Siege of Vanguard (WC2 Human)
|Previous: The Heart of Evil|
|Next: Dance of the Laughing Skull|
|Alternate level: Alterac|
|Siege of Vanguard|
|Campaign: Human Campaign|
|Place: Vanguard, Hellfire Peninsula|
|Outcome: Alliance Expedition victory|
|Commanders and leaders|
|Casualties and losses|
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Although the Fortress of Ner'zhul has been destroyed and the Death Knights scattered, neither the Shaman nor the Book of Medivh has been found. As Khadgar and Turalyon use their magiks to search the ruins for some clue as to the location of the mystic tome, a Gnomish flying machine descends, bringing news from the Hellfire Peninsula and the Portal.
You must take command of the Alliance armies at Hellfire and break the siege before our troops are pushed back through the Dark Portal. We must withstand their charge long enough for the Book of Medivh to be recovered and the rift forever sealed.
- Hold out until the bieseging Orcs retreat
- All your Heroes must survive the siege
- The Bonechewer clan's AI is scripted to spam poorly-upgraded basic units, as indicated by the mission briefing. The Shattered Hand and Thunderlord clans have more traditional behaviors, being able to use advanced units like (respectively) death knights and dragons.