Rune Strike

From Wowpedia
Jump to: navigation, search
Rune Strike
Spell deathknight darkconviction.png
  • Rune Strike
  • Level 1 death knight ability
  • Melee range
  • 1 Rune
  • sec cast
  • Requires Melee Weapon
  • Strike the target for (60% of Attack power) Physical damage. This attack cannot be dodged, blocked, or parried.
Usable by
Class
Properties
Type

Offensive

School
Other information
Level learned

1

Rune Strike is a Death knight abilities death knight ability, available at level 1. This ability generates costs 1 rune and generates 10 runic power.

Tips and tricks

Patches and hotfixes

  • Shadowlands Patch 9.0.1 (2020-10-13): No longer a Blood Death Knight Talent and has been redesigned to be a Rune spender and Runic Power generating ability.
  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Re-added with new effects.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Removed.
  • Mists of Pandaria Hotfix (2013-03-12): "Rune Strike now deals 25% more damage."
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now a Blood specialization ability. Weapon damage reduced from 180% to 175% and no longer scales with attack power. No longer requires the death knight to have parried or dodged, and no longer causes a high amount of threat.
  • Cataclysm Patch 4.0.3a (2010-11-23): Rune Strike will not require a dodge or parry to activate as long as the Death Knight is in Blood Presence.
  • Cataclysm Patch 4.0.1 (2010-10-12): Rune Strike is no longer an "on next swing" ability; the entire next swing mechanic was removed. Instead, it is an instant strike with a global cooldown.
  • Wrath of the Lich King Patch 3.3.0 (2009-12-08): Threat generated by this ability increased by approximately 17%.
  • Wrath of the Lich King Patch 3.0.8 (2009-01-20): Damage decreased from 200% to 150% but threat increased to 150% from 100%.

See also

External links