Spirit Walker (Ethereal)
- For lore, see spiritwalker.
Spirit Walker (Ethereal)
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Race | Tauren |
Base unit | Spirit Walker |
Faction | Horde |
Statistics | |
Hit points | 500 (620*) |
Hit point regeneration | Always |
Hit point regeneration rate | .25 HP/sec. |
Mana | 300 (600*) |
Mana Regeneration rate | 1 (1.65*) Mana/sec. |
Level | 2 |
Food | 2 ![]() |
Transport slots | 1 |
Hotkey | T |
Combat | |
Armor Type | Unarmored |
Armor | 0 |
Movement Speed | Average (270) |
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This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
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Mystical Tauren caster in Ethereal Form, which allows him to avoid physical damage, but to be vulnerable to magic attacks and spells.
Contents
Information
Ethereal form of another powerful spellcaster in the Orc horde.
Spells and Abilities
Spirit Link
- Links 4 units together in a chain. All units with Spirit Link on them will live longer, by distributing 50% of the damage they take across other Spirit Linked units.
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Use this to even out the damage among troops.
Damage sustained over Spirit link is never fatal. Fatal damage sustained via Spirit Link reduces a unit to 1 hit point, and dispels Spirit Link.
- Spirit Link Counters
Kill the Spirit Walkers.
Use dispel spells.
Disenchant
- Removes all buffs from units in a target area. Deals 250 damage to hostile summoned units.
This ability removes both positive and negative buffs from units.
Ancestral Spirit
- Raises a fallen non-Hero Tauren from the dead. The Tauren is revived with 100% of its hit points restored.
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This is an incredibly powerful ability which allows you to return dead Tauren to life! If you use Tauren, this is a must have ability.
- Ancestral Spirit Counters
Kill the Spirit Walker or remove their mana.
Remove the corpses using a corpse destroying ability.
Corporeal Form
- Turns the Spirit Walker corporeal, allowing him to attack and take physical damage.
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Use this ability if you think that there are many enemy units who can use magic attacks or spells which can take down the Spirit Walker easily.
Spirit Walkers start in Ethereal form. When Spirit Walkers leave Ethereal Mode, they cannot become Ethereal again for 30 seconds.
Spirit Walkers in Ethereal Form take 66% bonus damage from magic and spell damage.
Upgrades
- Spirit Walker Adept Training
- Increases Spirit Walker's mana capacity, mana regeneration rate, hit points, and gives them the ability to cast Disenchant.
Research Cost | Researched At | Requirements | Upgrade Time |
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100 ![]() ![]() |
Spirit Lodge | None | 60 sec. |
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- Spirit Walker Master Training
- Further increases Spirit Walker's mana capacity, mana regeneration rate, hit points, and gives them the ability to cast Ancestral Spirit.
Research Cost Researched At Requirements Upgrade Time 100 150
Spirit Lodge Spirit Walker Adept Training, Fortress 75 sec.
Patch changes
Patch 1.07 (2003-07-01): Added.
See also
External links

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