Shadow hunter

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For the Warcraft III unit, see Shadow Hunter (Warcraft III).
Shadow hunter
Vol'jin Escalation.jpg
Vol'jin, former chieftain of the Darkspear tribe

These trolls invoke potent voodoo magic, walking the line of light and dark in hopes of saving the future of trolls.

Favored by
Weapon proficiency

Sword, dagger

Armor proficiency

Light armor, rush'kah masks


Voodoo magic manipulation

Sources: Warcraft III
"To be a shadow hunter is to master chaos." -Vol'jin[1]

The shadow hunters (also spelled as shadowhunters and shadow-hunters), masters of voodoo magic, are the highest authority of the jungle trolls. Their spirit powers both heal and curse, walking the line of dark and light in hope of saving the future of the jungle trolls. The dark gods will channel themselves through the shadow hunters when they use their ceremonial rush'kah masks.[2] They use glaives.

In the old days of trolls, before even the Zandalari empire, the shadow hunters were the leaders of the small tribes. Over time, as trolls gathered in great cities, their influence was lessened. Despite this, the position is still a highly respected one. It was Sen'jin's dream for trollkind to once again be led by shadow hunters, as they had in the past.[3]

In World of Warcraft

WoW Icon 16x16.png This section concerns content exclusive to World of Warcraft.

Shadow Hunters in the original game world were found in areas with high troll population such as Zul'Farrak and Sunken Temple and mostly remained in the same locations after the Cataclysm revamp.

Cataclysm This section concerns content exclusive to Cataclysm.

It was revealed that Vol'jin had an elite Shadow Hunter group known as the Siame-Quashi who assisted him on his assault of Zul'Gurub and Zul'Aman.

WoD This section concerns content exclusive to Warlords of Draenor.

A number of shadow hunters accompanied the Horde and are seen in the various areas of the alternate Draenor.

In Warcraft III: The Frozen Throne

WC3RoC logo 16x32.png This section concerns content exclusive to Warcraft III: Reign of Chaos or its expansion The Frozen Throne.

Main article: Shadow Hunter (Warcraft III)
A shadow hunter in Warcraft III: The Frozen Throne.

These reclusive, wily jungle trolls are considered to be the highest authority within their respective warbands. They are masters of voodoo magics who can use their spirit-powers to both heal their allies and place curses upon their hapless enemies.[2] Donning their ceremonial rush'kah masks -- that channel the spirits of their dark gods --[4] the Shadow Hunters walk the line between darkness and light in hopes of salvaging the future for their savage brethren.[2]


Shadow hunters can cast Chain heal, turn enemies to harmless critters with Hex, summon ward to assist him in battle, and point-blank area of effect spell that turns allies around shadow hunter invincible.

Shadow Hunter names: Zul'kis, Zul'abar, Zul'rajas, Zul'maran, Jo Jo Headshrinker, Shaka-zahn, Shakti-lar, Mezil-kree - these names are the names of the randomd generated Shadow Hunters in WCIII.


Name Role Affiliation Status Location
Horde  Vol'jin Former Chieftain of the Darkspear tribe and Warchief of the Horde Darkspear Trolls, Horde Deceased Various Locations
Horde  Rokhan Chief scout Darkspear Trolls, Warsong Offensive Alive Various Locations
Horde  Shadow Hunter Askia Conversing with Rala Wildheart Darkspear Trolls Alive Warspear
Horde  Shadow Hunter Bwu'ja Assigned to keep an eye on the Bloodmaul ogres at the Stonefury Cliffs Horde Alive Stonefury Cliffs, Frostfire Ridge
Horde  Shadow Hunter Denjai Leader of Zabra'jin, quartermaster of Vol'jin's Headhunters Darkspear Trolls, Vol'jin's Headhunters Alive Various Locations
Horde  Shadow Hunter Gar'ant Honor Quartermaster Darkspear Trolls Alive Warspear Hold, Warspear
Horde  Shadow Hunter J'wan Slain by the Warsong orcs Horde Deceased Telaar, Nagrand
Horde  Shadow Hunter Kajassa Darkspear Trolls Alive Frostwall; Talador; Nagrand
Horde  Shadow Hunter Mala Sister of Shadow Hunter Rala Horde Alive Darkspear's Edge, Frostfire Ridge
Horde  Shadow Hunter Maloa Slain by the Warsong orcs Horde Deceased Telaar, Nagrand
Horde  Shadow Hunter Mezil-kree Master of Arms Darkspear Trolls Alive Sunreaver Pavilion, Icecrown
Horde  Shadow Hunter Moj'jar Horde Alive Frostwall
Horde  Shadow Hunter Mok'e Poisoned by the mist in the Cerulean Lagoon Horde Alive Nagrand
Horde  Shadow Hunter Mutumba Vol'jin's Headhunters Alive Vol'mar, Tanaan Jungle
Horde  Shadow Hunter Rala Master scout, brother of Shadow Hunter Mala Horde Alive Darkspear's Edge, Frostfire Ridge
Horde  Shadow Hunter Spar'kuhl Slain by the Warsong orcs; Appears at Vol'jin's funeral Horde Alive Telaar, Nagrand
Horde  Shadow Hunter Taz Conversing with Stalker Ogka Horde Alive Wor'var, Nagrand
Horde  Shadow Hunter Ty'jin Ears of the Warchief Orgrimmar Alive Thrallmar, Hellfire Peninsula; Frostwall
Horde  Shadow Hunter Ukambe Informs the commander of available assault missions Darkspear Trolls Alive Frostwall
Boss  Shadow Hunter Vosh'gajin Master shadow hunter Dark Horde Killable Hall of Blackhand, Lower Blackrock Spire
Horde  Shadow Hunter Zasta Sent to Nagrand to spy on the Iron Horde; killed by Azuka Bladefury Horde Deceased Hidden Camp, Nagrand
Horde  Shadow Hunter Zel'duk Horde Alive Tanaan Jungle


