Taran Zhu (tactics)

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For other appearances and the lore related with the character, see Taran Zhu.

BossTaran Zhu
Image of Taran Zhu
Title <Lord of the Shado-Pan>
Gender Male
Race Pandaren (Humanoid)
Level 89 - 92 Elite
Health
59,808,980
5H14,755,720
Reaction Alliance Horde
Location Shado-Pan Monastery
Status Defeatable

Taran Zhu is the leader of the Shado-pan, corrupted by the power of the Sha of Hatred, and is the last boss of Shado-Pan Monastery.

Background

Adventure Guide

The Sha of Hatred has tainted Taran Zhu, the Shado-pan's pragmatic and mighty leader. Once devoted to protecting his beloved home, Zhu now burns with seething hatred for all life, twisting his perception of everything--and everyone--around him.

Spells and Abilities

  • Hatred Important — The Sha of Hatred possessing Taran Zhu touches the minds of the players. Their hatred grows over time and further increases if any of Taran's attacks strike them. Players that reach full hatred are afflicted with Haze of Hate and must Meditate to remove the effect.
  • Ability warrior rampage.png  Haze of Hate Important — You can barely see through the haze. Your chance to hit is reduced by 90% and your healing taken is reduced by 25%.
  • Spell holy spellwarding.png  Meditate Important — Meditate to clear your mind of the Haze of Hate. You cannot move or act while meditating.
  • Ability warlock shadowflame.png  Rising Hate — Taran Zhu projects Sha energy at several targets, inflicting 10000 Shadow damage.
  • Spell shadow shadesofdarkness.png  Ring of Malice — Taran Zhu surrounds himself with a ring of shadows that inflicts 10000 damage every 0.5 sec. to enemies it touches. While active, the caster's movement is reduced by 80%. Lasts 15 sec.
  • Spell shadow shadowfury.png  Sha Blast Tank Alert — Taran Zhu inflicts 50000 Shadow damage his current target, knocking it back. This ability is only used while Ring of Malice is active.
  • Gripping Hatred — Taran Zhu summons a powerful manifestation of hatred near him that pulls players toward and poisons the ground beneath it.
    • Spell deathknight strangulate.png  Pool of Shadows — Shadows pool on the ground around the Gripping Hatred, inflicting 7500 Shadow damage every 1 sec. to nearby enemies.
    • Spell shadow blackplague.png  Grip of Hate — The Gripping Hatred harnesses the unholy energy that surrounds and binds all matter, drawing enemy targets within 60 yards toward it.

Strategy

Taran Zhu is a one phase fight, and he will use all of his abilities from the pull until he is defeated. His abilities are exactly the same on both Normal and Heroic, with the only difference on Heroic mode being the increased amount of damage.

The main mechanic of this fight is the Hatred bar which appears at the bottom-middle of your screen; the meter ranges from 1 to 100. Various abilities the boss performs will increase your hatred, and once it reaches 100, you will enter a Haze of Hate, reducing your chance to hit by 90%, your healing done by 25% and increasing the physical damage you deal by 20%. As soon as you receive Haze of Hate, you should use your extra action button to Meditate. This will stun you for a few seconds, but doing so will reduce your hatred to 0 and remove the Haze of Hate debuff. Meditate has a very short cooldown, and it is possible (and very likely) for you to reach 100 hatred several times during the fight.

Periodically throughout the fight, Taran Zhu will cast Rising Hatred, steadily increasing the hate of everyone in the group. This can and should be interrupted by anyone capable of doing so. This spell can be cast whilst others are in play, leading to large spikes of hate. If other mechanics are in play whilst this is being channelled, it should be last on the priority list; it deals no damage, whilst other abilities, especially the Ring of Malice, can kill.

Taran Zhu will also cast a combination of two spells; Ring of Malice, and Sha Blast. Ring of Malice is a large circle of shadow bolts that fly around the boss, and will move when he does. It is important for all party members to avoid standing in the ring. Importantly, whilst Ring of Malice is active, Taran Zhu will move 80% slower. This coincides with his next ability, Sha Blast, which will deal roughly 80,000 shadow damage to the tank and knock them back; through the Ring of Malice. If the Tank repeatedly returns to Taran Zhu whilst Ring of Malice is active, they will be repeatedly knocked back and take large amounts of damage (their hate will increase rapidly too). The trick here is to simply kite Taran Zhu for the 10 or so seconds whilst Ring of Malice is active. As a note for warriors or other tanks with quick movement abilities, Sha Blast seems to have a very small range, and if you react quickly enough you can leap outside of the Ring of Malice without taking a single blast.

Finally, Taran Zhu will periodically summon Gripping Hatred - these are stationary enemies that are attackable, with a moderately sized pool of shadow around them. The shadow deals a small amount of shadow damage (and increasing their hate) per second to those standing within, but more importantly, once summoned each Gripping Hatred will begin to cast Grip of Hate, which, after 10 seconds, will pull everyone in the group to them. This spell cannot be interrupted, but the Gripping Hatreds can be stunned, forcing them to restart the 10 second cast once the stun ends. Taran Zhu will summon three of these, with a 1-2 second break in between each spawning. By stunning the last one to appear - or the one furthest away from the DPS - you will buy time for your group to kill all three without ever being gripped. These must be killed as soon as they appear; however, they don't have a lot of health and shouldn't be too difficult to kill.

A lot of the abilities in this fight can combine, leading to large spikes of damage and hate for everyone in the group. DPS prioritising the Gripping Hate and everyone avoiding the Ring of Malice will lead to less hate, which will lead to less time Meditating, which will result in a faster kill. Once Taran Zhu has been reduced to roughly 100k health, he will turn friendly and the Sha of Hatred will leave him, ending the fight. The loot for the encounter can be found in a chest which will spawn in the gazebo, just behind where he stands before you engage him.

Loot

Item Type
Normal Heroic
 [Warmace of Taran Zhu]  [Warmace of Taran Zhu] Strength two-hand mace
 [Shield of Blind Hate]  [Shield of Blind Hate] Tank shield
 [Shadowspine Shoulderguards]  [Shadowspine Shoulderguards] Agility mail shoulders
 [Mindbinder Plate Gloves]  [Mindbinder Plate Gloves] Spirit plate gloves
 [Darkbinder Leggings]  [Darkbinder Leggings] Spirit leather leggings
 [Blastwalker Footguards]  [Blastwalker Footguards] Caster mail boots
 [Ka'eng, Breath of the Shadow] Agility fist weapon
 [Hateshatter Chestplate] Strength plate chest
 [Robes of Fevered Dreams] Caster cloth robe
 [Ring of Malice] Caster ring
 [Seal of Hateful Meditation] Agility ring

Related Achievements

Quotes

The Sha of Hatred is mind controlling Taran Zhu and will yell the quotes.

Intro
Corrupted Taran Zhu yells: Taran Zhu and the Shado-Pan are MINE. Come forward and die by my hand, as all who oppose me shall in the days to come!
Aggro
Corrupted Taran Zhu yells: Hatred will consume and conquer all!
Killed a Player
  • Corrupted Taran Zhu yells: Rage at your defeat.
  • Corrupted Taran Zhu yells: Feed me your hatred!
Defeated
Taran Zhu yells: No...NO!
Taran Zhu yells: The Sha of Hatred has fled my body... and the monastery, as well. I must thank you, strangers. The Shado-Pan are in your debt. Now, there is much work to be done...

Patch changes

External links