[Divine Shield]] or [[Blessing of Protection]] on yourself will cancel this effect.
   
āˆ’
===Priest===
+
====Priest====
 
*[[Focused Will]] now stacks to a maximum of 1 (was 2).
 
*[[Focused Will]] now stacks to a maximum of 1 (was 2).
 
*[[Halo]] damage and healing reduced 6%.
 
*[[Halo]] damage and healing reduced 6%.
Line 432: Line 442:
 
**[[Sudden Revelation]] (replaces [[Gift of Forgiveness]]) - [[Power Word: Radiance]] has a 50% chance to cause your next [[Holy Nova]] to deal 1470 additional damage and reduce the cooldown of Power Word: Radiance by 3 seconds.
 
**[[Sudden Revelation]] (replaces [[Gift of Forgiveness]]) - [[Power Word: Radiance]] has a 50% chance to cause your next [[Holy Nova]] to deal 1470 additional damage and reduce the cooldown of Power Word: Radiance by 3 seconds.
 
**[[Thought Harvester (Azerite trait)]] redesigned. [[Vampiric Touch]] damage is increased, and each time Vampiric Touch deals damage you have a chance to increase the damage of your next [[Mind Sear]] within 20 seconds by 300%.
 
**[[Thought Harvester (Azerite trait)]] redesigned. [[Vampiric Touch]] damage is increased, and each time Vampiric Touch deals damage you have a chance to increase the damage of your next [[Mind Sear]] within 20 seconds by 300%.
āˆ’
**[[Whispers of the Damned]] redesigned. [[Mind Blast]] now deals additional damage and generates additional Insanity on critical strikes.
+
**[[Whispers of the Damned (Azerite trait)]] redesigned. [[Mind Blast]] now deals additional damage and generates additional Insanity on critical strikes.
 
*Discipline
 
*Discipline
 
**Damage of [[Smite]] and [[Shadow Word: Pain]] reduced by 11%.
 
**Damage of [[Smite]] and [[Shadow Word: Pain]] reduced by 11%.
Line 467: Line 477:
 
**[[Void Torrent]] damage increased by 20%, now generates 25 Insanity over its duration, and no longer requires Voidform.
 
**[[Void Torrent]] damage increased by 20%, now generates 25 Insanity over its duration, and no longer requires Voidform.
   
āˆ’
===Rogue===
+
====Rogue====
 
*Azerite Traits
 
*Azerite Traits
 
**[[Blade in the Shadows]] now reduces the cost of [[Shadowstrike (rogue ability)]] by 2 Energy as a non-stacking bonus. Damage bonus reduced by 40%.
 
**[[Blade in the Shadows]] now reduces the cost of [[Shadowstrike (rogue ability)]] by 2 Energy as a non-stacking bonus. Damage bonus reduced by 40%.
 
**[[Echoing Blades]] (replaces [[Fan of Blades]]) - [[Fan of Knives]] damage is increased by 321. For each of the first 5 critical strikes, it will fire a second spray of knives at that location, dealing 1282 damage to enemies within 8 yards.
 
**[[Echoing Blades]] (replaces [[Fan of Blades]]) - [[Fan of Knives]] damage is increased by 321. For each of the first 5 critical strikes, it will fire a second spray of knives at that location, dealing 1282 damage to enemies within 8 yards.
āˆ’
**[[Keep Your Wits About You]] (replaces [[Storm of Steel]]) - Each time an attack [[Blade Flurry|Blade Flurries]], increase the chance for [[Sinister Strike]] to strike again by 2%. Additional strikes of Sinister Strike deal 1844 more damage.
+
**[[Keep Your Wits About You]] (replaces [[Storm of Steel (Azerite trait)]]) - Each time an attack [[Blade Flurry|Blade Flurries]], increase the chance for [[Sinister Strike]] to strike again by 2%. Additional strikes of Sinister Strike deal 1844 more damage.
 
**New: [[Lying In Wait|Lying in Wait]] - While no enemy is within 12 yards, heal for 689 every second. While any enemy is within 12 yards, gain 173 [[Speed]].
 
**New: [[Lying In Wait|Lying in Wait]] - While no enemy is within 12 yards, heal for 689 every second. While any enemy is within 12 yards, gain 173 [[Speed]].
 
**[[Nothing Personal]] (replaces [[Poisoned Wire]]) - [[Vendetta]] poisons the target, dealing 11049 damage over 20 seconds, and grants you 40 energy over 20 seconds.
 
**[[Nothing Personal]] (replaces [[Poisoned Wire]]) - [[Vendetta]] poisons the target, dealing 11049 damage over 20 seconds, and grants you 40 energy over 20 seconds.
 
**[[Perforate]] now reduces the cooldown of [[Shadow Blades]] by 0.5 seconds when [[Backstab|Backstabbing]] an enemy from behind.
 
**[[Perforate]] now reduces the cooldown of [[Shadow Blades]] by 0.5 seconds when [[Backstab|Backstabbing]] an enemy from behind.
āˆ’
**[[Replicating Shadows]] (replaces [[Sharpened Blades|Sharpened Blade]]) - Each combo point spent has an 2% chance to cause your [[Nightblade (rogue ability)]] to deal 5843 Shadow damage and spread to a nearby enemy.
+
**[[Replicating Shadows (Azerite trait)]] (replaces [[Sharpened Blades (Azerite trait)|Sharpened Blade]]) - Each combo point spent has an 2% chance to cause your [[Nightblade (rogue ability)]] to deal 5843 Shadow damage and spread to a nearby enemy.
āˆ’
**[[The First Dance]] redesigned. Activating [[Shadow Dance]] now grants you Combo Points and increases your Haste for its duration.
+
**[[The First Dance (Azerite trait)]] redesigned. Activating [[Shadow Dance]] now grants you Combo Points and increases your Haste for its duration.
 
*Subtlety
 
*Subtlety
 
**[[Shuriken Combo]] (baseline passive) removed.
 
**[[Shuriken Combo]] (baseline passive) removed.
 
**[[Shuriken Storm]] damage increased by 35%.
 
**[[Shuriken Storm]] damage increased by 35%.
   
āˆ’
===Shaman===
+
====Shaman====
 
*[[Capacitor Totem]] and [[Earthbind Totem]] range increased to 40 yards.
 
*[[Capacitor Totem]] and [[Earthbind Totem]] range increased to 40 yards.
 
*[[Spirit Wolf (shaman talent)]] is now available when you're dead.
 
*[[Spirit Wolf (shaman talent)]] is now available when you're dead.
Line 488: Line 498:
 
**[[Tectonic Thunder]] (replaces [[Rumbling Tremors]]) - [[Earthquake]] deals 596 Physical damage instantly, and has a 25% chance to make your next [[Chain Lightning]] be instant cast.
 
**[[Tectonic Thunder]] (replaces [[Rumbling Tremors]]) - [[Earthquake]] deals 596 Physical damage instantly, and has a 25% chance to make your next [[Chain Lightning]] be instant cast.
 
**[[Spouting Spirits]] healing reduced by 15%, and now increases [[Spirit Link Totem]] radius by 15%.
 
**[[Spouting Spirits]] healing reduced by 15%, and now increases [[Spirit Link Totem]] radius by 15%.
āˆ’
**New: [[Thunderaan's Fury]] - [[Stormstrike]] deals 271.5 additional damage, and has a 15% chance to summon Thunderaan's Fury Totem, doubling the chance to activate [[Windfury Weapon]] for 12 seconds.
+
**New: [[Thunderaan's Fury]] - [[Stormstrike]] deals 271.5 additional damage, and has a 15% chance to summon Thunderaan's Fury Totem, doubling the chance to activate [[Windfury]] Weapon for 12 seconds.
 
**[[Turn of the Tide]] (replaces [[Ebb and Flow]]) - Both bonuses of Tidal Waves are increased 5%, and spells affected by it heal for an additional 859.
 
**[[Turn of the Tide]] (replaces [[Ebb and Flow]]) - Both bonuses of Tidal Waves are increased 5%, and spells affected by it heal for an additional 859.
 
