Skeletal Fragments (Horde)

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HordeSkeletal Fragments
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Level

57 (Requires 55)

Category
Experience

6500 XP

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For the Alliance version, see A [57] Skeletal Fragments.

Skeletal Fragments is part of The Key to Scholomance quest chain.

Objectives

Bring 15  [Skeletal Fragments] to Apothecary Dithers at the Bulwark, Western Plaguelands.

Description

The key to Scholomance is called a  [Skeleton Key]. It must be forged from the remains of a skeleton - several actually - and hardened by only the strongest of metals within a suitable mold. A signet of power from a being who naturally can open the portal to Scholomance will make the key ultimately function.

First thing's first though, <name>. We'll need skeletal fragments for the key's forging. Skeletons inside Andorhal should yield what we need, but the ones outside the walls might work too.

Progress

Kill many and kill often, <class> - we'll need a decent supply of suitable skeletal fragments to make up the outer layer of the key. They don't call it a Skeleton Key for nothing, you know.

Completion

This'll work, <name>! My turn now - I will imbue these with a suitable temper that will allow them to survive the intense forging process they will eventually go through.

The next step will be to get an appropriate mold for the key. I know a goblin blacksmith in Tanaris that has in the past made molds for similarly macabre items. He works for whom goblins usually work for - the highest bidder.

Gains

Upon completion of this quest you will gain:

  • 6500 XP (or 39s at level 70)

Quest Chain

  1. B [50] A Call to Arms: The Plaguelands! (optional)
  2. A [52] Clear the Way / H [53] Scarlet Diversions
  3. B [56] All Along the Watchtowers
  4. B [55] Scholomance
  5. B [57] Skeletal Fragments
  6. B [57] Mold Rhymes With...
  7. B [57] Fire Plume Forged
  8. B [60G] Araj's Scarab
  9. B [60] The Key to Scholomance

Patch changes

External links