Stormwind Keep (WC1 Orc)

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For lore and background information about this location, see Stormwind Keep.
Previous: Horde Goldshire and Moonbrook
Next: Second War (Horde Zul'dare / Alliance Hillsbrad)
Alternate level: Alliance Black Rock Spire
Stormwind Keep
Stormwind Keep (WC1 Orc)
Conflict: First War
Place: Stormwind City and Elwynn Forest
Outcome: Orc victory
Belligerents


Commanders and leaders
Strength
Casualties and losses
  • Moderate
  • Massive
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This article contains lore or information taken from Warcraft: Orcs & Humans and/or its manual.

Stormwind Keep is the twelfth and final mission of the Orc campaign in Warcraft: Orcs & Humans.

Mission briefing

Stormwind Keep is ours to take! The Orcish hordes gather like buzzards to carrion, as the moment of destiny is close at hand. A low growl fills the air as your wolfriders whip their savage mounts into a frenzy. The earth shakes as catapults are loaded and moved into position. The fires of the burning rubble about you dance in your eyes as you gaze upon the pristine, white towers of Castle Stormwind. White that will soon be washed with the red of King Llane's blood. With his fall, all of Azeroth will be yours!

Background

The second siege of Stormwind Keep was the final battle of the First War that ended with the Orcish Horde's victory over the humans of the kingdom of Azeroth. The events that culminated ultimately led to the destruction of Stormwind Keep and the death of King Llane Wrynn I.

Sir Anduin Lothar would lead the survivors and refugees of the First War on an exodus north to the continent of Lordaeron, where they would prepare for the Horde's impending invasion and the eventual outbreak of the Second War.

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