The Codex of Ra

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NeutralThe Codex of Ra

100 - 110 (Requires 98)






15g 40s


N Shaman [100 - 110] The Coming Storm


N Shaman [100 - 110] The Voice of Thunder


Enter the Guo Lai Halls in the Vale of Eternal Blossoms and collect the Edict of Stone, the Edict of Fire, and the Edict of the Storm. Cleanse the area by slaying mogu spirits.


The Thunder King conquered Pandaria using power stolen from the Titan Keeper Ra, known as "Ra-den" in the mogu tongue. If you truly seek to wield the relics of the Highkeeper, seek out his ancient edicts among the ruins in the heart of the mogu empire: The Edict of Stone, The Edict of Fire, and the Edict of the Storm.

These pieces of the codex are scattered amongst the Guo-Lai Halls in the Vale of Eternal Blossoms, one in each wing.


You will receive: 15g 40s


I've been asking around. The pandaren locals are terrified of this place. It's been haunted since the end of Hellscream's Pandaren Campaign.

Did you find an offering for the White Tiger?


That tiger is serious about this, isn't he?

While you were here, others came to the Temple of the White Tiger to present their offerings to him. It looks like we're going to have some competition.



Fly all the way to Guo-Lai Halls, where the voice of Xuen welcomes you.

Xuen says: Few mortals knew the history of Highkeeper Ra, his mastery over the elemental planes, and his relation to the mogu empire.
Xuen says: If you seek to wield the weapons of the storm lord, venture within, and learn of his deeds and his unmaking...

Battle through the halls, defeating the number of mogu warriors and spirit haunting the halls.  [The Edict of Fire] is to the right,  [The Edict of Stone] to the left, and  [The Edict of the Storm] forward.

The Edict of Fire is in the hands of Xioliang. Defeating him involves positioning him in the pool of water which reduces his haste significantly, as well as prevents applying stacks of Heating Up, without standing in it yourself. Remember to [Purge] Flame-Wreathed Weapon which deals additional Fire damage.

Xuen says: Together with the titan-forged sorceress Helya, Highkeeper Ra created four elemental realms in which to imprison the wayward elemental lords.
Xuen says: He embedded the key to these realms into his shield, "The Highkeeper's Ward." Ra walked among the elemental planes, as both their jailor and master.

The Edict of Stone is in the hands of Zhu of the Eternal Stone. First clear the room of any statues that might activate during the fight, then interact with him to start the encounter. Defeating him requires the use of [Cleanse Spirit] to remove a movement speed reduction debuff, as well as copious amounts of [Ghost Wolf] to get out of area attacks.

Xuen says: When it came time to war against the Black Empire, Highkeeper Ra created an army of stone to do his bidding. These creatures were called the "mogu," and they called their god "Ra-den," or "Master Ra."
Xuen says: The mogu proved to be Ra-den's undoing. Many ages later, corrupted by the curse of flesh and led by Lei Shen the Thunder King, the Highkeeper was overthrown.

The Edict of the Storm is in the hands of Thunder Serpent Nalak'Ra. It's a pretty straightforward fight which doesn't require any specific tactics apart from using [Ghost Wolf] to get out of attacks.

Xuen says: In ages long past, before the era of the mortal races, Highkeeper Ra reigned over southern Kalimdor.
Xuen says: The titan Aman'Thul bestowed upon the Highkeeper a fist of light, a claw forged in the heavens that spoke the language of storms and placed the power of lightning within Ra's clenched fist.

Once you've collected all the Edict, a Memory of Ra-den appears in the main hall, showing off Ra-den wielding  [The Fist of Ra-den] and  [The Highkeeper's Ward].

Xuen says: Shaman, the Thunder King took up the weapons of Ra-den, but he could not wield them.
Xuen says: Lei Shen could match the Highkeeper's storm and fury, but not his mastery of the elements themselves. Perhaps you have that power.
Xuen says: Your companion waits for you. Return to me at my temple. We shall see if you can succeed where the Thunder King failed.