*Elemental
 
*Elemental
Line 500: Line 510:
 
**[[Lightning Bolt]] damage increased by 40%.
 
**[[Lightning Bolt]] damage increased by 40%.
 
**[[Stormkeeper]] now also increases the damage of your next two [[Lightning Bolt]]s (and their overloads) by 150%.
 
**[[Stormkeeper]] now also increases the damage of your next two [[Lightning Bolt]]s (and their overloads) by 150%.
āˆ’
**New: [[Surge of Power]] - [[Earth Shock]] also enhances your next spell cast within 15 seconds ([[Flame Shock]], [[Lightning Bolt]], [[Lava Burst]], [[Frost Shock]]).
+
**New: [[Surge of Power (shaman talent)]] - [[Earth Shock]] also enhances your next spell cast within 15 seconds ([[Flame Shock]], [[Lightning Bolt]], [[Lava Burst]], [[Frost Shock]]).
 
*Enhancement
 
*Enhancement
 
**All damage increased by 5%.
 
**All damage increased by 5%.
Line 508: Line 518:
 
**[[Fury of Air]] damage increased by 40%.
 
**[[Fury of Air]] damage increased by 40%.
 
**[[Hailstorm (shaman talent)]] damage increased by 50%.
 
**[[Hailstorm (shaman talent)]] damage increased by 50%.
āˆ’
**[[Landslide]] proc chance increased to 40% (was 20%).
+
**[[Landslide (shaman talent)]] proc chance increased to 40% (was 20%).
 
**[[Lightning Shield]] overcharge no longer generates Maelstrom.
 
**[[Lightning Shield]] overcharge no longer generates Maelstrom.
 
**[[Overcharge]] cooldown reduced to 9 seconds (was 12 seconds).
 
**[[Overcharge]] cooldown reduced to 9 seconds (was 12 seconds).
Line 515: Line 525:
 
**[[Chain Heal]] healing increased 33%.
 
**[[Chain Heal]] healing increased 33%.
 
**[[High Tide]] redesigned. Every (40,000 at level 120) mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
 
**[[High Tide]] redesigned. Every (40,000 at level 120) mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
āˆ’
**[[Unleash Life]] now heals for 130% (was 110%), increases the next heal by 35% (was 45%), and costs 4% mana (was 5%).
+
**[[Unleash Life]] now heals for 130% (was 110%), increases the next heal by 35% (was 45%), and costs 4% mana (was 5%).
   
āˆ’
===Warlock===
+
====Warlock====
 
*Players can now summon other players in their group who are present in the same dungeon.
 
*Players can now summon other players in their group who are present in the same dungeon.
 
*All Warlocks now have [[Demonic Embrace]] (passive) ā€“ Stamina increased by 10%.
 
*All Warlocks now have [[Demonic Embrace]] (passive) ā€“ Stamina increased by 10%.
āˆ’
*[[Imp (warlock minion)|Imp]] Firebolt damage increased by 25%.
+
*[[Summon Imp|Imp]] [[Firebolt]] damage increased by 25%.
āˆ’
*[[Felhunter]], [[Succubus (warlock minion)|Succubus]], and [[Voidwalker (warlock minion)|Voidwalker]] damage increased by 15%.
+
*[[Summon Felhunter|Felhunter]], [[Summon Succubus|Succubus]], and [[Summon Voidwalker|Voidwalker]] damage increased by 15%.
 
*Azerite Traits
 
*Azerite Traits
 
**[[Baleful Invocation]] (replaces [[Forbidden Knowledge (Azerite trait)]]) - Your [[Demonic Tyrant]]'s Demonfire deals 375 additional damage, and summoning your Demonic Tyrant instantly generates 5 [[Soul Shards]].
 
**[[Baleful Invocation]] (replaces [[Forbidden Knowledge (Azerite trait)]]) - Your [[Demonic Tyrant]]'s Demonfire deals 375 additional damage, and summoning your Demonic Tyrant instantly generates 5 [[Soul Shards]].
Line 527: Line 537:
 
**[[Dreadful Calling]] damage increased by 30%.
 
**[[Dreadful Calling]] damage increased by 30%.
 
**[[Inevitable Demise (Azerite trait)]] is now triggered by [[Agony]] (was [[Corruption]]), and stacks up to 50 times (was 100).
 
**[[Inevitable Demise (Azerite trait)]] is now triggered by [[Agony]] (was [[Corruption]]), and stacks up to 50 times (was 100).
āˆ’
**[[Pandemic Invocation]] (replaces [[Deathbloom]]) - Refreshing [[Corruption]], [[Agony]], or [[Siphon Life]] will deal 692 Shadow damage and has a chance to grant you a Soul Shard.
+
**[[Pandemic Invocation (Azerite trait)]] (replaces [[Deathbloom]]) - Refreshing [[Corruption]], [[Agony]], or [[Siphon Life]] will deal 692 Shadow damage and has a chance to grant you a Soul Shard.
 
**New: [[Terror of the Mind]] - You steal 770 health every 1 second from targets affected by your Fear spell.
 
**New: [[Terror of the Mind]] - You steal 770 health every 1 second from targets affected by your Fear spell.
 
*Affliction
 
*Affliction
Line 535: Line 545:
 
**[[Demonic Consumption]] ā€“ each [[Wild Imp]] consumed now has a chance to proc [[Demonic Core]], and your Tyrant's damage bonus per energy consumed has been increased by 100%.
 
**[[Demonic Consumption]] ā€“ each [[Wild Imp]] consumed now has a chance to proc [[Demonic Core]], and your Tyrant's damage bonus per energy consumed has been increased by 100%.
 
**The [[Demonic Tyrant]]'s summon duration extension now also applies to any demons summoned from the [[Nether Portal]].
 
**The [[Demonic Tyrant]]'s summon duration extension now also applies to any demons summoned from the [[Nether Portal]].
āˆ’
**[[Felguard (warlock minion)|Felguard]] spell power scaling increased by 15%, and Legion Strike damage additionally increased by 20%.
+
**[[Summon Felguard|Felguard]] spell power scaling increased by 15%, and [[Legion Strike]] damage additionally increased by 20%.
 
**[[Nether Portal]] duration changed to 15 seconds (was 20 seconds), and cost reduced to 1 soul shard (was 3). All pets that can come out of the Nether Portal now deal 25% increased damage.
 
**[[Nether Portal]] duration changed to 15 seconds (was 20 seconds), and cost reduced to 1 soul shard (was 3). All pets that can come out of the Nether Portal now deal 25% increased damage.
 
**[[Sacrificed Souls]] additional damage per demon reduced to 4% (was 5%).
 
**[[Sacrificed Souls]] additional damage per demon reduced to 4% (was 5%).
Line 541: Line 551:
 
**[[Rain of Fire]] range increased to 40 yards (was 35 yards).
 
**[[Rain of Fire]] range increased to 40 yards (was 35 yards).
   
āˆ’
===Warrior===
+
====Warrior====
 
*[[Battle Shout]] now correctly increases auto-attack damage by 10%.
 
*[[Battle Shout]] now correctly increases auto-attack damage by 10%.
 
*Azerite Traits
 
*Azerite Traits
āˆ’
**[[Bastion of Might]] (replaces [[Reinforced Plating]]) - [[Avatar (warrior ability)]] increases your Mastery by 106 for 20 seconds, and instantly grants you [[Ignore Pain]].
+
**[[Bastion of Might]] (replaces [[Reinforced Plating (Azerite trait)]]) - [[Avatar (warrior ability)]] increases your Mastery by 106 for 20 seconds, and instantly grants you [[Ignore Pain]].
āˆ’
**[[Cold Steel, Hot Blood]] (replaces [[Bloodcraze]]) - [[Bloodthirst]] critical strikes generate additional [[Rage]] and inflict a Gushing Wound that leeches health over 6 seconds.
+
**[[Cold Steel, Hot Blood (Azerite trait)]] (replaces [[Bloodcraze (Azerite trait)]]) - [[Bloodthirst]] critical strikes generate additional [[Rage]] and inflict a Gushing Wound that leeches health over 6 seconds.
 
**[[Crushing Assault]] Slam damage increased to 10,800 (was 7,060).
 
**[[Crushing Assault]] Slam damage increased to 10,800 (was 7,060).
 
**[[Gathering Storm (Azerite trait)]] redesigned. Now while [[Bladestorm]]ing, you gain movement speed and strength, stacking.
 
**[[Gathering Storm (Azerite trait)]] redesigned. Now while [[Bladestorm]]ing, you gain movement speed and strength, stacking.
 
**New: [[Intimidating Presence]] - [[Intimidating Shout]] reduces the movement speed of affected enemies by 50%, and prevents the next 8109 damage they deal after Intimidating Shout ends.
 
