The Legend of the Sands

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NeutralThe Legend of the Sands

98 - 110 (Requires 98)




1g 54s




N Monk [98 - 110] Prepare To Strike


N Monk [98 - 110] Off To Adventure!


Speak with Li Li Stormstout.


Nothing! There is next to nothing in our records about this weapon!

I've checked and re-checked, and can find barely a shred of a tale. This can only mean that the story comes from a land outside Pandaria.

Li Li Stormstout is young, but she is the most traveled on the entire isle except for you. If anyone might know of this weapon, it is she.


You will receive: 1g 54s


Do you think that the story is true? I bet you could control the power of those blades!



On accept:

Iron-Body Ponshu says: Grandmaster, Li Li should be at the Laughing Crane. That's the village inn just down the stairs from the temple.

Following his instructions, Li Li can be found by the center of the inn.

Gossip I've heard that you know of a tale describing a set of mysterious hand blades.
Yeah! Let me think... I heard it back when Uncle Chen and I were still traveling the world before we found the way to Pandaria.
We were in Booty Bay one night staying at a place called the Salty Sailor. While there I met a giant creature who called himself a Tol'vir.
We chatted for a long time and he told me of his homeland, a place covered in sands called Uldum.
Gossip I've also heard of it.
It's REALLY dry and covered all with sand like a big kitty box! I briefly went there with my Uncle Chen. I wish I could see it again!
So according to the story thousands of years ago there was this smith called Irmaat who used to live there. The smith was known all throughout the land for his excellent work in creating magical weapons taht represent the air spirits that live there.
His finest work was said to be a set of hand blades that were formed from the essence of pure air. The story goes on that he attempted to summon the lord of the winds to imbue the weapons with its power.
That didn't go so well for him.
Gossip What happened then?
According to the story, the lord of air was filled with great wrath and decided to play a trick on Irmaat.
The lord of air imbued the weapons with the purest form of his essence, knowing that Irmaat could not possibly wield such power. Irmaat named his creation the "Fists of the Heavens" and held them to the sky to admire his work. This was a mistake, for when he did this it conjured a great vortex of swirling sand and air that was completely out of his control! The vortex scattered the smith's blades and buried his home under the desert sands.
Wouldn't it be neat if the blades were real? I'd give anything to get out of here and go search for them!


Original questline

Level 98
  1. N Monk [98 - 110] Before the Storm
  2. N Monk [98 - 110] The Dawning Light
  3. N Monk [98 - 110] Prepare To Strike
  4. Acquire the chosen artifact:
  5. N Monk [98 - 110] Purity of Form
  6. N Monk [98 - 110] A Matter of Planning
  7. N Monk [98 - 110] The Fight Begins
Level 101
  1. N Monk [101 - 110] Growing Power
  2. N Monk [101 - 110] Rise, Champions
  3. Complete all of:
  4. N Monk [101 - 110] Tianji of the Ox
  5. N Monk [101 - 110] Building Our Troops
  6. N Monk [101 - 110] Scrolls of Knowledge
  7. N Monk [101 - 110] Tech It Up A Notch
  8. N Monk [101 - 110] Report from Tian Monastery
Level 102
  1. N Monk [102 - 110] Two Paths, Two Weapons
  2. N Monk [102 - 110] Three Paths, Three Weapons
Level 103
  1. Complete all of:
  2. N Monk [103 - 110] The Hand of Keletress
  3. N Monk [103 - 110] Rebuilding the Order
  4. Optional quests:
  5. Complete all of:
Level 110
  1. N Monk [110] The Iron Fist
  2. N Monk [110] The Master of Swords
  3. Complete all of:
  4. N Monk [110] Brick By Brick
  5. Complete all of:
  6. N Monk [110] The Mead Master
  7. N Monk [110] Stolen Knowledge
  8. Complete all of:
  9. N Monk [110] Impending Danger
  10. N Monk [110] Storm Brew
  11. N Monk [110] A Hero's Weapon

Patch changes

External links