The Seven

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Not to be confused with Dark Iron Thanes.
BossThe Seven
No image available
Gender Male, Female
Race Dark Iron dwarf (Ghost)
Level 49 - 62 Elite
Health Scales
Reaction Alliance Horde
Affiliation(s) Dark Iron clan
Location Blackrock Depths
Status Killable
Blackrock Depths
Detention Block

High Interrogator Gerstahn

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Halls of the Law

Lord Roccor
Houndmaster Grebmar

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Ring of Law (Arena)

Anub'shiah
Eviscerator
Gorosh the Dervish
Grizzle
Hedrum the Creeper
Ok'thor the Breaker
Theldren & Company

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Outer Blackrock Depths

Pyromancer Loregrain
Warder Stilgiss & Verek
Watchman Doomgrip
Fineous Darkvire
Lord Incendius
Bael'Gar
General Angerforge
Golem Lord Argelmach

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Grim Guzzler

Ribbly Screwspigot
Hurley Blackbreath
Phalanx
Plugger Spazzring
Coren Direbrew (Brewfest, summoned)

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Inner Blackrock Depths

Ambassador Flamelash
Panzor the Invincible
The Seven
Magmus
High Priestess of Thaurissan
Princess Moira Bronzebeard
Emperor Dagran Thaurissan

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The Seven were Dark Iron dwarves of great knowledge and power and the patriarchs of the Dark Iron nation. They were the dwarves who, along with Thaurissan, summoned Ragnaros the Firelord to Azeroth.[1][2]

Though they died during the summoning and their people became enslaved by Ragnaros as a result, they seem to think that coming of the Firelord is a blessing.[3][4][5]

Dungeon Journal

Centuries ago, sorcerer-thane Thaurissan and seven of his most powerful Dark Iron allies accidentally summoned Ragnaros into Azeroth and damned their entire clan to enslavement. Although the Seven perished during the ritual, their restless spirits still linger in Blackrock Depths, cursed to serve their elemental master and the current Dark Iron ruler.

Abilities

In alphabetic order (not the order you fight them), they are:

Anger'rel

  • Prone to Anger — Anger'rel enrages when players hit him with a critical melee attack.
    • Spell shadow unholyfrenzy.png  Enrage — Anger'rel deals 55 more damage and attacks 30% faster. Enrage lasts for 5 sec.
  • Ability rogue ambush.png  Strike – Anger'rel inflicts Physical damage to a player with his weapon.
  • Ability defend.png  Shield Block — Anger'rel increases his chance to block incoming attacks by 75% for 5 sec.
  • Ability warrior sunder.png  Sunder Armor — Anger'rel decreases the armor of a player. Players take additional damage while their armor is decreased. Stacks up to $11971U charges.
  • Ability warrior shieldwall.png  Shield Wall Important — Anger'rel increases his defenses for 10 sec at 25% remaining health. Anger'rel takes 75% less damage while Shield Wall is active.

Doom'rel

  • Voidwalkers Important — Doom'rel summons three Voidwalkers to aid him in battle.
  • Spell shadow cripple.png  Banish Interruptible Magic Effect — Doom'rel banishes a player to the void. Banished players cannot move or take actions, and other players and monsters cannot interact with them. Banish lasts for 5 sec.
  • Spell shadow curseofmannoroth.png  Curse of Weakness curse — Doom'rel curses a player, reducing their Physical damage done for 20 sec.
  • Spell shadow ragingscream.png  Demon Armor Magic Effect — Doom'rel is protected by demonic energies. Demon Armor increases Doom'rel's armor, Shadow Resistance, and health regeneration.
  • Spell fire immolation.png  Immolate Magic Effect — Doom'rel inflicts Fire damage to a player. Immolate continues to inflict Fire damage to that player every 3 seconds for 15 sec.
  • Spell shadow shadowbolt.png  Shadow Bolt Volley Interruptible — Doom'rel inflicts Shadow damage to all players within 30 yards.

Dope'rel

  • Ability dualwield.png  Dual Wield — Dope'rel wields a dagger in each hand.
  • Spell shadow ritualofsacrifice.png  Sinister Strike — Dope'rel inflicts additional Physical damage to a player with this attack.
  • Ability backstab.png  Backstab — Dope'rel inflicts significant Physical damage to a player when attacking them from behind.
  • Ability gouge.png  Gouge — Dope'rel incapacitates a player with this attack. Dope'rel can only use this ability on players who are facing him.
  • Ability rogue rupture.png  Rupture — Dope'rel causes a player to bleed for Physical damage every 2 seconds for 10 sec.
  • Spell shadow shadowward.png  Evasion Important — Dope'rel gains evasion at 25% remaining health. Evasion causes Dope'rel to dodge 50% more often for 15 sec.