**New: [[Intimidating Presence]] - [[Intimidating Shout]] reduces the movement speed of affected enemies by 50%, and prevents the next 8109 damage they deal after Intimidating Shout ends.
 
**[[Striking the Anvil]] (replaces [[Executioner's Precision]]) - The [[Tactician]] effect improves your next [[Overpower]], causing it to deal 902 additional damage and reduce the remaining cooldown of [[Mortal Strike]].
 
**[[Striking the Anvil]] (replaces [[Executioner's Precision]]) - The [[Tactician]] effect improves your next [[Overpower]], causing it to deal 902 additional damage and reduce the remaining cooldown of [[Mortal Strike]].
āˆ’
**[[Unbridled Ferocity]] (replaces [[Trample the Weak]]) - [[Rampage]] deals additional damage and has a 8% chance to grant you [[Recklessness]].
+
**[[Unbridled Ferocity (Azerite trait)]] (replaces [[Trample the Weak]]) - [[Rampage]] deals additional damage and has a 8% chance to grant you [[Recklessness]].
 
*Arms
 
*Arms
 
**[[Charge]] is no longer subject to the global cooldown.
 
**[[Charge]] is no longer subject to the global cooldown.
āˆ’
**[[Execute]] now refunds 20% of Rage spent if the target doesn't die (was 30%).
+
**[[Execute]] now refunds 20% of Rage spent if the target doesn't die (was 30%), and no longer doubles the amount of rage refunded during [[Sweeping Strikes]].
 
*Fury
 
*Fury
 
**[[Charge]] is no longer subject to the global cooldown.
 
**[[Charge]] is no longer subject to the global cooldown.
Line 560: Line 570:
 
**[[Intercept]] is no longer subject to the global cooldown.
 
**[[Intercept]] is no longer subject to the global cooldown.
 
**[[Shield Block]] recharge time reduced to 16 seconds (was 18 seconds).
 
**[[Shield Block]] recharge time reduced to 16 seconds (was 18 seconds).
āˆ’
**[[Vanguard]] now increases Stamina by 45% (was 40%), and armor by 60% of Strength (was 50%).
+
**[[Vanguard (warrior ability)]] now increases Stamina by 45% (was 40%), and armor by 60% of Strength (was 50%).
   
āˆ’
==Player versus Player==
+
===Player versus Player===
 
*The reward bonuses from [[War Mode]] can now scale above 10% when a faction was outnumbered over the course of the preceding week, up to a maximum of 30% additional quest rewards and experience.
 
*The reward bonuses from [[War Mode]] can now scale above 10% when a faction was outnumbered over the course of the preceding week, up to a maximum of 30% additional quest rewards and experience.
 
*In War Mode, an outnumbered faction now has access to a weekly quest to slay 25 level 120 players of the opposing faction, rewarding a piece of item level 370 Arathi Warfront gear and 1000 [[Artifact Power]].
 
*In War Mode, an outnumbered faction now has access to a weekly quest to slay 25 level 120 players of the opposing faction, rewarding a piece of item level 370 Arathi Warfront gear and 1000 [[Artifact Power]].
Line 568: Line 578:
 
*The Honor system reward vendor has been consolidated.
 
*The Honor system reward vendor has been consolidated.
 
*Strongboxes rewarded for unrated [[PvP]] have been improved. They now contain [[Mark of Honor|Marks of Honor]], gold, PvP consumables, and profession materials. Strongboxes granted on victories contain greater amounts of these rewards.
 
*Strongboxes rewarded for unrated [[PvP]] have been improved. They now contain [[Mark of Honor|Marks of Honor]], gold, PvP consumables, and profession materials. Strongboxes granted on victories contain greater amounts of these rewards.
āˆ’
*Rated [[Arena]]s and [[Rated Battleground]]s now grant an additional 50% conquest for all conquest reward weeks prior to week 9.
+
*Rated [[Arena]]s and [[Rated Battleground]]s now grant an additional 50% Conquest for all Conquest reward weeks prior to week 9.
 
*Honor pet rewards have consolidated to new vendors in Stormwind and Orgrimmar.
 
*Honor pet rewards have consolidated to new vendors in Stormwind and Orgrimmar.
 
*[[Alterac Valley]]
 
*[[Alterac Valley]]
 
**The relentless snow in Alterac Valley has raised the height of [[Stonehearth Graveyard|Stonehearth graveyard]], making it more challenging for the [[Horde]] to assault.
 
**The relentless snow in Alterac Valley has raised the height of [[Stonehearth Graveyard|Stonehearth graveyard]], making it more challenging for the [[Horde]] to assault.
  +
**[[Lokholar the Ice Lord]] and [[Ivus the Forest Lord]] are now eager for immediate battle, and no longer linger in the Field of Strife for 15 minutes after summoned.
   
āˆ’
===Classes===
+
====Classes====
āˆ’
*[[Healing Surge]], [[Healing Wave]], [[Holy Light]], [[Flash of Light]], [[Heal]], and [[Regrowth]] healing increased by 15% in PvP.
+
*<s>[[Healing Surge]], [[Healing Wave]], [[Holy Light]], [[Flash of Light]], [[Heal]], and [[Regrowth]] healing increased by 15% in PvP.</s><sup>''Note removed January 2019, presumably because similar notes for these spells also appear in the sections below''</sup>
   
āˆ’
====Death Knight====
+
=====Death Knight=====
 
*[[Decomposing Aura]] now only applies to Blood and Unholy Death Knights.
 
*[[Decomposing Aura]] now only applies to Blood and Unholy Death Knights.
 
*[[Heartstop Aura]] now only applies to Blood and Frost Death Knights and decreases the cooldown recovery rate of abilities by 30% to enemies (was 20%).
 
*[[Heartstop Aura]] now only applies to Blood and Frost Death Knights and decreases the cooldown recovery rate of abilities by 30% to enemies (was 20%).
Line 587: Line 598:
 
**[[Delirium]] now lasts for 15 seconds (was 8 seconds).
 
**[[Delirium]] now lasts for 15 seconds (was 8 seconds).
 
*Unholy
 
*Unholy
āˆ’
**New PvP talent: [[Lichborne]]. Become Undead for 10 seconds, all damage is reduced by 30%, and you are immune to Stun, Snare, Fear and Root effects. You cannot move faster than 50% of normal speed.
+
**New PvP talent: [[Lichborne (death knight PvP talent)]]. Become Undead for 10 seconds, all damage is reduced by 30%, and you are immune to Stun, Snare, Fear and Root effects. You cannot move faster than 50% of normal speed.
āˆ’
**New PvP talent: [[Life and Death (death knight honor talent)]]. When targets afflicted by your [[Festering Wound]] are healed, you are also healed for 10% of the amount. Your [[Virulent Plague]] now erupts for 400% of normal eruption damage when dispelled.
+
**New PvP talent: [[Life and Death (PvP talent)]]. When targets afflicted by your [[Festering Strike|Festering Wound]] are healed, you are also healed for 10% of the amount. Your [[Outbreak|Virulent Plague]] now erupts for 400% of normal eruption damage when dispelled.
āˆ’
**New PvP talent: [[Necromancer's Bargain]]. The cooldown of your [[Apocalypse (death knight ability)]] is reduced by 45 seconds, your Apocalypse applies [[Crypt Fever]] to the target, and Crypt Fever deals up to 8% of the target's maximum health in Shadow damage over 4 seconds. Healing spells cast on this target will refresh the duration of Crypt Fever.
+
**New PvP talent: [[Necromancer's Bargain]]. The cooldown of your [[Apocalypse (death knight ability)]] is reduced by 45 seconds, your Apocalypse applies Crypt Fever to the target, and Crypt Fever deals up to 8% of the target's maximum health in Shadow damage over 4 seconds. Healing spells cast on this target will refresh the duration of Crypt Fever.
āˆ’
**New PvP talent: [[Raise Abomination]]. Raises an Abomination for 25 second which wanders and attacks enemies near where it was summoned, applying [[Festering Wound]] when it melees targets, and affecting all those nearby with [[Virulent Plague]].
+
**New PvP talent: [[Raise Abomination]]. Raises an Abomination for 25 second which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
   
āˆ’
====Demon Hunter====
+
=====Demon Hunter=====
 
*Havoc
 
*Havoc
 
**[[Demonic Origins]] no longer increases damage outside of [[Metamorphosis (Havoc)]].
 
**[[Demonic Origins]] no longer increases damage outside of [[Metamorphosis (Havoc)]].
Line 600: Line 611:
 
**[[Demonic Trample]] now increases speed by 175% for 3 seconds, now shares charges and cooldown with [[Infernal Strike]], and targets can only be affected by its knockdown effect once every 45 seconds.
 
