Phantom Mage

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For the mobs that appear during N Death knight [98 - 110] The Call of Icecrown, see Phantom Mage (Icecrown Citadel).

MobPhantom Mage
Image of Phantom Mage
Race Human (Undead)
Level 80 Elite
Health 81,900 (Normal)
132,000 (Heroic)
Mana 39,940
Location Sword's Rest, Halls of Reflection
Status Killable

Phantom Mages can be found in Sword's Rest of the Halls of Reflection in Icecrown Citadel. They may have been members of the 1st Legion.

Abilities

  • Spell fire flamebolt.png  Fireball (Heroic mode) 40 yd range — Hurls a fiery ball that causes 5225 to 5775 Fire damage. 3 sec cast on Normal. 6175-6825, 2.5 sec cast on Heroic
  • Spell fire selfdestruct.png  Flamestrike (Heroic mode) 40 yd range — Calls down a pillar of fire, burning all enemies within the area for 3700 to 4300 Fire damage and an additional 6000 Fire damage over 8 sec. 1.5 sec cast. 4625-5375, 8000/8 on Heroic (2 sec cooldown)
  • Spell frost frostbolt02.png  Frostbolt (Heroic mode) 40 yd range — aunches a bolt of frost at the enemy, causing 4750 to 5250 Frost damage and slowing movement speed by 50% for 4 sec. 2.5 sec cast on Normal. 5225-5775, 2 sec cast on Heroic
  • Spell frost chainsofice.png  Chains of Ice 40 yd range — Forms icy chains around the enemy, locking the target in place for 6 sec. 1 sec cast
  • Spell magic managain.png  Hallucination 100 yd range — Creates a copy of the caster nearby, which cast spells and attack the mage's enemies. Lasts 30 sec. Will explode upon death, dealing 6000 Arcane damage to nearby enemies when killed. Instant. Not actually doing the damage. See the Phantom Hallucination's version for that.
    • Ability mage invisibility.png  Hallucination — Turns the caster invisible and stuns him for 6 sec. Instant. Cast at the same time as the above. Also teleports the mage 13 yards away.

Quotes

  • This is not our final rest.

Trivia

May be based on the Sorceress unit from Warcraft III, but human instead of elven.

Patch changes

External links