Gloom'rel

  • Ability warrior cleave.png  Cleave — Gloom'rel inflicts Physical damage to up to 3 players in front of him.
  • Ability warrior savageblow.png  Mortal Strike — Gloom'rel inflicts Physical damage to a player and reduces healing done to that player by 50% for 5 sec.
  • Ability shockwave.png  Hamstring — Gloom'rel slows the movement speed of a player by 50% for 5 sec.
  • Ability warrior focusedrage.png  Crazed Important Tank Alert — Gloom'rel sets the threat of his current target to zero at 66% health remaining and 33% health remaining.
  • Ability criticalstrike.png  Recklessness Important Healer Alert — Gloom'rel gains Recklessness at 25% health remaining, this effect lasts for 15 sec. Recklessness increases Gloom'rel's chances of scoring a critical strike by 100%. Recklessness decreases Gloom'rel armor by 35%. Recklessness makes Gloom'rel immune to fear.

Hate'rel

  • Spell shadow shadowbolt.png  Shadow Bolt Interruptible — Hate'rel inflicts Shadow damage to a player.
  • Ability rogue ambush.png  Strike — Hate'rel inflicts additional Physical damage to a player with her weapon.
  • Inv elemental primal shadow.png  Shadow Shield Magic Effect — Hate'rel surrounds herself in a dark shield, absorbing up to 200 damage for 30 sec.
  • Ability ghoulfrenzy.png  Flurry — Hate'rel gains 30% melee haste each time she critically strikes a player. Flurry can stack up to 3 times and lasts for 15 sec.

Seeth'rel

  • Spell frost frostarmor02.png  Frost Armor Magic Effect — Seeth'rel armors herself in Frost, increasing her armor and causing melee attacks against her to inflict Chilled.
  • Spell frost frostarmor02.png  Chilled Magic Effect — Chilled players move 30% slower and attack 20% slower for 5 sec.
  • Spell frost icestorm.png  Blizzard Interruptible — Seeth'rel creates a blizzard that lasts for 8 sec. The blizzard inflicts Frost damage to any player caught within it.
  • Spell frost frostbolt02.png  Frostbolt Interruptible Magic Effect — Seeth'rel inflicts Frost damage to a player. Frostbolt slows players it hits by 50% for 4 sec.
  • Spell frost frostward.png  Frost Ward Magic Effect — Seeth'rel protects herself from Frost damage for 1 min or until the Frost Ward has absorbed too much Frost damage.
  • Spell frost frostnova.png  Frost Nova Magic Effect — Seeth'rel inflicts Frost damage to all players within 0 yards. Players hit by Frost Nova are immobilized for 8 sec.
  • Spell frost glacier.png  Cone of Cold Magic Effect — Seeth'rel inflicts Frost damage to players in a cone in front of her. Cone of Cold slows the movement speed of players it hits by 50% for 8 sec.

Vile'rel

  • Spell holy heal.png  Heal Interruptible — Vile'rel heals himself or one of his allies.
  • Spell holy prayerofhealing02.png  Prayer of Healing Interruptible — Vile'rel heals himself and any of his allies within 0 yards.
  • Spell holy powerwordshield.png  Power Word: Shield — Vile'rel protects himself or an ally from further damage. Shielded targets will not have their spellcasting interrupted. Power Word: Shield persists for 30 sec or until it has absorbed too much damage.
  • Spell shadow unholyfrenzy.png  Mind Blast Interruptible — Vile'rel inflicts Shadow damage to a player.

All of the mobs in the encounter are immune to curses. Also the event is entirely on a timer. After a set amount of seconds, the next mob will release and aggro the first player it sees.

Upon their defeat, the Chest of The Seven appears and the door opens.

Trivia

Each name of The Seven is made of the name a bad feeling and the word "'rel".

Name Feeling
Anger'rel Anger
Doom'rel Doom
Dope'rel Dope
Gloom'rel Gloom
Hate'rel Hate
Seeth'rel Seeth
Vile'rel Vile

Speculation

Questionmark-medium.png
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

References