**[[Demonic Trample]] now increases speed by 175% for 3 seconds, now shares charges and cooldown with [[Infernal Strike]], and targets can only be affected by its knockdown effect once every 45 seconds.
   
āˆ’
====Druid====
+
=====Druid=====
  +
:*[[Ferocious Bite]] deals 20% less damage when engaged in combat with enemy players.
 
*Balance
 
*Balance
 
**[[Deep Roots]] now increases the amount of damage required to cancel your [[Entangling Roots]] and [[Mass Entanglement]] by 400% (was 200%).
 
**[[Deep Roots]] now increases the amount of damage required to cancel your [[Entangling Roots]] and [[Mass Entanglement]] by 400% (was 200%).
Line 607: Line 619:
 
*Feral
 
*Feral
 
**[[King of the Jungle]] now increases healing received (was damage done).
 
**[[King of the Jungle]] now increases healing received (was damage done).
āˆ’
**New PvP Talent: [[Heart of the Wild (druid honor talent)]] - You become further adept in Caster Form and Bear Form.
+
**New PvP Talent: [[Strength of the Wild|Heart of the Wild]] - You become further adept in Caster Form and Bear Form.
 
**New PvP Talent: [[Leader of the Pack]] - While in Cat Form, you increase the melee and ranged critical chance of all allies within 40 yards by 5%. Also causes affected targets to heal themselves for 4% of their maximum health when they critically hit with a melee or ranged attack. The healing effect cannot occur more than once every 6 seconds.
 
**New PvP Talent: [[Leader of the Pack]] - While in Cat Form, you increase the melee and ranged critical chance of all allies within 40 yards by 5%. Also causes affected targets to heal themselves for 4% of their maximum health when they critically hit with a melee or ranged attack. The healing effect cannot occur more than once every 6 seconds.
 
**[[Savage Momentum]] now reduces the remaining cooldown of [[Tiger's Fury]], [[Stampeding Roar]], and [[Survival Instincts]] by 10 seconds.
 
**[[Savage Momentum]] now reduces the remaining cooldown of [[Tiger's Fury]], [[Stampeding Roar]], and [[Survival Instincts]] by 10 seconds.
Line 613: Line 625:
 
**[[Freedom of the Herd]] is now available to Guardian Druids.
 
**[[Freedom of the Herd]] is now available to Guardian Druids.
 
*Restoration
 
*Restoration
  +
**[[Mana regeneration]] reduced by 20% when engaged in combat with enemy players (was a 30% reduction).
āˆ’
**[[Early Spring]] now also grants [[Full Bloom]] when [[Wild Growth]] heals 6 allies.
+
**[[Early Spring]] now also grants Full Bloom when [[Wild Growth]] heals 6 allies.
**New PvP Talent: [[Master Shapeshifter]] - Your Guardian, Balance, or Feral Affinity is amplified, granting an additional effect.
 
  +
**New PvP talent: [[Mark of the Wild (PvP talent)]] - Raid members take 15% less damage from Fire, Frost, and Arcane damage over time and area of effect spells and abilities.
**[[Nourish]] has been redesigned and is now an active spell.
 
 
**New PvP Talent: [[Master Shapeshifter]] - Your [[Guardian Affinity|Guardian]], [[Balance Affinity|Balance]], or [[:Feral Affinity]] is amplified, granting an additional effect.
**[[Regrowth]] healing increased by 15% in PvP.
 
 
**[[Nourish (PvP talent)]] has been redesigned and is now an active spell.
 
**[[Regrowth]] healing increased by 15% in PvP.
   
āˆ’
====Monk====
+
=====Monk=====
 
*[[Eminence]] reduces the cooldown of [[Transcendence]] by 20 seconds (was 5 seconds), and is no longer available to Windwalker Monks.
 
*[[Eminence]] reduces the cooldown of [[Transcendence]] by 20 seconds (was 5 seconds), and is no longer available to Windwalker Monks.
 
*[[Grapple Weapon]] cooldown reduced to 45 seconds.
 
*[[Grapple Weapon]] cooldown reduced to 45 seconds.
  +
*Mistweaver
āˆ’
*Brewmaster
 
 
**[[Chrysalis]] reduces [[Life Cocoon]] by 45 seconds (was 30 seconds).
 
**[[Chrysalis]] reduces [[Life Cocoon]] by 45 seconds (was 30 seconds).
 
*Windwalker
 
*Windwalker
Line 631: Line 645:
 
**New PvP talent: [[Wind Waker]] - When you or allies are snared, the snare is instantly removed, and their movement speed is prevented from being reduced below 100% for 4 seconds.
 
**New PvP talent: [[Wind Waker]] - When you or allies are snared, the snare is instantly removed, and their movement speed is prevented from being reduced below 100% for 4 seconds.
   
āˆ’
====Paladin====
+
=====Paladin=====
 
*Holy
 
*Holy
  +
**[[Blessed Hands]] now increases the amount of charges of [[Blessing of Protection]] and [[Blessing of Freedom]] by 1 (was all of your [[Blessing]] spells).
 
**[[Cleanse the Weak]] now also removes [[Disease]]s and [[Poison]]s on targets healed by your [[Holy Light]].
 
**[[Cleanse the Weak]] now also removes [[Disease]]s and [[Poison]]s on targets healed by your [[Holy Light]].
 
**[[Divine Favor]] cooldown reduced to 25 seconds (was 45 seconds)
 
**[[Divine Favor]] cooldown reduced to 25 seconds (was 45 seconds)
 
**[[Divine Vision]] now also reduces Shadow damage by 15% dealt by damage over time and area of effect to allies within your aura.
 
**[[Divine Vision]] now also reduces Shadow damage by 15% dealt by damage over time and area of effect to allies within your aura.
 
**[[Flash of Light]] healing increased by 15% in PvP.
 
**[[Flash of Light]] healing increased by 15% in PvP.
āˆ’
**[[Holy Light]] healing increased by 25% in PvP.
+
**[[Holy Light]] healing increased by 25% in PvP.
  +
*Protection
  +
**[[Hand of the Protector]] healing reduced by 40% when cast on friendly players that are engaged in combat with enemy players.
  +
*Retribution
  +
**[[Execution Sentence]] damage reduced by 25% when engaged in combat with enemy players.
  +
**[[Wake of Ashes]] damage reduced by 25% when engaged in combat with enemy players.
  +
**[[Word of Glory]] healing reduced by 40% when engaged in combat with enemy players (was 20%).
   
āˆ’
====Priest====
+
=====Priest=====
 
*Discipline
 
*Discipline
  +
**[[Mana regeneration]] reduced by 15% when engaged in combat with enemy players (was a 20% reduction).
 
**[[Trinity]] now also causes [[Smite]], [[Penance]], and [[Shadowfiend]] critical strike chance to be increased by 25% when you have [[Atonement]] on 3 or more allies.
 
**[[Trinity]] now also causes [[Smite]], [[Penance]], and [[Shadowfiend]] critical strike chance to be increased by 25% when you have [[Atonement]] on 3 or more allies.
  +
**[[Shadow Mend]] healing increased by 25% in PvP.
 
*Holy
 
*Holy
āˆ’
**[[Heal]] healing increased by 50% in PvP.
+
**[[Heal]] healing increased by 50% in PvP.
  +
**New PvP talent: [[Holy Word: Concentration]] - Blesses the ground in an 8 yard radius that causes allies who stand in it to be immune to silence and interrupt effects for 8 seconds.
  +
New PvP talent: [[Greater Heal]] - Heals a target for 65% of their maximum health.
 
*Shadow
 
*Shadow
āˆ’
**[[Edge of Insanity]] now reduces damage taken and damage dealt by 10% and has a 15 second duration.
+
**[[Edge of Insanity]] now reduces damage taken by 5% (was 10%).<!-- Edited January 2019. Originally read, "Edge of Insanity now reduces damage taken and damage dealt by 10% and has a 15 second duration." -->
āˆ’
**[[Shadow Mend]] healing increased by 25% in PvP.
+
**Shadow Mend healing increased by 25% in PvP.
   
