Round 2: Clever Ashyo & Ken-Ken

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NeutralRound 2: Clever Ashyo & Ken-Ken
Round 2
Start
End
Level

90 (Requires 90)

Type

Daily

Category
Experience

236000

Reputation
Rewards

19g 84s 50c 2 Lesser Charm of Good Fortune

Repeatable

Yes

Previous
Next

N [90 Daily] Round 3: The Wrestler

Objectives

Defeat Clever Ashyo and Ken-Ken.

Description

You may know your next challengers. They were arguing fiercely when they arrived, so I have charged them with fighting side by side.

This will teach them the strength of friendship, and possibly entertain me in the process.

Go to the north eastern arena and face this jinyu and hozen.

Do not be gentle, they need to learn to work together.

(Clever Ashyo & Ken-Ken: "These two traveling companions continue to harass each other.")

Rewards

You will receive: 19g 84s 50c 2 Lesser Charm of Good Fortune

Progress

Strength can come from an ally as much as from one's self.

Completion

Pity that those two did not learn their lesson yet. No matter. In time I am sure they will come to see wisdom.

In the meantime, congratulations on your victory.

Gains

Notes

Cross the bridge to the north and enter the building. Clever Ashyo is a level 90 jinyu with 787,000 health and the following abilities:

  • Summon Healing Sphere — You form a Healing Sphere out of healing mists at the target location. If allies walk through it, they are healed for 1. Maximum of 1 Healing Spheres can be active by the Monk at any given time. 2 sec cast. The spheres have ~20,000 health and can be destroyed via direct-damage attacks only.
  • Water Spout 40 yd range — Creates a powerful spout of water beneath the target, dealing Frost damage and knocking them high into the air.

Ken-Ken is a level 90 hozen with 393,000 health and the following abilities:

  • Ken-Ken Rampage — Attacks nearby enemies in a whirlwind of steel that lasts 10 sec. and inflicts 110% wapon damage. Channeled. Hits ~20,000 Physical, allies and enemies alike.

Speak with either:

Xuen yells: 3... 2... 1... FIGHT!
Clever Ashyo says: Now, Ken-Ken! Like we planned!
Ken-Ken says: Pha! Ken-Ken doesn't need a jinyu to win.

If Ken-Ken casts his whirlwind attack, get out of the way but otherwise don't interrupt him. He will stay out of the fight for ten seconds, damaging himself and possibly Ashyo if their paths cross. Ashyo's healing spheres can be popped, but Ken-Ken won't typically run through them. Get out of the water spouts, though. Otherwise, this fight is merely a function of kiting, as the specials each unit has can easily be avoided.

Victory:

Clever Ashyo says: Well... done... champions.
Ken Ken says: Ken-Ken... surrenders!
Xuen yells: VICTORY!

Progression

Patch changes

External links