|Location||Pit of Saron, Icecrown Citadel|
- A terrible force who will no doubt demonstrate his powers to those brave enough to enter the Pit of Saron. The scourgelord must die if players hope to make their way.
The death knight Tyrannus was promoted to Scourgelord after slaying the giant Garfrost. His power, ruthlessness and frost wyrm, Rimefang, make him the perfect guardian for the Pit of Saron and the entrance to the Halls of Reflection.
A merciless and efficient slave master, Tyrannus watches over the Quarry of Tears as the Lich King's right hand. The blessings of Tyrannus' dark lord come in many forms, not the least of which is the scourgelord's frost wyrm, Rimefang.
- Forceful Smash — Scourgelord Tyrannus knocks a player away with a powerful blow, inflicting 25730 to 28870 Physical damage.
- Unholy Power — Scourgelord Tyrannus becomes empowered with dark might, increasing Physical damage by 75% but reducing movement speed by 50% for 10 sec.
- Overlord's Brand — Scourgelord Tyrannus brands a player with the mark of Tyrannus, causing all damage done by the Branded foe to be mirrored to the caster's primary target, and all healing done by the Branded foe to be amplified and mirrored to the caster.
- Mark of Rimefang — Scourgelord Tyrannus orders Rimefang to attack a player.
- Icy Blast — Rimefang breaths ice at a player's location, inflicting Frost damage on impact and creating a patch of ice. The ice persists for 1 min., inflicting 2081 to 2419 Frost damage and reducing movement speed by 75% to those caught within the lingering icy chill.
- Hoarfrost — Rimefang unleashes hoarfrost, inflicting 6256 to 8044 Frost damage to players within 8 yards of the point of impact, stunning them for 5 sec.
At the start of the fight, Tyrannus will be mounted atop Rimefang, his personal frost wyrm mount. After some dialog, he will hop off of Rimefang, heal to full, and engage the party on the ground. Rimefang will continue to fly overhead during the battle but cannot be targeted. Note that Tyrannus heals to full as soon as he dismounts, so don't bother attacking him at range until he's on the ground.
Tyrannus deals fairly heavy damage and can spike with Forceful Smash, so keeping the tank constantly at full is very important. You will be warned when he does so:
- Scourgelord Tyrannus roars and swells with dark might!
- Scourgelord Tyrannus yells: Power... overwhelming!
An added complication to this fight is that Rimefang will continually launch bolts of frost at random locations on the ground, which will be indicated beforehand by a blue rune design. When they hit, they will create an Icy Blast, which is a patch of frost on the ground that slows and deals heavy periodic Frost damage to anyone walking across (including Tyrannus). Tyrannus also occasionally marks a player with Mark of Rimefang.
The party will be warned when Rimefang is about to focus on a player:
- Scourgelord Tyrannus yells: Rimefang, destroy this fool!
- The frostwyrm Rimefang gazes at <player> and readies an icy attack!
It is important that the targeted player move away from other players, especially the healer (unless the healer is the target), because when Rimefang shoots an ice bolt at the marked player, it will deal Frost damage to and stun the player and anyone else who is too close for a few seconds.
The ice patches are vital because of Tyrannus' Unholy Power ability, which he casts after a Forceful Smash. He gains a double damage and speed buff, which can possibly overwhelm the tank or the healer because of the damage he deals. To survive this, the tank needs to drag Tyrannus over the frost patches created by Rimefang (while avoiding walking through them), which will slow him and allow you to kite him around until Unholy Power wears off, at which point you can return to tanking him normally. It is suggested tanking Tyrannus with the tank's back to an ice patch, that way just before Tyrannus' Unholy Power ability activates, the tank will get knocked backwards over the ice patch thus forcing Tyrannus to walk all the way through the ice patch to get to the tank again on the other side.
The only other major thing to watch for is Overlord's Brand. Any DPS that receives this needs to immediately stop doing damage, as any damage they deal will also be done to the tank. Additionally, if a healer is marked with the brand, all heals done will be amplified and then mirrored on Tyrannus. It is probably best to just heal through the brand if the healer is marked, but DPS must stop if marked unless the tank and healer heavily outgear this encounter.
Rimefang will fly away once Tyrannus is dead.
Instead of kiting Tyrannus when Empower is active, it is possible to continue tanking the boss, using defensive cooldowns such as and to stay alive. This reduces the encounter to tank and spank, with only Rimefang and Overlord's Brand to watch out for.
This encounter appears to be limited in number of attempts, (not a number of attempts counter). If this timer is exceeded, the falling ice in the access tunnel will close it off entirely, precluding additional attempts. To give a rough idea until better/more exact information is available, is roughly equivalent to seven attempts with everyone having to run and mount back, rebuff, etc.
Adds From Behind
Sometimes the defensive line behind the encounter can be breached, and scourge forces can quickly overwhelm the group (or at least take out players with a quick barrage of shadow-bolts if they step too close to the entrance). It has been suggested, but not officially confirmed, that the strength of the defensive line is determined by how many slaves the group freed earlier in the instance, so groups should not skip freeing the slaves just because nobody has that particular quest. Simply moving the ranged and healers to the far end of the arena area while Tyrannus goes through his startup sequence should help avoid this problem.
