Serpentshrine Cavern

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Serpentshrine Cavern
Coilfang Reservoir loading screen.jpg
The Serpentshrine Cavern loading graphic
End boss
Instance info


Advised level


Player limit



[The Mark of Vashj] (no longer required)

Coilfang Reservoir
The Slave Pens (5)

Lord Ahune (event)
Mennu the Betrayer
Rokmar the Crackler

The Underbog (5)

Swamplord Musel'ek
The Black Stalker

The Steamvault (5)

Hydromancer Thespia
Mekgineer Steamrigger
Warlord Kalithresh

Serpentshrine Cavern (25)

Hydross the Unstable
The Lurker Below
Leotheras the Blind
Fathom-Lord Karathress
Morogrim Tidewalker
Lady Vashj

Serpentshrine Cavern is the raid wing of Coilfang Reservoir, where Lady Vashj has made her lair. It is a 25-man raid instance with six bosses, culminating with Lady Vashj herself.


Whoever controls the water controls Outland.

These are the words of Lord Illidan Stormrage to his most trusted lieutenant, Lady Vashj. Shortly after the Third War, when Illidan requested the aid of the naga, a group of naga led by Lady Vashj answered his call. Ever since, Vashj has displayed a fierce dedication to Illidan.

Now the naga witch carefully monitors Coilfang's operations from her seat of power within Serpentshrine Cavern. Far more at home here among the waters of the reservoir than locked within the cold stone walls of Black Temple, Vashj maintains a close eye on her minions and personally oversees the draining of Zangarmarsh.

Whether her loyalties belong to Illidan alone, however, remains to be seen.[1]


Main article: Serpentshrine Cavern walkthrough

There is no required boss order in this zone, as there are several paths from the zone-in to Lady Vashj. The main 'cavern' is composed of a collection of large bridges and platforms above water. By using waterwalking you can start pretty much anywhere.


Dungeon denizens

The Serpentshrine Cavern bosses
Bosses Monsters NPCs



Main article: Serpentshrine Cavern loot

Tokens for Tier 5 gloves, legs, and helms drop in the Serpentshrine Cavern.


Serpentshrine Cavern - Entrance

Patches and hotfixes

  • The Burning Crusade Patch 2.4.0 (2008-03-25): You may now fight Kael'thas Sunstrider and Lady Vashj without first killing all the other bosses in their respective dungeons.
  • The Burning Crusade Hotfix (2007-06-19): "After a lot of thought and deliberation, we’ve decided to remove the attunement requirements to enter Serpentshrine Cavern and Tempest Keep: The Eye. While many of our attunements in the Burning Crusade have been good progression checks, a few of the attunements have turned out to cause unnecessary stress on guilds either doing the content or attempting to do the content. With Black Temple and Battle for Mount Hyjal thriving, we want to encourage (rather than prevent) new guilds and raid groups to attempt Serpentshrine and TK. We are going to leave the current attunement quests in the game so that players can still engage in the challenge and the lore of those quests should they choose to. At a later point, we are considering adding a final reward step to those quests as well (that way those who have already completed them would not miss out on a *new* reward)."
  • The Burning Crusade Hotfix (2007-04-13): "Trash mobs in Serpentshrine Cavern are now on a 2 hour timer."
  • The Burning Crusade Hotfix (2007-04-12): "
  • The Burning Crusade Hotfix (2007-03-13): "Several issues in Serpentshrine Cavern have been corrected. The Lurker Below should always spawn."
  • The Burning Crusade Patch 2.0.10 (2007-03-06): Boss creatures have received additional tuning and polish.
  • The Burning Crusade Patch 2.0.3 (2007-01-09): Added.


External links