Notes & trivia

  • Shadow hunters were already a playable hero unit in the Warcraft III: Reign of Chaos early beta. Among the possible names were "Zul'Araj" and "Alar Heartkiller".
    • When the shadow hunter was re-announced for Warcraft III: The Frozen Throne, the unit model included a wooden mask. Sometime during beta, however, the mask was removed. Even the concept art was updated with a maskless version. No reason has been given for the change. Though the fantasy of the mask was kept and remains until today, namely, a Rush'kah.
  • There are human shadow hunters, with no similarities to troll shadow hunters except for their name.
  • Shadow Hunter Bwu'ja heard screams from the Shadowlands.[5] Connection between the shadow hunters and the spirit world was first mentioned in now non-canon books.
  • Shadow hunters have been spelt differentely over the years, "Shadow Hunter", "Shadowhunter" and "Shadow-Hunter". With "Shadow Hunter" being the most commonly used, and might be the most correct spelling out of the three.
  • Some shadow hunters dual-wield glaives, similarly to demon hunters.[6]

In the RPG

The RPG Icon 16x36.png This section concerns content exclusive to the Warcraft RPG and is considered non-canon.


Like other practitioners of voodoo, shadow hunters deal with the darker aspects of the spirit world. Unlike witch doctors and members of other professions associated with this ancient faith, shadow hunters claim to develop a special bond with voodoo spirits called the Loa. Able to channel the essence of some of these extremely potent beings - and often acting with their blessing - shadow hunters gain special abilities only the Loa can grant. As they grow in experience, the shadow hunters' bond with the Loa strengthens and their connection to these powerful voodoo spirits eventually gives them the ability to curse and heal at a whim.

Brave practitioners of rituals and dark rites, shadow hunters tread a cautious line between darkness and light. Often misunderstood but always respected by those who have witnessed their eerie powers, shadow hunters rely on faith in the Loa and the ability to communicate with them. Through the magic of prayer and ritual, a shadow hunter spends a lot of time maintaining the particular relationship he shares with the Loa.[7]

Roughly spoken, shadow hunters are former headhunters who have gone deeply into the arts of voodoo and Loa. However, they have not forgotten their hunting skills, which makes a shadow hunter very dangerous in combat. They can stand far away from their enemies while throwing weapons at rapid speed, track down enemies with ease, and also heal themselves and allies. Of all trolls, shadow hunters are the most feared. The traditional shadow hunter weapon is a fel glaive, a long double sword (with a blade set on either end of the handle) which looks a bit different from a moon glaive.[8]

Loa blessings

The voodoo faith of the shadow hunter deals with beings they call the Loa. Supposedly, these spirits are mighty entities that grant the faithful extraordinary powers. By calling upon these voodoo spirits, the shadow hunter gains special blessings with which he can combat darkness and help those in need. The abilities granted vary according to the Loa the shadow hunter calls upon.

The Loa Legba is a master of swift motion. Through him, the shadow hunter learns to bestow great speed and grace to his allies.

Lukou is the Loa of healing and respite. She grants the shadow hunter the ability to heal his allies. With a word, the shadow hunter can invoke a scintillating rain of positive energy, which drops from the sky to heal all living allies it touches.

Samedi is the Loa of cemeteries and the restful sleep of the dead. In Samedi’s eyes, the undead are abominations that should be destroyed. A shadow hunter with this ability may attempt to smite an undead with one normal melee attack. If the shadow hunter accidentally smites a creature that is not undead, the smite has no effect.

Shango controls the realm of storms, and he guards the secrets of lightning and mayhem. By channeling the fury of this powerful and often unpredictable Loa, the shadow hunter can throw a lightning bolt that deals electrical damage.

Ogoun, the Loa of war, teaches the shadow hunter to place dire curses upon his enemies. The shadow hunter may change a single targeted individual into a frog. This ability functions like a shaman's [Hex].

Dambala, the Loa of serpents and treachery, teaches the shadow hunter to move swiftly and quietly by changing his shape into that of a serpent.[9]

Shadow hunters in the world


The shadow hunter's craft originated within jungle troll society. Since joining the Horde, this breed of civilized trolls has taught voodoo to others deemed worthy of the ancient faith. They also taught the shadow hunter craft to a few special individuals who shared a passion for the faith. Some orcs and tauren have since then become skilled shadow hunters, but the vast majority of members of this class remain jungle trolls. Shadow hunters may be members of any culture and society, but most are part of the Horde. Their intrinsic connection with the Loa and their strong faith in the traditional religion of the jungle trolls make shadow hunters veritable paragons of the faith. Thus, most jungle trolls view shadow hunters as the sacred keepers of their ancient beliefs. As such, shadow hunters ensure that the Loa continue to bless their people by maintaining the age-old traditions and strengthening bonds with the powerful spirits.

Traditionally, most shadow hunters remain in their homelands, providing sound counsel to tribal chieftains and warriors as well as lending a hand in battle and during other times of need. Today, many shadow hunters roam the world in search of adventure while seeking to further their faith as well as the interests of their people. In olden times, shadow hunters donned special rush'kah masks when performing ceremonies. As they travel throughout the lands of Azeroth, many shadow hunters wear these unique ceremonial masks to cover their features and inspire fear in others.[7]