The Foreman

From Wowpedia
Jump to: navigation, search
AllianceThe Foreman
Start
End
Level

16 (Requires 15)

Type

Dungeon

Category
Experience

880

Reputation

+500 Stormwind

Rewards

33s

Next

A [16D] The Carpenter

For the Horde version, see H [16D] Only The Beginning.

Objectives

Kill Glubtok.

Description

If we're to find out what's going on down here it looks like we're going to have to fight our way through the entire Deadmines! Glubtok the Foreman will be the first major foe you encounter, a powerful ogre magi. Be careful, he possesses the brute strength of his race backed by his wicked spellcasting!

Take this communicator so that I can keep in touch with you as we continue our investigation. Be careful down there.

("Glubtok: He won't go down easily.")

Progress

Yes?

Completion

<Bzzzzzzzzzzzzzt.>

Nicely done! A clean kill. Now continue on and see what else you can find! We'll crack this case wide open with you on our side, I just know it.

Rewards

You will receive: 33s

Notes

This is the first quest (Alliance version) inside the instance, offered by Horatio Laine just inside. Laine will automatically radio in and offer you this quest once you get close to Glubtok. For tactics and strategy guides on how to kill this boss, go to Glubtok.

Progression

  1. A [15D] Adventurers Wanted: The Deadmines (optional)
  2. A [16D] The Foreman
  3. A [16D] The Carpenter
  4. A [16D] The Machination
  5. A [16D] The Admiral
  6. A [17D] The Defias Kingpin

Patch changes

External links