The Dark Portal (WC2 Orc)
- For other uses of The Dark Portal, see The Dark Portal (disambiguation).
|The Dark Portal|
Victory for the Horde of Draenor
As the burning remains of your victims fill the air with acrid smoke, the sky fills with a figure as black as night. Deathwing descends, exhausted from his long journey from Grim Batol, bearing grave news from his brothers at Blackrock Spire.
The Alliance has sent a host of warriors to the Black Morass and has engaged the forces of Warsong and Shattered Hand at the Dark Portal. You must rally the forces of Shadowmoon to break through this siege and return the artifacts you have secured to Draenor. Only then can Ner'zhul's plan of opening portals to new worlds be realized.
Succeed and you will command vast armies as they ravage untold worlds. Fail and be slaughtered.
- Capture the Dark Portal
- Destroy all Humans
Ner'zhul holds the ancient scepter of Sargeras in the air and intones the final words of the Spell of Conjuration. The air above you begins to swirl and presses down upon the assembled masses of the Horde. Above you, the crimson skies break open and reveal the chaotic pathways of the Twisting Nether.
"Master", you ask. "Should we not recall all of our forces from Azeroth?" "No," the ancient Shaman replys[sic] coldly. "They have served their purpose. From this point on, all that we gain will be ours alone." Ner'zhul gives a wicked grin as you unquestioningly follow him into the swirling madness of the Twisting Nether.
- Ogre magi
- Death knights
- Demolition Squads
- Flying machines
- Gryphon riders