Shrine of the Truthguard (quest)

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NeutralShrine of the Truthguard

98 - 110 (Requires 98)




46g 20s


N Paladin [98 - 110] The End of the Saga


N Paladin [98 - 110] We Meet at Light's Hope


Go to Shield's Rest in Stormheim and claim the  [Truthguard].

  • Take the Argent Hippogryph to Stormheim
  • Claim the Truthguard
  • Return to Dalaran


We'll be flying straight to the island. My friend said that the warrior never entered the shrine itself, since they were after one of the tombs.

Since that vrykul hero couldn't enter, I bet it's still protected by Tyr's power. I'm thinkin' we have a good shot at this.

My pal Cato will meet us there. We might be needin' the talents of a good healer!


You will receive: 46g 20s
Inv shield 1h artifactnorgannon d 01.png [Truthguard]


I am heartened that your quest was a success, <name>. We have been awaiting your return.



On accept:

Orik Trueheart says: Just mount the wee birdy here and follow me! To Stormheim!

Use the Argent Hippogryph nearby to fly to the island near the Stormheim mainland.

Glowing Tables

The following text is found on glowing tables along the way:

Yrgrim's Journey

After the fall of Tyr, Yrgrim the Truthseeker aided his brethren in Tirisfal, ensuring their survival in the new world.

Knowing that others of his kind had fled the north, he went in search of them, hoping to find someone worthy to pass on his armaments.

Eventually he found Stormheim and strong descendants of his race. Here was a group where one might be found worthy.

Yrgrim's Challenge

On an island of stone Yrgrim built an arena. He proclaimed to his brethren that he sought a successor strong in will and body, and pure in heart. They would have to pass his trials in order to claim his weapons.

Many berserkers and dragonriders answered Yrgrim's challenge, but all met with failure and death. Yrgrim held his trials for years until the challengers stopped coming.

Yrgrim then withdrew into a shrine of his own making. He crafted a door that would judge anyone before it as the first test of their spirit and body. If they had the strength to bear its gaze, they would be allowed in.

Disappointed but not disheartened, Yrgrim built a shine to Tyr and entombed himself in it with his weapons, waiting for a time when a true champion will come.

The door wards would burn those that tried to open it with cleansing flame. Only those strong of will and pure of heart would be able to hold back the flames.

For the one that does, Yrgrim waits inside.

Yrgrim's Rest

Here lies Yrgrim, resolute and patient. Never bowing to the curse of the great enemy, he remains as strong as the vrykul of old.

He and his challenge await.


Level 98

  1. N Paladin [98 - 110] An Urgent Gathering
  2. N Paladin [98 - 110] Weapons of Legend
  3. Acquire the chosen artifact:
  4. N Paladin [98 - 110] We Meet at Light's Hope
  5. N Paladin [98 - 110] A United Force
  6. N Paladin [98 - 110] Forging New Strength
  7. N Paladin [98 - 110] Logistical Matters
  8. N Paladin [98 - 110] A Sound Plan

Level 101

  1. N Paladin [101 - 110] Growing Power (optional)
  2. N Paladin [101 - 110] Rise, Champions
  3. N Paladin [101 - 110] The Blood Matriarch
  4. N Paladin [101 - 110] Dark Storms
  5. Complete all of:

Level 103

  1. N Paladin [103 - 110] To Faronaar
  2. N Paladin [103 - 110] This Is Retribution
  3. Complete both:
  4. N Paladin [103 - 110] The Codex of Command
  5. N Paladin [103 - 110] Silver Hand Knights (optional)
  6. Complete both:
  7. N Paladin [103 - 110] Cracking the Codex
  8. Complete both:
  9. N Paladin [103 - 110] Translation: Danger!

Level 110

  1. N Paladin [110D] Black Rook Hold: Lord Ravencrest
  2. N Paladin [110] To Felblaze Ingress
  3. N Paladin [110] Aponi's Trail
  4. Complete both:
  5. N Paladin [110] United As One
  6. Complete all of:
  7. Complete all of:
  8. N Paladin [110] A Light in the Darkness
  9. N Paladin [110] Warriors of Light

Patches and hotfixes

External links