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For lore about peons, see peon.
Peon
Race Orc
Faction Orcish Horde
Statistics
Hit points 250
Hit point regeneration Always
Hit point regeneration rate 0.25 HP/sec.
Unit Type Worker
Unit Classified As Ground
Level 1
Gold 75 Gold
Food 1 Food
Produced at Great Hall/Stronghold/Fortress
Build time 15 sec.
Requires N/A
Gold Bounty Awarded 20-30 BTNPillage
Transport slots 1
Attacking priority 1
Sleeps False
Hotkey P
Combat
Weapon(s) Pick, Axe
Normal attack 7-8 (7.5 avg)
Can attack Ground, Structure, Debris, Item, Ward
Range 90
Attack type Normal
Cooldown 3 sec.
Weapon type Normal
Secondary attack 1
Can attack Tree
Range 66
Attack type Normal
Cooldown 1.1 sec.
Weapon type Normal
Armor Type Flesh
Defense Type Medium
Armor 0
Day Sight 80
Night Sight 60
Movement Speed Slow (190)
Sound
Sound Set Peon
WC3RoC-logo
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

The label of Peon denotes the lowest station amongst those in the Orcish Horde. Inferior in all skills of worth, these dredges are relegated to menial tasks such as harvesting lumber and mining gold. Their labor is also required for the construction and maintenance of buildings necessary to support the vast undertakings of the Horde. Downtrodden, but exceedingly loyal, the orc peons toil endlessly to provide for the greater Horde.

Information[]

The Orc worker, he functions much like a Peasant by harvesting gold and lumber. Peons build from the inside, where they can be redirected for further instructions after the completion of their building.

In addition to their role as a worker, Peons can defend themselves by retreating into Orc Burrows to defend themselves from hostile enemies. Peons can also benefit from Pillage, but due to their extremely low damage and slow attack speed, it generally isn't recommended to use them for raiding.

Spells and Abilities[]

Repair (Autocast)[]

BTNRepairOff
Peons can repair Buildings and Mechanical Units automatically when Repair is enabled. Repairing costs Gold and Lumber. If you do not have enough Gold or Lumber you will not be able to repair.
Range Allowed Targets Repair Cost Ratio Repair Time Ratio
5 Mechanical, Friend, Non-Ancient, Ground, Air, Structure, Invulnerable, Vulnerable 35% of Build cost 150% of Build time

Use Peons to repair Demolishers. You can also repair the Mechanical Units or buildings of your allies.

Gather[]

BTNGatherGold
Mines gold from gold mines and harvests lumber from trees.
Gold Capacity Lumber per Harvest Lumber Capacity
10 Gold 1 Lumber 10 Lumber

Return Resources[]

BTNReturnGoods
Return the carried resources to the nearest town hall.

Build Structure[]

BTNBasicStruct
Brings up a list of the available buildings that you may choose to construct.

Pillage[]

PASBTNPillage
Each attack that does damage to a building also gains resources. This is a passive ability. Pillage returns 50% of the cost of the building if you destroy it at full health.
Research Cost Researched At Upgrade Time
75 WC3gold 25 WC3lumber Great Hall/Stronghold/Fortress 60 sec.

World Editor description[]

Basic worker unit. Can harvest gold and lumber, build structures, and Repair. Can also go inside Orc Burrows to give it an attack.

Quotes[]

Gallery[]

See also[]

External links[]

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