The Unseen Blade

From Wowpedia
Jump to: navigation, search
AllianceThe Unseen Blade
Start
End
Level

98 - 110 (Requires 98)

Category
Experience

14,800

Rewards

15c

Shareable

No

Previous

N Rogue [98 - 110] Preparation

Objectives

Help Garona take out the Veiled Hand cultists in Stormwind.

Description

We can't let Stormwind fall to the Legion, and I don't trust Shaw or his SI:7 goons to take care of the Hand on their own.

The two of us need to handle this while there's still time.

The entire city is on edge from murmurs of the cult's activities. They're as likely to turn on you as they are the cultists if you aren't careful.

The other Shadows spoke highly of your skills. Are you in?

Rewards

You will receive: 15c

Completion

Every second I held those blades was torture. They're all yours.

Gains

Notes

Quest accept
Garona Halforcen says: Let's move. I'll be right behind you.

Stage 1: On High Alert

The only thing you need to do here is to get close enough to the gates of the city in order to trigger the conversation.

Mathias Shaw stands center at the gates, with a row of Stormwind City Guards behind him blocking the way.
Garona Halforcen says: Great... It's Shaw.
Master Mathias Shaw says: Show yourselves. I don't have time for games.
Garona leaves stealth.
Garona Halforcen says: Step aside, Shaw! All of Stormwind will burn unless we finish our work.
Master Mathias Shaw says: We're aware of the Veiled Hand's activites. The city is locked down while WE handle the situation.
Master Mathias Shaw says: No one enters these gates until this is resolved... especially the two of you!
Master Mathias Shaw says: Stay out of this, half-breed.
Mathias turns and leaves, the guards falling in behind him.
Garona Halforcen says: Arrogant bastard! If we are going to find the Herald, we're going to need a diversion, something big. Hmm...
Garona Halforcen says: Ah, yes! Find agent Elling Trias in the Trade District. He should have a smoke bomb. If we set it off somewhere public, the guards will be forced to react.
Garona Halforcen says: While they are busy investigating the ruckus, we should be able to gather some information and act on it without the risk of heavy reinforcements.
Garona Halforcen says: Until then, watch your step. The city is on high alert, and the guards will kill you on sight.
Garona goes back into stealth and continues ahead.

Stage 2: Live Drop

From hereon out, you will need to use [Stealth] to get around. Use [Sap] and [Distract] as needed. You can also use [Vanish] as your emergency cooldown should you find yourself revealed.

The rogue adventurer enters the Valley of Heroes, but is met with an obstacle in the form of patrolling guards.
General Hammond Clay yells: Guards, to your stations! Nobody enters the city until this mess is done with.
Stormwind City Guard yells: Sir, yes, sir! Nobody enters the city on our watch.
General Hammond Clay yells: Change position!
General Hammond Clay says: On your feet!
General Hammond Clay yells: Keep alert! To your positions!
Stormwind City Guard yells: Blades at the ready!

Elling Trias is located inside Trias' Cheese, the first open entryway on your right once past the gates.

Elaine Trias says: Ah, there you are. Elling's waiting for you upstairs.
The rogue adventurer heads upstairs to a waiting Elling, who is standing next to a table with a crate of smoke bombs.
Elling Trias says: Wasn't easy to get this on such short notice with the city locked down, you know.
Elling Trias says: Once you use the bomb, you'd better hightail it out of there. Hammond and his boys will descend on that hall like moths to the flame.

Stage 3: Tricks of the Trade

There will only be more guards further into the city, but fortunately there is a group of civilians nearby that you can blend in with in a pinch.

Keldric Boucher says: Do your damn job! We can't keep living like this!
Town Crier says: Remain calm. The city's finest are on the case.

The Trader's Hall is only a short distance away, so make your way there.

Officer Jaxon yells: Citizens in need of shelter are to report to the Trader's Hall at once.
Town Crier says: The situation is under control. You are all completely safe.

Using the smoke bomb won't make you leave [Stealth], so don't worry about the town crier. (Hint: It's a spell ability, so you won't find an item for it in your bags.)

Stage 4: To Catch a Cultist

  • Pickpocket Guards until you find information
  • Read the Coded Message
The rogue adventurer lobs the smoke bomb towards the people taking shelter. As the smoke in the room spreads, it elicits screams and shouts.
Garona Halforcen says: What beautiful chaos! Let's rifle the pockets of a few guards. Bet we uncover some cultists in disguise!
Town Crier yells: Guards! Guards!
General Hammond Clay says: Secure the entrance! We've got the cultists right where we want them.

Pickpocket from a nearby Suspicious City Guard. If you are found out, you can return to Trader's Hall to take advantage of the smoke caused by the smoke bomb — provided you aren't too far away from that area.

Sister Althea Ebonlocke says: Brothers and sisters, we meet tonight at the Pig and Whistle. The Herald awaits!
Garona Halforcen says: So the cultists are meeting at the Pig and Whistle. Let's move! The Herald is within our grasp...

Stage 5: Rendezvous

From the Trade District, head northeast into Old Town. Remember to mind the patrols and if you need a safe place to hide, there is another civilian group to hide in.

Roberto Pupellyverbos says: They're everywhere. This is madness!
Felicia Gump says: We need answers!
The others indicate their agreement.

Garona is just outside the tavern.

Garona Halforcen says: The rats locked themselves inside. We need to make them tell us where their leader is hiding.

