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Shaman (Warcraft III)

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For lore of the class, see shaman.
For lore of this class/race combination, see Shaman races#Orc shamans.
Shaman
BTNShaman.png
Shamanwc3.gif
Race Orc
Faction Orcish Horde
Statistics
Hit points 335 (415*)
Hit point regeneration Always
Hit point regeneration rate 0.25 HP/sec.
Mana 200 (400*)
Mana Regeneration rate 0.67 (1.31*) Mana/sec.
Unit Classified As: Ground
Level 2
Gold 130 Gold
Lumber 20 Lumber
Food 2 Food
Produced at Spirit Lodge
Build time 30 sec.
Attacking priority 8
Hotkey S
Collision Size 1.6
Combat
Normal attack: 8.5 avg
Can attack: Ground, Structure, Debris, Air, Ward
Range 60
Attack type Magic
Cooldown 2.10 sec.
Weapon type Missile
Armor Type Unarmored
Armor 0
Day Sight 140
Night Sight 80
Movement Speed Average (270)
Turn Rate 0.60
Sound
Sound Set Shaman
WC3RoC-logo-small.png
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and official bonus maps.

Under the leadership of Thrall, the Orcs have rediscovered their ancient Shamanistic traditions. In an attempt to rid the Horde of its demonic corruption, Thrall banned the use of Warlock magic and necromancy. Now, all Orc magic users practice Shaman magic which draws its power from the natural world and the elements.

Information

The Orc Shaman is one of the most powerful spellcasters besides the Human Sorceress. The Shaman is powerful because of his Bloodlust ability mainly. Shamans can Bloodlust any friendly organic unit, including allied units, Orc units, and themselves. They cannot Bloodlust mechanical or magic-immune units like Demolishers and Dryads. You can further enhance this damage with Heroes and a Kodo Beast. Shamans can also slow escaping enemy units with Purge and wreak havoc with Lightning Shield on shadowmelded or tightly packed groups of enemy units. There are several methods of using Shamans. Many players build Grunts then work up to Shamans and use the two together. Shamans are also good when used with Wind Riders, or with Tauren, or with both.

Remember to research Adept and Master Training. Besides just giving extra spells, these upgrades also increase mana capacity and mana regeneration, which is exactly what you want on spell casting units.

Spells and abilities

Purge

BTNPurge.png
Removes all buffs from a target unit. Enemy units are also immobilized for 3 seconds and their movement speed is reduced by a factor of 5; they will slowly regain their movement speed over 15 seconds. Deals 400 damage to summoned units.
Duration (Hero) Cooldown Mana Cost Range Allowed Targets Effect
15 (5) sec. 3 (1) sec. immobilization. 1 sec. 75 70 Air, Ground, Ward Spells removed, Movement Speed slowed, 400 damage to summoned units

Purge is useful for removing enemy spell effects. An example would be enemy Sorceresses Polymorphing your units.

Use Purge to prevent enemy units and Heroes from running away.

Lightning Shield

BTNLightningShield.png
Forms a shield of electricity around a target unit, dealing 20 damage per second to units around it. Lasts 20 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Requirements
20 sec. 3 sec. 100 60 16 Ground, Friend, Enemy 20 damage/sec. Shaman Adept Training

Lightning Shield is useful for casting on groups of tightly packed enemy units. Cast Lightning Shield on an enemy unit surrounded by other units. The enemy player will be forced to move this unit away or it will kill off or damage surrounding units.

You can also cast this on your own units but be warned that good enemy players typically run away until it wears off.

Lightning Shield Counters

Select the unit with Lightning Shield on it and run it away from other units to prevent the Lightning Shield from hurting them. Use the Lightning Shield against the enemy, move a unit with Lightning Shield next to enemy units.

The shield will not deal damage while the affected unit is invisible.

Bloodlust (Autocast)

BTNBloodLustOff.png
Increases a friendly unit's attack rate by 40% and movement speed by 25%.
Duration Cooldown Mana Cost Range Allowed Targets Effect Requirements
60 sec. 1 sec. 40 60 Air, Ground, Friend, Organic, Self Attack Rate +40%, Movement Speed +25% Shaman Master Training

Like in Warcraft II, Bloodlust is one of the uber spells in the game. Orc players should almost always try to build up to Bloodlust because it can greatly enhance their Grunts, Tauren, or Wind Riders. In physical view, you will see your hero,unit, etc. will have their size increased. This is made for the best melee attackers such as Blademasters, Grunts, Taurens.

It's best to turn off the autocasting of Bloodlust when you don't need it. That way your Shaman will have built up Mana for Bloodlust, Purge, and Lightning Shield.

Upgrades

BTNShamanAdept.png
Shaman Adept Training
Increases mana capacity by 100, mana regeneration rate by 30%, hit points by 40, and gives Shamans the ability to cast Lightning Shield.
Research Cost Researched At Requirements Upgrade Time
100 Gold 50 Lumber Spirit Lodge None 60 sec.
BTNShamanMaster.png
Shaman Master Training
Further increases mana capacity by 100, mana regeneration rate by 30%, hit points by 40, and gives Shamans the ability to cast Bloodlust.
Research Cost Researched At Requirements Upgrade Time
100 Gold 150 Lumber Spirit Lodge Shaman Adept Training, Fortress 75 sec.
BTNPackBeast.png
Backpack
Gives the ability to carry up to two items. Items carried by the unit will be dropped upon death.
Units can not use or gain benefits of items that they carry.
Research Cost Researched At Requires Upgrade Time
50 Gold 25 Lumber Townhall-type Structure Player-built Shop 20 sec.

Manual description

The description start as the one of Battle.net, but differs at the end:

Now, all orc magic users practice shaman magic that draws its power from the natural world and the elements of the earth. Powerful shamans can call lightning from the sky and rouse the earth itself to devour legions of their enemies.

Patch changes

Patch 1.01 (07/03/2002)
  • Attack damage decreased to 14-16, from 15-17.
  • Lightning Shield cooldown increased to 3 from 0.
  • Purge cooldown increased to 1 from 0.
  • Bloodlust attack rate bonus decreased from 50% to 40%.
Patch 1.03 (10/09/2002)
  • Cooldown raised to 2.10, from 1.90
  • Attacks do 11-12 damage, down from 14-16 damage.
Patch 1.06 (06/04/2003)
  • Attack damage decreased to 8-9 from 11-12.
  • Hit points increased to 335 from 260.
  • Bloodlust cost reduced from 50 mana to 40 mana.
Patch 1.10 (07/01/2003)

Global

  • Lightning Shield range increased to 600 from 500.

The Frozen Throne

  • Purge has been improved. It no longer slows friendly units when used on them,
and it causes enemies to stop for a brief moment when first cast
(in addition to slowing them later).
Patch 1.15 (05/11/2004)
  • Bloodlust cooldown increased to 1 from 0.

World Editor description

Primary spellcaster. Can initially cast Purge, which dispels magical buffs and can immobilize enemies. Can also learn Lightning Shield and Bloodlust.

External links