Original campaign

Level 98
  1. N Shaman [100 - 110] A Ring Unbroken
  2. N Shaman [100 - 110] The Elements Call...
  3. Acquire the chosen artifact:
  4. N Shaman [100 - 110] A Ring Reforged
  5. N Shaman [100 - 110] The Maelstrom Beckons
  6. N Shaman [100 - 110] Azeroth Needs You
  1. N Shaman [102 - 110] Aggra's Guidance
  2. N Shaman [102 - 110] Expanding Your Horizons
  3. N Shaman [102 - 110] Your Fullest Potential
Level 101
  1. N Shaman [101 - 110] Call of the Earthen Ring
  2. N Shaman [101 - 110] Nobundo Awaits
  3. N Shaman [101 - 110] The Ritual of Tides
  4. N Shaman [101 - 110] Rise, Champions
  5. N Shaman [101 - 110] Champion: Stormcaller Mylra & N Shaman [101 - 110] Champion: Duke Hydraxis
  6. N Shaman [101 - 110] Summoner Morn
  7. N Shaman [101 - 110] Recruiting The Troops
  8. N Shaman [101 - 110] Troops in the Field
  9. N Shaman [101 - 110] Tech It Up A Notch
  10. N Shaman [101 - 110] Mission: Elemental Diplomacy
Level 103
  1. N Shaman [103 - 110] Servant of the Windseeker
  2. N Shaman [103 - 110] Blessed Blade of the Windseeker
  3. N Shaman [103 - 110] The Skies Above
  4. N Shaman [103 - 110] Recharging the Blade
  5. N Shaman [103 - 110] Return of the Windlord
  6. N Shaman [103 - 110] Oath of the Windlord
  7. N Shaman [103 - 110] Champion: Celestos & N Shaman [103 - 110] Champion: Nobundo
  8. N Shaman [103 - 110] Recruiting Earthcallers & N Shaman [103 - 110] Enemies of Air & N Shaman [103 - 110] The Maelstrom Pillar: Air
  9. N Shaman [103 - 110] Mistral Essence
  10. N Shaman [103 - 110D] Eye of Azshara: The Scepter of Storms
  11. N Shaman [103 - 110] Mission: Investigating Deepholm
  1. N Shaman [110] A Vision of Triumph
  2. N Shaman [110] Speaking to the Wind
  3. N Shaman [110] The Great Stonemother
  4. N Shaman [110] The Return of Twilight
  5. N Shaman [110] Destroying the Cult & N Shaman [110] The Master's Plan
  6. N Shaman [110] Unleashing the Elements & N Shaman [110] Held Captive!
  7. N Shaman [110] The Twilight Master
  8. N Shaman [110] A Promise of Earth
  9. N Shaman [110] Champion: Muln Earthfury & N Shaman [110] Champion: Avalanchion & N Shaman [110] Worldmender & N Shaman [110] The Maelstrom Pillar: Earth & N Shaman [110] Return to the Firelands
  • Pillar
  1. N Shaman [110] Ma'haat the Indomitable
  2. N [110] A Taste For Blood
  3. N Shaman [110] Return to Janai
  4. N Shaman [110D] Neltharion's Lair: The Earthen Amulet
  • Firelands
  1. N Shaman [110] Ascendant of Flames
  2. N Shaman [110] The Firelord's Command
  3. N Shaman [110] The Brand of Damnation
  4. N Shaman [110] Allegiance of Flame
  5. N Shaman [110] Champion: Rehgar Earthfury & N Shaman [110] Champion: Scaldius
  6. N Shaman [100 - 110] A Hero's Weapon

Patch 7.1.5 campaign

  1. N Shaman [110] An Urgent Warning
  2. N Shaman [110] Investigate the Broken Shore

Patch 7.2.0 campaign

  1. N [110] Champions of Legionfall
    1. N Shaman [110] A "Humble" Request
    2. N Shaman [110] The Power of Thousands
    3. Complete all of:
      1. N Shaman [110] Snakes and Stones
      2. N Shaman [110] The Crone's Wrath
      3. N Shaman [110] Breaking Chains
    4. N Shaman [110] Against Magatha's Will
    5. N Shaman [110] Demonic Disruption
    6. Complete all of:
      1. N Shaman [110] Infernal Phenomena
      2. N Shaman [110] Elemental Cores
      3. N Shaman [110] Brothers and Sisters
    7. N Shaman [110] The Firelord's Offense
    8. N Shaman [110] Conflagration
    9. N Shaman [110] The Calm After the Storm
    10. N Shaman [110] Champion: Magatha Grimtotem
  2. N Shaman [110] Further Advancement
  3. Class mount
    1. N Shaman [110] Carried On the Wind
    2. N Shaman [110] Gathering of the Storms

Patch changes

External links