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Riptide

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For the ship in Stranglethorn Vale, see The Riptide. For the subzone in Throne of the Tides, see Riptide (subzone). For the makrura tribe, see Riptide (group).
Riptide
Spell nature riptide.png
  • Riptide
  • Level 10 shaman ability
  • 40 yd range
  • 8% of base mana
  • 6 sec recharge
  • Instant cast
  • Restorative waters wash over a friendly target, healing them for (250% of Spell power) and an additional (300% of Spell power) over 18 sec.
Usable by
Class
Properties
Type

Healing

School
Recharge

6 seconds

Other information
Level learned

10

Improvements
Related buff
Spell nature riptide.png
  • Magic
  • Riptide
  • Heals (50% of spell power) every 3 seconds.
  • Duration: 18 seconds

Riptide is a Restoration shaman ability. It is an instant cast healing spell that also does additional healing over time.

Notes

Similar to a druid's [Regrowth] spell, Riptide is both a direct healing spell and a heal over time spell. The direct heal and each tick of the heal over time effect have independent critical effect chances, with an initial critical heal having no effect on the healing over time component.

Being instant, the spell can be cast while moving and cannot be interrupted, which makes it a very powerful ability in PvP.

Tips and tactics

  • Its low mana cost and high amount of healing done over time make Riptide one of the Restoration shaman's best healing spells. Its main disadvantage is the six second cooldown.

Improvements

Patches and hotfixes

  • Hotfix (2017-06-13): "Riptide heals for an additional 30% in PvP situations."
  • Hotfix (2016-07-22): "Casting Riptide directly after a Chain Heal will now award two stacks of Tidal Waves."
  • Legion Patch 7.0.3 (2016-07-19): Direct healing increased by 81%, heal over time increased by 66%.
  • Warlords of Draenor Patch 6.2.0 (2015-06-23): No longer increases [Chain Heal]'s effectiveness by 25% on the primary target.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Riptide's healing has been adjusted to put significantly more of it into the initial heal. The initial heal amount has been increased by 70%, while the periodic healing amount has been reduced by 20%.
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Mana cost has been reduced by 25%.
  • Cataclysm Patch 4.3.0 (2011-11-29): Periodic healing coefficient has been increased by 50%. The initial direct heal is unchanged.
  • Wrath of the Lich King Patch 3.1.0 (2009-04-14): This spell has a new icon and a new sound effect.
Previous icon was Ability druid typhoon.png.
  • Wrath of the Lich King Patch 3.0.3 (2008-11-04): Healing done increased. Now triggers Tidal Waves.
  • Wrath of the Lich King Patch 3.0.2 (2008-10-14): Added.

External links