- Wave 1
- Your pursuit shall be in vain, adventurers, for the Lich King has placed an army of undead at my command! Behold!
- The path to the tunnel leading to Tyrannus's area fills with vrykul.
- Wave 2
- Persistent whelps! You will not reach the entrance of my lord's lair! Soldiers, destroy them!
- The path to the tunnel leading to Tyrannus's area fills with skeletal warriors and mages.
- Rimefang! Trap them within the tunnel! BURY THEM ALIVE!
- Scourgelord Tyrannus yells: Alas, brave, brave adventurers, your meddling has reached its end. Do you hear the clatter of bone and steel coming up the tunnel behind you? That is the sound of your impending demise.
- Gorkun Ironskull/Martin Victus yells: Heroes! We will hold off the undead as long as we can, even to our dying breath. Deal with the Scourgelord!
- Scourgelord Tyrannus yells: Ha, such an amusing gesture from the rabble. When I have finished with you, my master's blade will feast upon your souls. Die.
- I shall not fail The Lich King! Come and meet your end!
- Mark of Rimefang
- Rimefang, destroy this fool!
- Unholy Power
- Power... overwhelming!
- Killing a player
- Such a shameful display. You are better off dead.
- Perhaps you should have stayed... in the mountains!
- Impossible.... Rimefang.... warn....
- Gorkun Ironskull/Martin Victus yells: Brave champions, we owe you our lives, our freedom.... Though it be a tiny gesture in the face of this enormous debt, I pledge that from this day forth, all will know of your deeds, and the blazing path of light you cut through the shadow of this dark citadel.
- Gorkun Ironskull/Martin Victus yells: This day will stand as a testament not only to your valor, but to the fact that no foe, not even the Lich King himself, can stand when Alliance and Horde set aside their differences and---
- Sindragosa flies up from the pit below!
- Lady Sylvanas Windrunner yells: Take cover behind me! Quickly!
- Lady Jaina Proudmoore yells: Heroes, to me!
- Jaina/Sylvanas teleports the party to her location, just inside the mouth of the tunnel, as Sindragosa drops a Frost Bomb on the open area which kills all of the freed slaves including Martin Victus/Gorkun Ironskull, except for the few mages who had time to themselves.
- Lady Jaina Proudmoore says: The Frost Queen is gone. We must keep moving - our objective is near.
- Lady Jaina Proudmoore says: I... I could not save them... Damn you, Arthas! DAMN YOU!
- Lady Sylvanas Windrunner says: I thought he'd never shut up. At last, Sindragosa silenced that long-winded fool. To the Halls of Reflection, champions! Our objective is near... I can sense it.
- Jaina/Sylvanas runs to the sealed iron doors to the Halls of Reflection, concluding Deliverance from the Pit and offering / .
If any action is taken during the roleplaying before the fight (This bug is not fixed as of july 22nd, 2010) Scourgelord Tyrannus may mount back, Rimefang still flying around attacking the group, while Tyrannus is out of harm's way. The only two ways to fix him is to either wipe, or somehow have everyone alive in your group run out of the instance to have him reset. It might not work at all, even with a wipe and letting the trash respawn.
It seems that this bug is caused by people attacking Rimefang or Tyrannus during the Roleplaying that precedes the fight. Staying out of combat during the event between Tyrannus and Martin Victus and avoiding any actions might reduce the chance of this bug happening, if that is what causes it.
Best way to avoid this bug seems, so far, to keep all the party in the middle of the crowd of slaves, and have one player just run in and start the Roleplaying event, then return to the crowd. Do not cast any spells, heal or do anything. Wait for Tyrannus to run to you, then the tank can pick him up and fight normally. The Deadly Boss Mods timer for combat start is a few seconds early, so you have to wait for him to run to you.
- Tyrannus's quote, "Power... Overwhelming..." is the same as the Protoss Archon train speech, a unit from Starcraft. It is also a cheat code in the same game (power overwhelming).
- Tyrannus's quote, "Perhaps you should have stayed in the mountains!" may be a reference to the Storm Peaks as Thorim's Intro quote in which he mentions having met the player "In the mountains."
- Coincidentally, he also shares the name of Count Dooku (Darth Tyrannus) from the Star Wars franchise. They are somewhat similar, though. Both serve an almighty lord (Darth Sidious aka The Emperor and Lich King).
- Tyrannus's name is Greek for 'tyrant.'
- Tyrannus's armor looks like Tier 10 Death Knight armor.
- Tyrannus was the first 5-man boss who had more than 1 million health. The only other one is Ley-Guardian Eregos, but he was battled on drakes and not under "normal" circumstances.
- Tyrannus is voiced by Clancy Brown.
Patches and hotfixes
- Hotfix (2016-07-27): "The ground visual for Icy Blast during the Scourgelord Tyrannus encounter should once again match the actual radius of the effect."
- Patch 3.3.0 (2009-12-08): Added.