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Scout Tower (Warcraft III)

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For lore about scout towers, see Scout tower.
Scout Tower
BTNHumanWatchTower.png
Scout Tower.jpg
Faction Human
Statistics
Hit points 330 (390*)
Gold 30 Gold
Lumber 20 Lumber
Build time 25 sec.
Repair time 20 sec.
Hotkey T
Combat
Armor Type Light
Armor 0 (3*)
Day Sight 160
Night Sight 100
WC3RoC-logo.png
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Scout Towers may be constructed at almost any location to provide continuous on-site observation. The towers are also the first necessary step in human town defense. These structures may later be upgraded to guard or cannon towers.[1]

Spells and abilities

Magic Sentry (Passive)

PASBTNMagicalSentry.png
Reveals nearby invisible units.
Research Cost Researched At Upgrade Time
50 Gold 50 Lumber Arcane Sanctum 30 sec.

This enhancement is used to allow towers to see units that are invisible. Everything seen through the sentry’s effect is much sharper and more vibrant than what the naked eye can perceive.[1]

Upgrades

BTNStoneArchitecture.png
Improved Masonry
Increases the armor and hit points of Human buildings.
Research Cost Researched At Upgrade Time
100 Gold 25 Lumber Lumber Mill 60 sec.
BTNArcaniteArchitecture.png
Advanced Masonry
Increases the armor and hit points of Human buildings.


Research Cost Researched At Requirements Upgrade Time
125 Gold 50 Lumber Lumber Mill Keep 75 sec.
BTNImbuedMasonry.png
Imbued Masonry
Further increases the armor and hit points of Human buildings.
Research Cost Researched At Requirements Upgrade Time
150 Gold 75 Lumber Lumber Mill Castle 90 sec.

Patch changes

Patch 1.10 (07/01/2003)

The Frozen Throne

  • Human masonry upgrade cost reduced to 100/25, 125/50 and 150/75
from 100/100, 125/175, 175/250.
Patch 1.13 (12/17/2003)
  • Hit points decreased to 300 from 500
  • Armor reduced to 0 from 5.
  • Now gains 2 armor per masonry upgrade, up from 1.
Patch 1.15 (05/11/2004)
  • Repair time decreased to 12 from 25.
Patch 1.19 (09/18/2005)
  • Now gains 1 armor per masonry upgrade, down from 2.
Patch 1.22 (06/30/2008)
  • Repair time increased to 20 from 12.
Patch 1.25 (03/10/2011)
  • Masonry Upgrade health boost decreased to 10% from 20% for all 3 levels.

See also

References