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I had a big problem in the Blackfathom instance when I had to dive to get to the instance but I died, and I could not get my ghost to dive under the water to get back to my corpse. It was really frustrating. Could someone address this problem in the article? --DanielCD 13:17, 26 June 2007 (UTC)

- Answering a really old question - It's not a problem with the game, you didn't get the angle right. Posted by: EGingell (T|C|F) on 08:23, May 5, 2010 (UTC)

Fatigue while swimming bug?

"Fatigue can kill your ghost, but this is an acknowledged bug by Blizzard. "

Is this actually a bug? Can anyone find a post acknowledging this? As far as I know, it is intended to keep people from going out, running back as a ghost, and constantly gaining distance. —The preceding unsigned comment was added by Dionyssios (talk · contr). 07:25, January 22, 2009

- Answering another old question - This is not actually a bug. It's done on purpose so you can't get places you are not supposed to get to. Posted by: EGingell (T|C|F) on 08:23, May 5, 2010 (UTC)

Speed loss?

Can someone please put up the percentage speed loss? —The preceding unsigned comment was added by Fnorkus (talk · contr).

If running is 100%, swimming is 50%. From the 50% you add the rest. Snake.gifSssssssssssssssssssssssss Coobra sig3.gifFor Pony! (Sssss/Slithered) 20:22, May 5, 2010 (UTC)

What stacks?

Which of the swim speed modifiers stack with each other? -- ScratchMonkey (talk) 03:22, 17 December 2010 (UTC)