āˆ’
====Rogue====
+
=====Rogue=====
 
*Assassination
 
*Assassination
  +
**[[Deadly Brew]] removed.
āˆ’
**[[Shiv]] now costs 35 Energy, and now applies [[Deadly Poison|Deadly]], [[Wound Poison|Wound]], and [[Crippling Poison]] to the target.
+
**[[Shiv (rogue PvP talent)]] now costs 35 Energy, and now applies [[Deadly Poison|Deadly]], [[Wound Poison|Wound]], and [[Crippling Poison]] to the target.
   
āˆ’
====Shaman====
+
=====Shaman=====
 
*Elemental
 
*Elemental
āˆ’
**[[Earth Fury (shaman honor talent)]] (Honor Talent) removed.
+
**[[Earthfury]] (Honor Talent) removed.
āˆ’
**[[Lightning Lasso]] is no longer dispellable and deals damage of 48% of the target's health over 6 seconds.
+
**[[Lightning Lasso]] is no longer dispellable and deals damage of 48% of the target's health over 6 seconds.
  +
*Enhancement
  +
**[[Forked Lightning]] has been removed and it's{{sic}} functionality has been merged into [[Ride the Lightning]].
  +
**[[Ride the Lightning]] now causes [[Stormstrike]] to cast a [[Chain Lightning]] when 3 enemy targets are nearby. If there aren't 3 enemies nearby the Shaman, lightning strikes the two furthest enemy targets within 40 yards.
  +
**[[Static Cling]] (PvP Talent) has been removed.
 
*Restoration
 
*Restoration
  +
**New PvP talent: [[Ancestral Gift]] - Activating [[Spiritwalker's Grace]] causes you to become immune to Silence and Interrupt effects for 5 seconds.
 
**[[Chain Heal]] healing increased by 50% in PvP.
 
**[[Chain Heal]] healing increased by 50% in PvP.
  +
**New PvP talent: [[Cleansing Waters]] - [[Chain Heal]] and [[Healing Rain]] have a 20% increased critical strike chance, and dispel all harmful magical effects from targets when they critically heal.
  +
**[[Earthen Wall Totem]] absorbs 30% less damage per attack when engaged in combat with enemy players.
 
**[[Healing Surge]] healing increased by 15% in PvP.
 
**[[Healing Surge]] healing increased by 15% in PvP.
 
**[[Healing Wave]] healing increased by 25% in PvP.
 
**[[Healing Wave]] healing increased by 25% in PvP.
āˆ’
**PvP talent [[Rippling Waters]] has been removed.
+
**[[Rippling Waters]] (PvP Talent) has been removed.
   
āˆ’
====Warlock====
+
=====Warlock=====
 
*[[Curse of Weakness]] now reduces attack power (was physical damage), and its effect is increased to 30% (was 25%).
 
*[[Curse of Weakness]] now reduces attack power (was physical damage), and its effect is increased to 30% (was 25%).
  +
*[[Fear]] mana cost reduced to 5% of maximum mana (was 10%).
 
*Affliction, Destruction
 
*Affliction, Destruction
āˆ’
**New PvP talent: [[Demon Armor (warlock honor talent)]] - Protects the caster, increasing maximum health by 10% and increases armor by 125%.
+
**New PvP talent: [[Demon Armor]] - Protects the caster, increasing maximum health by 10% and increases armor by 275%.
   
āˆ’
====Warrior====
+
=====Warrior=====
āˆ’
*[[Dragon Charge]] is no longer subject to the global cooldown.
+
:*[[Dragon Charge]] is no longer subject to the global cooldown.
  +
:*[[Disarm]] duration increased to 6 seconds (was 4 seconds).
  +
:*[[Master and Commander (PvP talent)]] now also grants 15% additional health to your [[Rallying Cry]] when used.
  +
*Arms
  +
**[[Duel (PvP talent)]] duration increased to 8 seconds (was 6 seconds).
  +
**[[Sharpen Blade]] duration increased to 6 seconds (was 4 seconds).
   
āˆ’
==Game Client==
+
===Game Client===
 
*Integrated new multi-threaded performance optimizations for clients using DirectX 12 and Metal.
 
*Integrated new multi-threaded performance optimizations for clients using DirectX 12 and Metal.
 
*All systems that are capable of DirectX 12 now default to DirectX 12.
 
*All systems that are capable of DirectX 12 now default to DirectX 12.
Line 680: Line 719:
   
 
[[Category:World of Warcraft patches|8.1.0]]
 
[[Category:World of Warcraft patches|8.1.0]]
  +
[[Category:Named patches|Tides of Vengeance]]
   
 
[[es:Parche 8.1.0]]
 
[[es:Parche 8.1.0]]

Latest revision as of 02:41, 27 July 2023

"Tides of Vengeance" redirects here. For the achievement, see B Ui alliance 7legionmedal [Tides of Vengeance].
Icon-patch-22x22 Patch 8.1.0
ā€œTides of Vengeanceā€
Tides of Vengeance logo
Announcement date September 18, 2018
Release date December 11, 2018
Latest version date March 6, 2019
Initial version 28724
Latest version 29634
Interface .toc 80100 (changes)
Highlights & notes
Official links

Patch chronology
Useful links
PatchesPatches category
Patch8

Key art

Patch 8.1.0: Tides of Vengeance is the first content patch of Battle for Azeroth, first announced in a Developer Live Stream with Ion Hazzikostas on September 18th, 2018. Tides of Vengeance features two new raids: Battle of Dazar'alor, an Alliance assault on Zuldazar; and the Crucible of Storms, located beneath the Shrine of the Storm.

The patch was deployed on the Public Test Realm on September 21, 2018.

Last patch notes update: 2019-01-22

Videos

January 22, 2019

For ages untold, Dazar'alor has stood at the center of the great and powerful Zandalari empire. Its guards have thwarted numerous attempts on King Rastakhan's life, and it has endured trials both ancient and new. But as war reaches the shores of Zuldazar, the Alliance embarks on a daring gambit to besiege the golden pyramid and sever the Zandalari's bond to the Horde.

New Raid ā€“ Battle of Dazar'alor

The Battle of Dazar'alor is now open. The Alliance is set to stage an attack on the heart of the Zandalari empire in a bid to sever the ties of the Zandalari and the Horde, while Horde players will begin the raid by defending against an invasion in the northern jungle of Zuldazar.

Along the way, players will get to shift to the other faction's perspective and take on three additional bosses. For the first time in a raid, your character will transform into the opposite faction (including their associated racial abilities).

A dozen new, formidable boss encounters, including Lady Jaina Proudmoore and King Rastakhan himself, await you!

  • Mythic difficulty and Raid Finder Wing 1 will open with scheduled weekly maintenance in each region the week of January 29, 2019.
  • Raid Finder Wing 2 will open the week of February 12, 2019, and Raid Finder Wing 3 will open the week of February 26, 2019.

Battle for Azeroth Season 2

Both the adventures and the war being waged across Azeroth are signified by seasons: times at which many factors and measurements change. Today begins Season 2 of Battle for Azeroth, and you'll find many new challenges and new rewards are now available in Dungeons and PvP content.

Dungeons

A new season of rewards from dungeons has begun. Complete your best Mythic Keystone each week to earn higher item-level gear, and save up your Titan Residuum to purchase new, powerful Azerite items.

  • Item levels of rewards from level 120 Normal, Heroic, and Mythic dungeons have been increased by 30. Baseline rewards are now item-level 340 from Normal, 355 from Heroic, and 370 from non-Keystone Mythic dungeons.
  • The difficulty of Heroic and Mythic dungeons has been increased by 30%. Normal difficulty dungeons are unchanged.
  • Mythic Keystones have been reduced by an additional 3 levels, to account for this difficulty increase.
  • Mythic Keystone rewards have been increased by 30 item levels. During the first week of Season 2, rewards from end-of-run chests will be capped at item-level 385, and the reward cache contains a Season 1 reward.
  • Beginning the second week of Season 2, the weekly cache will not be affected by the cap, and will reward Season 2 items at the higher item levels.
  • Added a new Tier 3 Mythic Keystone affix: Reaping. This bestows the power of Bwonsamdi on all non-boss creatures in the dungeon, giving them a chance to avenge their own deaths.
  • The Infested affix has been removed.
Player versus Player

Battle for Azeroth PvP Season 2 is now underway. Ranks and ratings have been reset, and you can now begin earning new rewards.

