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The Deadwind Hunt

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NeutralThe Deadwind Hunt
Start
End
Level

98 - 110 (Requires 98)

Category
Experience

14,800

Rewards

16g 20s

Shareable

No

Previous

N Druid [98 - 110] Disturbing the Past

Next

N Druid [98 - 110] The Dark Riders

Objectives

Follow the tracks of the Nightbane worgen.

  • Follow the worgen tracks
  • Continue following the worgen
  • Continue following the worgen
  • Continue following the worgen

Description

The Nightbane! If they are in Deadwind Pass, then they may be seeking the scythe as well. Let's split up and try to track them down. We'll see where their trail leads...

Rewards

You will receive: 16g 20s

Completion

The worgen appear to be drawn to the catacombs beneath Karazhan.

Could it be...

Gains

Notes

On accept:

Ariden yells: Turn away now, interloper! The horrors of the past will be your undoing!

Follow the road to Karazhan through spots indicated on the map, each having feral worgen running towards Karazhan.

When you reach the entrance of the Karazhan Catacombs, you will find Revil already there:

Revil Kost says: The worgen led you here as well? This must be where the Scythe is kept.

Progression

Level 98

  1. N Druid [98 - 110] A Summons From Moonglade
  2. N Druid [98 - 110] Call of the Wilds
  3. N Druid [98 - 110] The Dreamway
  4. N Druid [98 - 110] To The Dreamgrove
  5. N Druid [98 - 110] Weapons of Legend
  6. Acquire the chosen artifact:
  7. N Druid [98 - 110] Sowing The Seed
  8. N Druid [98 - 110] The Seed of Ages
  9. N Druid [98 - 110] Ascending The Circle
  10. N Druid [98 - 110] Word on the Winds
  11. N Druid [98 - 110] Making Trails

Level 101

  1. N Druid [101 - 110] Growing Power (optional)
  2. Complete all of:
  3. N Druid [101 - 110] Sister Lilith
  4. N Druid [101 - 110] Recruiting the Troops
  5. N Druid [101 - 110] A Glade Defense
  6. N Druid [101 - 110] Branching Out
  7. N Druid [101 - 110] Sampling the Nightmare
  8. N Druid [101 - 110] Dire Growth

Level 103

  1. N Druid [103 - 110] Malorne's Refuge
  2. N Druid [103 - 110] Grip of Nightmare
  3. N Druid [103 - 110] Tracking the Enemy
  4. N Druid [103 - 110] Idol of the Wilds
  5. N Druid [103 - 110] Gathering the Dreamweavers
  6. N Druid [103 - 110] The Protectors
  7. Optional

Level 110

  1. N Druid [110] The Way to Nordrassil
  2. Complete all of:
  3. N Druid [110] A Dying Dream
  4. N Druid [110] Communing With Malorne
  5. N Druid [110] A New Beginning
  6. Complete both:
  7. Complete all of:
  8. N Druid [110] Enter Nightmare
  9. N Druid [110] Defenders of the Dream
  10. N Druid [110] The War of the Ancients
  11. N Druid [110] Archimonde, The Defiler
  12. N Druid [110] The Demi-God's Return
  13. N Druid [110] A Hero's Weapon

Patch changes

External links