The Scarab Wall lies at the southern edge of Silithus, marking the boundary between the silithid-controlled desert and the ancient kingdom of Ahn'Qiraj. It is an impressive structure, including some sort of magical shield that also prevents creatures capable of flight to simply fly over it.
The opening of the Gates of Ahn'Qiraj was a World Event. While in-game a player attains the rank of when opening the wall, it is known that Shiromar was the one who rang the gong in lore. This potentially means that she is the Scarab Lord when it comes to the storyline.
In the RPG
Bisecting Silithus is a massive, slippery barrier called the Scarab Wall. Standing a hundred feet high, this impassible obstruction stretches between the mountains from west to east. The lands beyond, which can only be seen by climbing a high cliff some distance away, appear much the same as the rest of Silithus — dry, windswept desert. The elves called the area beyond the Scarab Wall, Ahn'Qiraj. The elves advised to steer clear of it although it seems there is no way to breach or climb the wall, at least without the use of magic.
The silithid and qiraji clashing with the Might of Kalimdor.
- Ahn'Qiraj for information on the area and lore.
- Gates of Ahn'Qiraj and The Scepter of the Shifting Sands quest chain for details on the massive quest to open those gates.