  • Season 2 rewards from PvP sources have been increased by 30 item-levels. This includes Achievement legionpvp2tier3 [Conquest] rewards and the weekly chest.
  • Players who earn 500 Conquest points in a given week now receive one Timelesscoin bloody [Quartermaster's Coin] and an item from that week's selection.
  • Players might also earn an additional piece of gear or Quartermaster's Coin each week by using a weekly bonus roll token in PvP.
  • Quartermaster's Coins can be exchanged for a Warlord's Trophy, which can be used to upgrade a piece of Sinister Gladiator gear to a higher item level.
  • During weeks when the Conquest reward is a head, shoulder, or chest item, players can choose from one of four different pieces of Azerite gear. For the weeks when the Conquest reward is not an Azerite piece, trinket, or weapon, players will be able to choose gear from one of two different slots such as legs and wrists, hands and back, or finger and feet.
  • The PvP reward UI now shows the criteria needed to receive your weekly chest. Elite sets (available to earn for a limited time only) can also be viewed in the Appearances interface on the Sets tab.
  • Players can now work toward earning the Inv skeletalwarhorse 01 brown [Vicious Black Bonesteed] or Ability mount warnightsaber [Vicious Black Warsaber]. Once earned, fill the bar again to receive a Achievement bg kill on mount [Vicious Saddle], which can be used to purchase a mount from previous seasons.
  • The Gladiator title and achievement are can now be earned by winning 50 games in 3v3 Arenas above a 2400 rating. Players in the top 0.1% at the end of Season 2 in this bracket will earn the Sinister Gladiator title.
  • End-of-match rewards will be capped at item-level 385 during the first week of the season, to maintain parity with other endgame systems until Mythic Battle of Dazar'alor becomes available.
Items and Rewards Updates

New epic Azerite gear is now available from Season 2 PvP, the Battle of Dazar'alor raid, World Quest Emissaries, and from the Mythic Keystone vendor Thaumaturge Vashreen in Zuldazar and Boralus. These new items will have a fifth ring with additional new trait options, starting at Heart of Azeroth level 15.

The new ring of traits provides two choices of traits per specialization, allowing players the opportunity to find items that have traits they particularly want and the freedom to create new and interesting combinations that may not have been possible before.

Further changes to items and rewards include:

  • Azerite Knowledge will increase weekly from January 22 through March 26.
  • The maximum possible item level is now 425 (was 395).
  • Seals of Wartorn Fate have not been changed or reset, and will be used for Battle of Dazar'alor and other Season 2 bonus rolls.
  • Emissary weapon and armor rewards will scale up to item-level 385 (was 370).
  • Loot from Kul Tiras and Zandalar world bosses will remain at item-level 355.
  • Rewards for in-progress emissary quests may reroll or update when Season 2 begins; the quests themselves won't reset or change.
  • The Inv azeritedebuff [Titan Residuum] vendor now offers item-level 385, 400, and 415 gear.
  • Titan Residuum is not reset or capped between seasons.
  • Warfronts
    • Darkshore Warfront rewards have been increased by 15 item levels, and the outdoor world boss and the once-per-cycle quest now award item-level 400 gear.
    • The power of all enemies in the Darkshore Warfront have been increased by 15%, and the item level required to queue for Darkshore is now 335 (was 320).
      • Developers' notes: These Darkshore changes will take effect after the current Warfront cycle has ended. If an attack is already underway in your region, the Warfront will give Season 1 rewards until the attack phase ends. This is being done to avoid any unfairness to people who had already completed the Warfront or killed the world boss before the start of the new season.
    • Rewards from Arathi Basin and Stromgarde Warfront have not changed.

December 10, 2018

The war raging across Azeroth between Alliance and Horde has intensified. As the Alliance lays plans to retake Darkshore and regain a foothold in Kalimdor, both factions have redoubled their attacks across the zones of Kul Tiras and Zandalar.

War Campaign

  • New Questlines
  • New Missions
    • Several new Missions are now available at both your War Table, as well as from new drops from various activities, such as Island Expeditions. Look for new Missions to upgrade your faction's outposts, level up followers so that they gain access to a new equipment slot, send your followers on lucrative new weekly treasure hunts, and unlock a vendor who offers the opposing faction's pets.
  • Faction Assaults
    • Periodically, the Alliance or the Horde will launch an assault against a hostile position in Kul Tiras or Zandalar. When an Assault is active, a group of new World Quests will be available to both factions in that area. Rally to the location to fight on behalf of your faction and earn new Honorbound or 7th Legion Service Medals that can be exchanged for a variety of rewards.
    • Players who have unlocked World Quests at level 120 on at least one character will have Assault World Quests available to any of their other characters.

Warfront: The Battle for Darkshore

  • The conflict over the home of the night elves has reached a fever pitch, and new questlines will lead you to the all-new Battle for Darkshore. In this new Warfront, you'll unlock access to powerful hero transformations that give you temporary abilities themed around your role as a tank, healer, or damage dealer.
    • Contributions for Darkshore as well as the Stromgarde Warfront now operate on a daily cycle. When resources are being mustered, three quartermasters will each put out a request for a different contribution each day. The requested turn-ins have also been adjusted to be more consistent in their value.
    • When your faction controls either Arathi Highlands or Darkshore, world quests will now be available in those zones, in place of the once-per-cycle kill quests that were previously offered for Arathi.

Heritage Armor Questlines

Island Expeditions

  • Scouts have discovered two new destinations for Island Expeditions ā€“ the vrykul land of Jorundall and the Gilnean town of Havenswood. These, as well as the previous Island Expeditions, now feature new enemies, achievements, events, items, and vendors.
    • The logic used to spawn Island Expeditions has been adjusted to favor more organic concentrations of foes, with more clear paths in between, to make it easier to navigate without being forced into combat.
    • The chance for cosmetic rewards are now based on all the enemies and Azerite present on the island, and no longer tied to only the enemy camps your team defeats. Completing an Island Expedition at a higher difficulty increases the chance of receiving these bonus rewards.
    • Battle pets rewarded from the completion of islands that were previously uncageable can now be caged.
    • The weekly quest to recover Azerite now requires 36,000 Azerite (was 40,000).
    • Mythic and PvP Islands now reward 350 Artifact Power (was 300), and PvP Islands now award 50 Achievement legionpvp2tier3 [Conquest] on a win (was 8).
    • The weekly Island Expedition quest, and progress towards it, are now visible on the world map.
    • The Island Expedition weekly quest now rewards lucrative new treasure map Missions for your followers.
    • Look for new vendors in Boralus and Dazar'alor who offer exclusive rewards in exchange for your Seafarer's Dubloons.

Dungeons and Raids

Achievements

  • Many new achievements related to the new Assaults, Island Expeditions, and Warfront are now available.
  • Two new Mythic Keystone Feats of Strength are now available. To earn them, complete all available Battle for Azeroth Mythic Keystone dungeons before the time limit, at +10 and +15 difficulty, by the end of the season.
  • The Ability hunter bestialdiscipline [Family Battler] achievement has arrived. Complete 10 challenging family-only pet battle achievements in Kul Tiras and Zandalar to earn your new Spell shadow summonvoidwalker [Wicker Wraith] pet.
  • Progress toward the new Achievement reputation 08 [100 Exalted Reputations] achievement is account-wide. Complete it to earn the Inv horse2white [Pureheart Courser] mount and the "Esteemed" title.

Items and Rewards

Azerite Gear Vendor

  • You can now target specific kinds of Azerite armor by earning Inv azeritedebuff [Titan Residuum], which can be used to purchase Azerite armor from everyone's favorite purveyor of exquisite furnishings: Thaumaturge Vashreen.
    • The item contained in your Mythic Keystone weekly cache can no longer be a piece of Azerite gear. You'll now receive an amount of Titan Residuum in addition to your weekly item.
    • Higher-level Keystones return greater amounts of Titan Residuum from your weekly cache.
    • Scrapping or disenchanting new epic-quality Azerite gear obtained in Tides of Vengeance (from any source) also provides Titan Residuum.
    • Thaumaturge Vashreen currently offers slot-specific tokens for Azerite gear, equivalent to item levels from Normal, Heroic, and Mythic Uldir.
    • Additionally, specific pieces of Mythic Raid item level Azerite gear may be purchased at a premium price.
    • There is no cap on the amount of Titan Residuum you may collect.
    • When Season 2 begins, Thaumaturge Vashreen will offer new, higher item-level Azerite items at higher Residuum asking prices, while the weekly Mythic Keystone chest reward and the Residuum obtained from destroying higher item-level Azerite pieces increases proportionally.

