Take No Prisoners

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NeutralTake No Prisoners
Start
End
Level

82 (Requires 82)

Category
Experience

34900

Reputation
Rewards

8g 20s

Previous
Next

Objectives

Slay 6 Twilight Saboteurs.

Description

It looks like the Twilight's Hammer's still on the ship. Go below decks and take them out.

Be careful, <name>. I've a feeling they're not here for a spiritual retreat, if you know what I mean.

Rewards

You will receive: 8g 20s

Progress

Is it done, <name>?

Completion

Well done, <name>. The Twilight's Hammer is an evil that we must fight anywhere we find them.

Notes

Pick up N [82] On Second Thought, Take One Prisoner before heading below decks. Plenty of cultists on the mid deck and the low deck.

Progression

Optional breadcrumbs:

  1. N [82] The Maelstrom
  2. N [82] Deepholm, Realm of Earth
  3. Complete all of:
  4. N [82] Diplomacy First
  5. Complete all of:
  6. N [82] Take No Prisoners / N [82] On Second Thought, Take One Prisoner
  7. N [82] Some Spraining to Do
  8. N [82] Return to the Temple of Earth
  9. N [82] Deathwing's Fall
  10. N [82] Bleed the Bloodshaper
  11. N [82] Question the Slaves
  12. N [82] The Forgemaster's Log
  13. N [82] Silvermarsh Rendezvous
  14. N [82] Quicksilver Submersion
  15. N [82] The Twilight Overlook
  16. N [82] Big Game, Big Bait / N [82] To Catch a Dragon
  17. N [82] Testing the Trap
  18. N [82] Abyssion's Minions / N [82] Block the Gates
  19. N [82] The World Pillar Fragment

Patch changes

External links