Siege of Zuldazar

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Siege of Zuldazar
SiegeofZuldazar.png
Location
Instance info
Type

Raid

Advised level

120

Player limit

10/25

Key

None

The treasury inside the main pyramid

Battle of Dazar'alor,[1] (also referred to as Siege of Zuldazar)[citation needed]  is an upcoming raid in Battle for Azeroth, to be introduced in Patch 8.1: Tides of Vengeance. The Alliance will assault the city of Dazar'alor, while the Horde will defend it.

Alliance start at the docks and climb the pyramid, eventually fighting King Rastakhan. The Horde will defend the city, starting outside on the far north of the pyramid. They fight towards Rastakhan, which will be the middle of the raid for them. They then fight Alliance forces down towards harbor, ending with Alliance commanders and Jaina on the high seas. After completing your faction's raid, you can speak to an NPC in Dazar'alor or Boralus to witness the other faction's.


Encounters

Notes

  • This raid is unique in that it presents a completely different experience for each faction.
  • The raid was originally hinted at through datamining the map called 8.1 - ZuldazarRaid.
    • Though the 8.1 PTR's dungeon journal called it 8.1 Raid, the zone was called The Siege of Zuldazar, the name it was first announced with in a developer liveblog. In a later PTR build, the zone was changed to The Burning of Zuldazar.[2] In a following developer Q&A, they stated that they may call it Battle of Dazar'alor.[1]

Patch changes

References

External links