Quel'Thalas/Eastern Kingdoms terrain
In an unmarked area of the map, a solitary white tower stands on the coast. This tower can be found by swimming around from northern Tirisfal Glades, staying close to the shoreline so as not to induce fatigue. Its purpose is unknown but it has been speculated that it represents an abandoned idea for allowing player to access Quel'Thalas. Another theory is that it is a left over from before Quel'Thalas's current form was conceived. Much of the surrounding terrain bears the hallmarks of a "cookie-cutter" terrain editor fill and it is equally possible that this location is nothing more than the result of a bored developer playing around in an unused area of the game.
If you continue past this tower, you can see that the blood elf starting area is not, in fact, part of the Eastern Kingdoms terrain (it is not located on the Eastern Kingdoms continent server, and is actually northeast of Outland). This can be seen in the second image, where the character is swimming in the sea, but her map shows her in the middle of the Ghostlands. Players attempting the reverse of this trick (accessing Tirisfal from the Ghostlands) will find invisible walls blocking their path.
A similar situation does exist for the draenei islands, but fatigue makes it difficult to test. Mages can climb to southern Darnassus, and mounted slow fall their way to where they should be able to make it to the Exodar, but a wall prevents it. Player death is the usual result.
Originally, Quel'Thalas was intended to be in the game at release, but was eventually postponed. When the first expansion was made, they decided to cut the nation into two zones, and to place it on the Outland continent server, making it easier to restrict access to those who had not purchased the expansion. The same loading screen exists for both the blood elven and draenei zones and Outland. This also causes the minimap arrow for party members in the blood elf or draenei zones to appear on your minimap when you are in Outland (or vice versa).
With the Cataclysm world revamp and the availability of flying mounts, this zone was blocked off by an invisible wall.
Following the Battle for Lordaeron in Battle for Azeroth, the invisible wall blocking access to this zone is removed and it can once again be reached from northern Tirisfal Glades or a flying mount. However, there is no reason to visit beyond curiosity as nothing new has been added to the area.
- No music plays in this zone.
- It has its own chat channels.
- As of Battle for Azeroth, the zone's upper area is a no-fly zone, and entering it from Tirisfal Glades will automatically dismount you. The area with the night elf building and its coast have flying enabled.
- It is possible to get to an uninstanced and unfinished copy of Stratholme. An unfinished necropolis can be seen here with a platform below it. The raid portal to the area is present but is inactive as well. Two portcullises around it and all over Stratholme are openable. Going to the main entrance, it contains King's Square as a subzone of Stratholme. This version of Stratholme is still considered to be part of the Quel'thalas zone by the game, and players in it will be listed as being in Quel'thalas when searched via "/who" or checking their guild roster.
- The area behind the portal to the TBC Quel'Thalas can also be reached. A road, blood elven wagon, Scourge banners, and a submerged slaughterhouse can be seen.
- If you move far enough to the east, the zone will register you as in the Forbidding Sea, Twilight Highlands.
- There's a big invisible wall to the east of the Eastern Plaguelands that prevents you from getting there. However, if you're already inside, you cannot pass the invisible wall to get back to the mainland.
It may be the initial landing site of the exiled Highborne that would later become high elves and found Quel'Thalas, as it has night elf architecture instead of high/blood elf architecture (however the meta reason for this is high/blood elves did not have unique architecture at the time the zone was created).
An alpha build of the northern part of Lordaeron, including Quel'Thalas and the Dragon Isles raid.
- Patch 8.0.1 (2018-07-17): Invisible wall removed upon completion of the Battle for Lordaeron.
- Patch 4.0.3a (2010-11-23): An invisible wall in the surrounding zones now prevents access.