Heart of Azeroth

  • New Azerite Traits are available from gear found in the Battle for Darkshore Warfront:
    • Inv pet ancientprotector summer [Ancients' Bulwark] ā€“ Standing still grants you Versatility and moving grants you healing.
    • Inv misc potionsete [Apothecary's Concoctions] ā€“ Your damaging and healing abilities have a chance to deal extra plague damage or restore missing health.
    • Inv glaive 1h warfrontsforsaken d 01 [Endless Hunger] ā€“ Increases your Versatility and grants you health when you move near an enemy's corpse.
    • Spell holy elunesgrace [Shadow of Elune] ā€“ Your spells and abilities have a chance to increase your Haste and grant you increased movement speed at night.
  • Each specialization has had one of its Azerite traits replaced with a new one. Details may be found in the Class changes section below.
  • More new Azerite Traits and armor with a new fifth tier of traits will become available in Season 2 and from Battle of Dazar'alor.
  • Reaching Friendly, Honored, or Revered reputation with the Champions of Azeroth faction now unlocks the appropriate quests to upgrade your Heart of Azeroth for all characters on your account.
  • The cost of using the Azerite Reforging services available in your faction capital has been reset to the base 5 gold. This cost now decays by 50% every 24 hours, down from 72 hours.

New Follower Equipment

New Heirlooms

  • Honorbound and 7th Legion quartermasters in the Warfront muster area in each capital offer new Heirlooms in exchange for Medals.
  • Battle Hymnal (A trinket that temporarily increases your and your party's Haste)
  • Bolstering War Horn (A trinket that temporarily increases your and your party's Versatility)
  • Cloak of Hardened Steel (A cloak that increases your experience gains)
  • Dusk Powder (A Trinket that, on use, temporarily reduces the threat you generate)
  • Enchanted Warscroll (A trinket that temporarily increases your and your party's Haste)

Paragon Reputations

  • All Battle for Azeroth factions now offer repeatable Paragon reward caches when you earn reputation with them after reaching Exalted.
  • Rewards include toys such as the Inv misc bowl 01 [Bowl of Glowing Pufferfish] and companion pets such as the Cobalt Raven.

Gold Rewards

  • World Quests and Missions now reward more gold.

New PvP Brawl: Cooking: Impossible

Nomi is back, and he wants you to bring your most dangerous pots and pans to The Valley of the Four Winds for a new brawl in the kitchen. Look to your in-game calendar for round one of this cutthroat culinary conflict.

Battle Pets: There's Gnome Place Like Gnomeregan

  • You're called to an all-new pet dungeon experience. Pick up your first quest to head to Gnomeregan from Radek Fuselock in Dazar'alor or Tizzy Gearjolt in Boralus. You'll find the new vendor Micro Zoox just outside Gnomeregan, offering four new companions: Inv pet cockroach [Mechanical Cockroach], Leper Rat, Inv mechanicalspider [Mechantula] (a schematic for Engineers to craft and trade), and everyone's best friend, Alarm-o-Dog.
    • Completing the normal version of the pet dungeon rewards an Icon upgradestone epic [Ultimate Battle-Training Stone], and completing the Challenge version rewards your very own Ability mount gyrocoptorelite [Mini Spider Tank] pet.
    • The Gnomeregan battle pet dungeon does not require that you have completed previous battle pet dungeons.
    • If you'd like to compete head-to-head with other players, the PvP pet battle matchmaker has been improved. Now, players who are new to the PvP battle pet system are more likely to be matched up against other new PvP pet battlers.

Professions

  • Keep an eye out for new additions to many Professions, including new gear, new feasts for your raid and dungeon groups, new Jewelcrafting rings, inscription Contracts for increased Honorbound and 7th Legion reputation, and new craftable pets.

Character Appearances

  • Night elves who complete the new Darkshore questline may earn a new custom appearance that may then be selected at barber shops throughout Azeroth.
  • Partially collected transmog sets will now tell you more information about which missing appearances are relevant to your current character.
  • Items with reputation requirements to acquire no longer require that reputation to apply as a transmog appearance, once acquired.
  • Fist weapons can now be transmogrified over other types of one-handed melee weapons, and vice-versa.
  • If your character's race or faction cosmetically changes (such as in Battle of Dazar'alor or Mercenary Mode), any Horde or Alliance-centric armor and weapon appearances your character is wearing or has transmogrified to will update to appear as the enemy faction's version. If you have a transmogrified appearance that isn't considered valid for the race you change in to, the transmog will be removed and your equipped armor will show, subject to the same faction split.

Group Finder

  • Dungeons from prior expansions will no longer appear when searching for Dungeon groups in the Premade Group Finder. For example, level 120 players will no longer see groups listed for Lower Blackrock Spire.
  • Battle for Azeroth dungeons now automatically change you to a spec that matches the role you chose when you queued.
  • Fixed issues that could prevent groups from using the Premade Group Finder to form or backfill groups for Timewalking raids.
  • When an attempt to queue for an activity fails due to party member eligibility, the group leader is now informed which party members are not eligible.

Mobile Companion App

World and Questing

  • Time to level from 1 to 110 has been reduced by approximately 25%.
  • Legion World Quests for the Highmountain Tribe, Nightfallen, Army of the Light, and Argussian Reach now reward increased reputation.
  • The initial chapters of the War Campaign now reward more reputation with the 7th Legion or Honorbound.
  • Most world quests are no longer completable in a raid group, and Premade Group Finder groups for them will automatically delist upon reaching 5 players. Epic world boss quests are still raid-eligible.
  • Rest areas have been added to Hook Point and The Mugambala.
  • A new flight point has been added to The Mugambala.

User Interface

  • The flight maps in Eastern Kingdoms and Kalimdor have been updated to a higher resolution.
  • Reputation rewards from world quests and missions now use quality to indicate their potency.
  • Bag search will now help find new things including item quality, Azerite, specific Azerite traits, and stats appearing on an item.
  • Items which have stats that scale with your character's level (such as gems in the auction house) will now show their stats at the maximum value.
  • Pending summons now show on party/raid frames.
  • While the scrapper UI is open, scrappable items will be marked with an overlaid icon.
  • The location of the scrapper will now show on your minimap.
  • The Mythic Keystone Dungeon tab now shows the highest-level Mythic dungeon that was completed in time. Higher-level completions that were not in time are still stored and can be seen when mousing over a given dungeon in the interface.
  • Inbound and outbound blocks (both melee and ranged) will now show in floating combat text.
  • The responsiveness of the Communities UI has been improved.
  • Upcoming calendar events are now shown in Community chat.

Classes

All Classes

  • Area damage abilities such as Spell nature chainlightning [Chain Lightning] or Spell holy avengersshield [Avenger's Shield] can now properly destroy totems or Explosive orbs in Inv relics hourglass 02 [Mythic Keystone] dungeons if the player targets them directly.
  • Shield users can now block ranged physical attacks.
  • Fixed pathing issues that could cause some spells such as Spell frost frozenorb [Frozen Orb] to become stuck.
  • Troll Racial troll berserk [Berserking] reduced to 10% Haste for 12 seconds (was 15% Haste for 10 seconds).
  • Blood Elf Spell shadow teleport [Arcane Torrent] cooldown increased to 2 minutes (was 1.5 minutes).
  • Azerite Traits
    • Ability creature amber 01 [Azerite Fortification] has been removed from all items, and is replaced with another trait that was not already present on the item.
    • Inv gizmo manasyphon [Ephemeral Recovery] redesigned. It now provides a mana gain when you go below 20% mana.
    • Achievement guildperk quick and dead [Self Reliance] heal now activates when no enemies are within 12 yards (was 20 yards).

