Skeleton King

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Skeleton King


Race Skeleton
Base unit Ogre Lord
Faction Corrupted Ancients
Hit points 1500
Hit point regeneration Always
Hit point regeneration rate 3.00 HP/sec.
Mana 800
Mana Regeneration rate 2.00 Mana/sec.
Level 9
Collision Size 48
Normal attack: 39-44 (41.5 avg)
Can attack: Ground, Structure
Range Melee
Attack type Normal
Cooldown 1.35 sec.
Weapon type Normal
Armor Type Heavy
Armor 3
Day Sight 140
Night Sight 80
Movement Speed Average (320)
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

The Skeleton King is a skeleton in Warcraft III, leading a Corrupted Ancients base full of skeletons. It's found in A Destiny of Flame and Sorrow.

Spells and abilities


A wave of force that ripples out from the unit, causing damage to land units in a line.

Raise Dead (Autocast)

Raises 2 Skeleton Warriors from a corpse.
12 sec.

Thorns Aura (Passive)

An aura that gives friendly units around the Keeper of the Grove a damage shield, which wounds enemy melee attackers.

Animate Dead

Raises 6 dead units in an area to fight for the Death Knight.
Unlike the Death Knight's Animate Dead, the raised units are vulnerable.
Duration Cooldown Mana Cost
120 sec. 240 sec. 250

Patch changes

Patch 1.04 (11/05/2002)
  • Animate Dead mana cost reduced to 250 from 300.
Patch 1.12 (07/30/2003)
  • Creep Raise Dead cooldown raised to 12 from 5 sec.