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| {{item|Runic Spellthread}} || +35 Spell Damage and Healing || +20 Stamina || Scryers || Exalted
 
| {{item|Runic Spellthread}} || +35 Spell Damage and Healing || +20 Stamina || Scryers || Exalted
 
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|- text-align="left"
| {{item|Golden Spellthread}} || +66 Healing || +20 Stamina || Aldor || Exalted
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| {{item|Golden Spellthread}} || +66 Healing, +22 Spell Damage || +20 Stamina || Aldor || Exalted
 
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Revision as of 20:45, 5 February 2008

Spellthreads are tailor-crafted augments that grant caster-class bonuses to leg armor. Like other augments, applying a thread will overwrite another augment or enchant on the item.

The Burning Crusade expansion is required for a tailor to craft spellthreads, but non-BC players can buy and use the threads on their equipment. Most tailors will only be able to craft 2 of the 4 available threads, because they must choose between Aldor or Scryers.

Name Stats Faction
Spell nature astralrecal [Mystic Spellthread] +25 Spell Damage and Healing +15 Stamina Scryers Honored
Spell nature lightning [Silver Spellthread] +46 Healing, +16 Spell Damage +15 Stamina Aldor Honored
Spell nature astralrecalgroup [Runic Spellthread] +35 Spell Damage and Healing +20 Stamina Scryers Exalted
Spell holy restoration [Golden Spellthread] +66 Healing, +22 Spell Damage +20 Stamina Aldor Exalted

See also