Salamander Lord

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Salamander Lord


Race Salamander
Faction Neutral (Creep)
Hit points 1800
Hit point regeneration Always
Hit point regeneration rate 2.00 HP/sec.
Mana 700
Mana Regeneration rate 1.75 Mana/sec.
Level 10
Gold Bounty Awarded 158-174 BTNPillage.png
Sleeps Yes
Normal attack: 56.5 avg

Full Damage Area: 5
1/2 Damage Area: 15
1/4 Damage Area: 25

Can attack: Air, Ground
Range 500
Attack type Chaos
Cooldown 1.40 sec.
Weapon type Msplash
Armor Type Heavy
Armor 6
Movement Speed 270
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Salamander Lords are salamander creeps that can be encountered in the Dungeon and Underground tilesets.

Spells and abilities


Consumes a target unit, slowly digesting it and dealing 5 damage per second to it.
If the creep is killed while the consumed unit is still digesting, the unit that was devoured will pop out.



Engulfs this unit in flames, causing 10 damage per second to nearby enemy land units.

Drains mana until deactivated.

Mana Cost Area of Effect Effect
25 + 7/sec 220 10 damage/sec

Rain of Fire

Calls down waves of fire that damage units in an area.
Cooldown Mana Cost Effect
12 sec. 125 6 waves at 25 damage each.

Patch changes

Patch 1.03 (10/09/2002)
  • Attack damage decreased to 46-67 from 58-85.