Death Knight

Demon Hunter

Druid

Hunter

  • Ability physical taunt [Beast Lore] now shows spec and abilities.
  • Many creatures that were previously untamable can now be tamed by Hunters.
  • Hunter shots now visually fire from the correct attachment point.
  • The spell visuals for Ability hunter rapidregeneration [Barrage] have been improved.
  • Azerite Traits
  • Beast Mastery
  • Marksmanship
    • Inv spear 07 [Aimed Shot] damage increased by 20% and no longer has a +50% damage bonus if it is the first shot against a target.
    • Ability impalingbolt [Arcane Shot] damage increased 25%.
    • Ability hunter burstingshot [Bursting Shot] now snares for 6 seconds (was 4 seconds), can no longer be dodged, and knocks targets back much farther.
    • Ability hunter zenarchery [Careful Aim] is now a 100% chance to deal 50% increased Inv spear 07 [Aimed Shot] damage (was a 50% chance to deal 100% increased Aimed Shot damage).
    • Ability rogue feint [Disengage] can now be used while using Rapid Fire without breaking the channel.
    • Ability hunter explosiveshot [Explosive Shot] redesigned. Now fires an explosive shot at your target. After 3 seconds, the shot will explode, dealing Fire damage to all enemies within 8 yards
    • Ability hunter longshots [Lethal Shots] redesigned. Arcane Shot and Multi-Shot have a 20% chance to reduce the cooldown of Rapid Fire by 5 seconds.
    • Spell hunter lonewolf [Lone Wolf] now ramps up to maximum effect 20 seconds after dismissing your pet (was 50 seconds).
    • Ability upgrademoonglaive [Multi-Shot] damage increased 25%, and radius increased to 10 yards (was 8).
    • Ability cheapshot [Piercing Shot] now ignores armor and can no longer be blocked.
    • Ability hunter snipertraining [Precise Shots] bonus reduced to 75% (was 100%).
    • Spell hunter exoticmunitions poisoned [Serpent Sting] damage increased by 15%.
    • Ability hunter steadyshot [Steady Shot] now also increases the duration of Concussive Shot on a target by 3 seconds.
    • Ability hunter aimedshot [Streamline] additional Rapid Fire duration reduced to 20% (was 30%).
    • Inv trickshot [Trick Shots] additional damage increased to 50% (was 40%).
    • Ability trueshot [Trueshot] redesigned. Reduces the cooldown of your Inv spear 07 [Aimed Shot] and Ability hunter efficiency [Rapid Fire] by 60%, and causes Aimed Shot to cast 50% faster.
    • Ability hunter rapidkilling [Volley] now has a greater chance to activate and does less damage.
  • Survival
    • Ability hunter harpoon [Harpoon] is no longer subject to the global cooldown.

Mage

Monk

Paladin

Priest

Rogue

Shaman

Warlock

Warrior

Player versus Player

  • The reward bonuses from War Mode can now scale above 10% when a faction was outnumbered over the course of the preceding week, up to a maximum of 30% additional quest rewards and experience.
  • In War Mode, an outnumbered faction now has access to a weekly quest to slay 25 level 120 players of the opposing faction, rewarding a piece of item level 370 Arathi Warfront gear and 1000 Artifact Power.
  • War Mode can now be disabled in any rested area. It can still only be enabled in Stormwind or Orgrimmar.
  • The Honor system reward vendor has been consolidated.
  • Strongboxes rewarded for unrated PvP have been improved. They now contain Marks of Honor, gold, PvP consumables, and profession materials. Strongboxes granted on victories contain greater amounts of these rewards.
  • Rated Arenas and Rated Battlegrounds now grant an additional 50% Conquest for all Conquest reward weeks prior to week 9.
  • Honor pet rewards have consolidated to new vendors in Stormwind and Orgrimmar.
  • Alterac Valley

Classes

Death Knight
  • Ability deathknight necroticaura [Decomposing Aura] now only applies to Blood and Unholy Death Knights.
  • Ability deathknight heartstopaura [Heartstop Aura] now only applies to Blood and Frost Death Knights and decreases the cooldown recovery rate of abilities by 30% to enemies (was 20%).
  • Spell holy consumemagic [Dark Simulacrum] cost reduced to none (was 20 Runic Power) and cooldown decreased to 20 seconds (was 25 seconds).
  • New PvP talent (Frost, Unholy): Spell deathknight bloodtap [Transfusion]. Generates 20 Runic Power and reduces the Runic Power cost of Spell deathknight butcher2 [Death Strike] by 50% for 7 seconds.
  • Frost
  • Unholy
    • New PvP talent: Spell shadow raisedead [Lichborne]. Become Undead for 10 seconds, all damage is reduced by 30%, and you are immune to Stun, Snare, Fear and Root effects. You cannot move faster than 50% of normal speed.
    • New PvP talent: Spell deathvortex [Life and Death]. When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. Your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
    • New PvP talent: Artifactability unholydeathknight deathsembrace [Necromancer's Bargain]. The cooldown of your Artifactability unholydeathknight deathsembrace [Apocalypse] is reduced by 45 seconds, your Apocalypse applies Crypt Fever to the target, and Crypt Fever deals up to 8% of the target's maximum health in Shadow damage over 4 seconds. Healing spells cast on this target will refresh the duration of Crypt Fever.
    • New PvP talent: Achievement boss patchwerk [Raise Abomination]. Raises an Abomination for 25 second which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Demon Hunter
  • Havoc
    • Artifactability havocdemonhunter anguishofthedeceiver [Demonic Origins] no longer increases damage outside of Ability demonhunter metamorphasisdps [Metamorphosis].
    • Ability demonhunter manabreak [Mana Break] no longer increases damage based on missing mana, now increases the mana cost of spells by 30% for 10 seconds, and now costs 50 Fury.
    • Spell mage supernova [Mana Rift] now has an 8 yard range (was 20 yards), now explodes after 2.5 seconds (was 2 seconds) and now costs 50 Fury.
  • Vengeance
    • Inv misc monsterclaw 01 [Demonic Trample] now increases speed by 175% for 3 seconds, now shares charges and cooldown with Ability demonhunter infernalstrike1 [Infernal Strike], and targets can only be affected by its knockdown effect once every 45 seconds.
Druid
  • Ability druid ferociousbite [Ferocious Bite] deals 20% less damage when engaged in combat with enemy players.
Monk
  • Monk ability transcendence [Eminence] reduces the cooldown of Monk ability transcendence [Transcendence] by 20 seconds (was 5 seconds), and is no longer available to Windwalker Monks.
  • Ability warrior disarm [Grapple Weapon] cooldown reduced to 45 seconds.
  • Mistweaver
  • Windwalker
    • New PvP talent: Ability monk tigerpalm [Alpha Tiger] - Attacking new challengers with Ability monk tigerpalm [Tiger Palm] fills you with the spirit of Xuen, granting you 30% haste for 8 seconds. This effect cannot occur more than once every 30 seconds per target.
    • Spell arcane arcanetorrent [Chi Burst] is no longer cloned by or has its damage reduced by Spell nature giftofthewild [Storm, Earth, and Fire].
    • New PvP talent: Ability monk expelharm [Reverse Harm] - Heals a friendly target for 8% of their maximum health and causes 100% of the amount healed to instantly be dealt to the nearest enemy as Nature damage within 5 yards. Generates 2 Chi.
    • Ability monk ridethewind [Ride the Wind] no longer increases the cooldown of Ability monk flyingdragonkick [Flying Serpent Kick].
    • New PvP talent: Monk ability fistoffury [Turbo Fists] - Monk ability fistoffury [Fists of Fury] now deals full damage to all targets hit, reduces all targets movement speed by 90%, and you Parry all attacks while channeling Fists of Fury.
    • New PvP talent: Monk stance whitetiger [Wind Waker] - When you or allies are snared, the snare is instantly removed, and their movement speed is prevented from being reduced below 100% for 4 seconds.
Paladin
Priest

New PvP talent: Spell holy heal [Greater Heal] - Heals a target for 65% of their maximum health.

  • Shadow
    • Spell shadow shadowform [Edge of Insanity] now reduces damage taken by 5% (was 10%).
    • Shadow Mend healing increased by 25% in PvP.
Rogue
Shaman
Warlock
  • Warlock curse weakness [Curse of Weakness] now reduces attack power (was physical damage), and its effect is increased to 30% (was 25%).
  • Spell shadow possession [Fear] mana cost reduced to 5% of maximum mana (was 10%).
  • Affliction, Destruction
    • New PvP talent: Spell shadow ragingscream [Demon Armor] - Protects the caster, increasing maximum health by 10% and increases armor by 275%.
Warrior
  • Arms
    • Achievement legionpvptier3 [Duel] duration increased to 8 seconds (was 6 seconds).
    • Spell warrior sharpenblade [Sharpen Blade] duration increased to 6 seconds (was 4 seconds).

Game Client

  • Integrated new multi-threaded performance optimizations for clients using DirectX 12 and Metal.
  • All systems that are capable of DirectX 12 now default to DirectX 12.

Notes

Kul Tiran human and Zandalari troll allied races are said to be in Tides of Vengeance on the official website but were introduced in the next patch, 8.1.5.