Large Monstrous Humanoid
Solitary, pair, or band (3–5)
|Sources: Manual of Monsters, 106|
A sasquatch appears to be a type of creature similar to a yeti. Only one has been seen so far, using a brownish skin of the Northrend yeti model, but it's said to be the biggest sasquatch ever seen in Feralas, so this would not be its normal model if others were seen.
In Warcraft III: Reign of Chaos and The Frozen Throne, sasquatch appeared as brown-furred humanoid creeps. Some of them showed signs of intelligence, with the ability to use shaman- or druid-like abilities like , and :
In the RPG
The species of monstrous humanoid known as sasquatch is a cousin race to the wendigo of Northrend. These massive humanoid stands 9 feet tall. It looks vaguely ogre-like, but is covered in a furry, sandy-colored pelt. It has long, sharp claws and a hungry gleam in its eye. They are huge beings of limited intelligence and even less personality. They roam singularly and prefer solitary hunting. Sasquatch are incredibly strong and fiercely territorial. They have sharp claws and are very fond of human and orc flesh. Though they will eagerly kill elves who encroach on their territory, it is well established that sasquatch will not eat elven flesh, instead leaving their night elf victim's corpse where it falls, untouched. (Sasquatch seem to be able to distinguish between night and high elves, perhaps by smell, and have no problem devouring high elf flesh.)
Like ogres, sasquatch tend to solve problems by smashing them. Unlike ogres, they tend to avoid other creatures, unless it is to smash or eat them. They prefer forests, but will occupy any convenient location that provides them with food, treasure, and things to smash. Fortunately, Sasquatch mate only rarely. In groups, their aggression can be devastating to unprepared heroes. Sasquatch are matriarchal, and as a result, bands of Sasquatch typically represent a mother with her young, often only a single litter. Sasquatch are non-discerning in combat. They tend to use their claws and great strength in melee combat to rend their opponents.