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Automated transfer of Problem Report #15549[]

The following message was left by Anonymous via PR #15549 on 2008-11-22 14:31:00 UTC

The macro concerning paladins mounting with crusader aura (1.10) is now invalid. I'm hoping to find another way to do this. if you have any info or have found a way. contact me at the above email address. =D

I found this macro useful for Mount+Crusader Aura (4.1)

#showtooltip (Mount)
/cast [nocombat, nomounted] !Crusader Aura; [mounted] Crusader Aura;
/cast [nocombat, nomounted] (Mount)
/dismount

When you hit the macro button you will cast the Crusader Aura then cast the mount. Also when you hit the button again, you will remove both the aura and the mount. --Darkness1d (talk) 04:51, 16 June 2011 (UTC)Darkness1d

Block cap[]

This macro I came up with seems to line up with what I see on the screen, plus 5 for miss chance. But the number doesn't line up with the DR macro... So which is right? -Howbizr (talk) 08:02, 26 February 2009 (UTC)

/script DEFAULT_CHAT_FRAME:AddMessage("Need 102.4 combined avoidance. Currently at:",0.8,0.8,1)
/script DEFAULT_CHAT_FRAME:AddMessage(GetDodgeChance()+GetBlockChance()+GetParryChance()+5+(GetCombatRating(CR_DEFENSE_SKILL)*25/123)*0.04,1,0.5,0)

Weapon swap for spell[]

how can i write a macro to change my weapon &/or shield just to cast a heal as a prot pally(still low lvl so mainly for solo) i know how to change weapon for the cast, but how do i put my tanking weapon back on after the cast? i have this for holy light atm, what would i add after this to reequip my Sword of Serenity?

#showtooltip Holy Light
/equipslot 16  Hand of Righteousness
/cast Holy Light

Since this isn't able to equip the combat weapon back on I'm using a separate macro to reequip.

4.01 Update[]

With the release of patch 4.01 and the complete reworking of the paladin class, a large number of the macros on this page are now no longer relevent/functunal. As such I've removed most of the 'bloat' so people can start fresh. Jerboa (talk) 23:05, 28 October 2010 (UTC)

Judgement macro that doesn't change my friendly target, for Holy spec[]

Being a little old fashioned, I target party members to cast heals on them when in Holy spec, rather than using Healbot or Clique or whatever the kids are into these days.

I've been trying to create a macro which will keep a friendly party member targeted, and judge either targettarget or focustarget.

Typically I have Seal of Insight running, if it matters, for the healing buff via the glyph, and the mana gain from Judgement.

So far, nothing I have tried has worked. This was my most recent candidate:

#showtooltip Judgement
/cast [@focustarget,harm] [@targettarget,harm] Judgement
/targetlastfriend

No matter what I throw into the logic, it starts with me targeting a party member (normally the tank, who I usually have as focus, or someone else in the party) and ends with the hostile mob targeted.

There is a small delay in the change of my target. It may be that Judgement forces a target change, and the delay I'm noticing is my request to cast the spell bouncing off the server and coming back to my screen.

I'm not really fussed which enemy gets judged, as the damage is negligible; I still get a small chunk of mana back either way.

Can anyone please suggest something that would maintain my friendly target, and still fire off the Judgement?

Jondan (talk) 04:56, 5 January 2011 (UTC)

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