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Siege Engine (Warcraft III)

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For lore, see siege engine. For stats in Warcraft III: Reign of Chaos, see Steam Tank (Warcraft III).
Siege Engine
BTNSeigeEngine.png
Siegeengine.gif
Race Human (Mechanic, Bronzebeard dwarf pilot)
Role Siege weapon
Base unit Steam Tank
Faction Human Alliance
Statistics
Hit points 700
Unit Type Mechanical
Unit Classified As: Ground
Level 3
Gold 195 Gold
Lumber 60 Lumber
Food 3 Food
Produced at Workshop
Build time 55 sec.
Requires Castle
Transport slots 4
Attacking priority 3
Hotkey E
Combat
Weapon(s) Cannon
Normal attack: 50 (68*) avg
Can attack: Structure, Debris
Range 19.2
Attack type Siege
Cooldown 2.10 sec.
Weapon type Instant
Secondary attack: 13.5 (18*) avg (Requires Barrage)
Can attack: Air
Range 50
Attack type Piercing
Cooldown 2.00 sec.
Weapon type Missile
Armor Type Metal
Defense Type Fortified
Armor 2 (8*)
Day Sight 140
Night Sight 80
Movement Speed Slow (220)
Sound
Sound Set SteamTank
WC3RoC-logo-small.png
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and official bonus maps.

The sturdy Dwarven Siege Engines are a new addition to the Alliance forces. The stalwart Dwarven pilots have even been known to ram enemy structures at high speeds and reduce whole fortifications to dust under the Siege Engines' steel treads.

Information

The Siege Engine has a ranged attack and is used solely to kill buildings. The Siege Engine has very thick building armor which makes them very difficult to kill.

Usually players send a few Siege Engines with their attacking force to help finish an enemy town. Another strategy is to secretly mass a group of Siege Engines. Players either head up the tech-tree directly to Siege Engines or switch over to them later in the game. To do this you need around 3-4 Workshops training Siege Engines. Keep them hidden so the enemy doesn't know what you're up to. Once you've created a group of 6-12 Siege Engines send them in. The key is to surprise the enemy so they are not prepared. You want them to discover the Siege Engines as they are losing their town and can't do anything about it.

Research the damage upgrades for the Siege Engines! They can make a huge difference.

Bring Peasants with your Siege Engines to repair them during battle. If that is not possible, send them home to be repaired if they are severely damaged.

Siege Engine Counters
All
Siege Engines are large and have difficulty pathing around. Take advantage of this by placing plenty of units in their way blocking their path which will make it difficult for them to move. If possible surround them with units so they can't get to the buildings they are after.
Siege Engines have building armor so use Siege Units against them.
Humans
Sorceress - Slow - Slow them so that they are much less effective
Orcs
Raiders - Ensnare - stop them in their tracks. Raiders also do siege damage making them good against Siege Engines
Undead
Ghouls - Surround with Ghouls to limit pathing
Frost Wyrms - Slow them with their freezing attack

Spells and abilities

Barrage (Passive)

PASBTNScatterRockets.png
Fires powerful Dwarven rockets at nearby enemy air units, dealing 25 damage per hit for a range of 50. 9 rockets can be fired at once. 2 second cooldown.
Research Cost Researched At Requirements Upgrade Time
50 Gold 150 Lumber Workshop Castle 40 sec.

Upgrades

BTNHumanMissileUpOne.png
Black Gunpowder
Increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Upgrade Time
100 Gold 50 Lumber Blacksmith 60 sec.
BTNHumanMissileUpTwo.png
Refined Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 Gold 175 Lumber Blacksmith Keep 75 sec.
BTNHumanMissileUpThree.png
Imbued Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
250 Gold 300 Lumber Blacksmith Castle 90 sec.
BTNHumanArmorUpOne.png
Iron Plating
Increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Upgrade Time
125 Gold 75 Lumber Blacksmith 60 sec.
BTNHumanArmorUpTwo.png
Steel Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
150 Gold 175 Lumber Blacksmith Keep 75 sec.
BTNHumanArmorUpThree.png
Mithril Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 Gold 275 Lumber Blacksmith Castle 90 sec.


Patch changes

Patch 1.25 (03/10/2011)
  • Level increased to 3 from 2.

World Editor description

Heavily armored vehicle, effective at destroying buildings. Can be upgraded with the Barrage ability.

Gallery

External links