Sea Elemental (Warcraft III)

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This article is about the Warcraft III creep. For the race, see Sea elemental. For the Feralas mob, see Sea Elemental.
Sea Elemental

BTNSeaElemental.png
Seaelemental.gif

Race Sea elemental
Faction Neutral (Creep)
Statistics
Hit points 550
Hit point regeneration Always
Hit point regeneration rate 0.50 HP/sec.
Life span 65 sec.
Level 5
Gold Bounty Awarded 20-26 BTNPillage.png
Sleeps No
Hotkey E
Combat
Normal attack: 28-37 (32.5 avg)
Can attack: Air, Ground
Range 60
Attack type Piercing
Cooldown 1.80 sec.
Weapon type Missile
Armor Type Medium
Armor 2
Day Sight 120
Night Sight 80
Movement Speed 220
WC3RoC-logo.png
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Sea Elementals are sea elemental creeps that can be encountered in the Sunken Ruins tileset. The Sea Elementals differ from Water Elementals in their sea-green color and partial armor (made from conch shells).

The Sea Elemental can also be summoned by Naga Royal Guards, Revenants of the Depths and Admiral Proudmoore. As with all Naga units, the Sea Elemental can swim, allowing it to cut across deep water to get to its goal. This is an ability that Water Elementals lack, even in the expansion.

Spells and abilities

Bash (Passive)

PASBTNBash.png
Gives a 15% chance that an attack do 25 bonus damage
and stun the opponent for 2 seconds.

Gallery

External links