The Arcway: Rite of the Captain

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NeutralThe Arcway: Rite of the Captain
Start
End
Level

110 (Requires 110)

Type

Dungeon (5)

Category
Experience

16,450

Rewards

19g 40s

Shareable

No

Previous

N [110] Lost Knowledge

Next

N [110] Twisted Power

Objectives

Take Advisor Vandros' Eon Winder from The Arcway on Mythic difficulty.

Description

Only a captain of the Guard may receive the power of our order - our ancient laws forbid otherwise.

You must complete the rite of the captain.

Traditionally, aspirants patrol the Arcway for three weeks without rest, the vast labyrinth putting their skills as a Guard to the test. Our laws must still be honored, but I believe there another way you may prove yourself.

Elisandre's advisor, Vandros, has recently descended into the Arcway's depths. Kill him, and take his Eon Winder.

Rewards

You will receive: 19g 40s

Progress

Have you completed the rites as asked?

Completion

Well done. The Eon Winder will help us control the delicate magics at play within the Heart.

Gains

Progression

  1. N [110] The Power Within / N Mage [110] The Power Within
  2. N [110D] Eye of Azshara: The Heart of Zin-Azshari
  3. N [110] A Vainglorious Past & N [110D] Darkheart Thicket: Fallen Power & N [110] Tempering Darkness
  4. N [110] Lucid Strength
  5. N [100R] The Emerald Nightmare: In Nightmares & N [110R] The Emerald Nightmare: Essence of Power
  6. N [100] Essential Consumption
  7. N [100] Saving the Guard (If Moon Guard Stronghold of [Good Suramaritan] hasn't been completed)
  8. N [100] Repaid Debt
  9. N [110] Lost Knowledge
  10. N [110D] Vault of the Wardens: Borrowing Without Asking & N [110D] The Arcway: Rite of the Captain & N [110D] Court of Stars: Literary Perfection
  11. N [110] Twisted Power
  12. N [110] A True Test
  13. N [110] Seeking the Valkyra
  14. N [110] The Mark
  15. N [110D] Maw of Souls: Retrieving the Svalnguard
  16. N [110] A Feast Fit for Odyn & N [110D] Neltharion's Lair: Presentation is Key
  17. N [110D] Halls of Valor: Odyn's Blessing
  18. (Before opening of Nighthold) N [110] Planning the Assault / (After Opening of Nighthold) N [100] Preparing to Move
  19. N [110R] The Nighthold: Into the Nighthold & N [110R] The Nighthold: Delusions of Grandeur & N [110R] The Nighthold: Darkness Calls
  20. N [110] Balance of Power

Patch changes

External links