Stage 6: We Need Answers

Be ready for fighting.

The rogue adventurer lock picks the door and it opens. Garona immediately heads inside and engages the Veiled Fanatics and Veiled Witness.
Sister Althea Ebonlocke says: This is the last time you disturb our work. Kill them!

Althea will engage you once the followers are killed.

Garona Halforcen says: Where is the herald? Speak!
Sister Althea Ebonlocke says: You seek to delay the inevitable. The Legion will wash over this world!
Garona Halforcen says: So be it. Let's see how you handle the Kingsbane poison!
Sister Althea Ebonlocke says: What is... happening... my veins... are on fire...!
Sister Althea Ebonlocke says: Please... no more! I'll tell you everything! Just make it stop!
Garona Halforcen says: Where is the Herald? Speak, miserable worm!
Sister Althea Ebonlocke says: He lies... in the keep...
Althea dies.
Garona Halforcen says: The keep will be heavily guarded. We should split up. At least one of us has to make it to the Herald alive.
Garona Halforcen says: We don't have much time. Get moving!

Stage 7: On the Trail

Travel northeast again to find the keep.

Master Mathias Shaw says: Reinforcements to the keep at once. They're here!
Nearby guards retreat into a formation in front of the gates leading into the keep.
Master Mathias Shaw says: Severing, secure the keep gates! We're moving the king to a secure location.
Lucas Severing says: The Light reveals all!
Lucas throws a holy mace onto the drawbridge, which pulsates energies of light.

In order to make it past the Lucas and the guards, you will need to carefully time your run in order to avoid being forced out of stealth. You can also use [Sprint] if you're not sure you'll be fast enough. When entering the main keep itself, you can play it safe by frequently using [Sap].

As the rogue adventurer approaches the throne room, corpses of the royal guard are seen on the floor — which itself bears a fel rune in the center. There are two still-living guards at the entryway leading into a desecrated garden, but are stymied in their efforts by a Fatigued Ritualist who is pushing his enemies back with fel winds.
Stormwind Royal Guard yells: There must be a way through!

To get past the winds, use [Sprint]. A cutscene will play once this is accomplished.

The view changes, showing Garona trapped in an infernal grip as the Herald speaks.
Melris Malagan says: Foolish orc! You will be the first to witness the Legion's arrival into my city.
Melris Malagan says: Long have I waited for this day. Let us not waste another moment!
Melris walks over to a demonic tome and begins to chant in eredun.
Melris Malagan says: Ered'nash ila mornu nakuun. Ered'nash ban man'ari!
Melris Malagan says: They come!

Stage 8: Marked for Death

Move of out any AoE effects and kill the imps when they appear.

Melris Malagan says: You are too late, assassin.
Melris Malagan says: I have seen the beautiful gifts they bring. You do not understand!
Melris Malagan says: They have arrived! Oh, they are even more beautiful than I imagined!
Melris Malagan says: Do you not see? Can you not feel their warm embrace?
Melris Malagan says: Master, your servant requires aid!
Melris Malagan says: My plans will not be ruined. My destiny will not be denied. You will burn!
Melris Malagan says: M-master...?

Stage 9: A Dark Gift

Garona Halforcen says: Good. Our work is done.
Garona Halforcen says: Being in this palace with these daggers brings back... dark thoughts. Impulses I've spent years trying to be free of.
Garona Halforcen says: Take the blades. You've more than proven your skill as an assassin. Perhaps you can overcome the darkness within their steel.

Final Stage: Taking Your Leave

Master Mathias Shaw says: Lower your weapons! We're not here to fight you.
Master Mathias Shaw says: The king was never in danger, but where my men failed to stop this cultist, you did not. That spares you from prison at the very least.
Master Mathias Shaw says: Go. Get out of my city before I change my mind.

From the garden, travel straight through the throne room into the War Room. The Dalaran portal awaits you there.

The rogue adventurer uses the portal and reappears at the top of the steps of Violet Citadel, along with Garona.
Garona Halforcen says: Let's meet at the hall. There's still work to be done.

Progression

Original campaign

Level 98
  1. N Rogue [98 - 110] Call of The Uncrowned
  2. N Rogue [98 - 110] The Final Shadow
  3. N Rogue [98 - 110] A Worthy Blade
  4. Acquire the chosen artifact:
  5. N Rogue [98 - 110] Honoring Success
  6. N Rogue [98 - 110] Right Tools for the Job
  7. N Rogue [98 - 110] Injection of Power
  8. N Rogue [98 - 110] Delegation
  9. N Rogue [98 - 110] Lethal Efficiency
Level 101
  1. N Rogue [101 - 110] Return to the Chamber of Shadows (optional)
  2. Complete all of the following:
  3. N Rogue [101 - 110] A More Wretched Hive of Scum and Villainy
  4. N Rogue [101 - 110] The School of Roguery
  5. N Rogue [101 - 110] The Big Bad Wolfe
  6. N Rogue [101 - 110] What Winstone Suggests
  7. N Rogue [101 - 110] A Body of Evidence
  8. N Rogue [101 - 110] Spy vs. Spy
Level 102
  1. N Rogue [102 - 110] Another Worthy Blade
Level 103
  1. N Rogue [103 - 110] The Bloody Truth
  2. N Rogue [103 - 110] Mystery at Citrine Bay
  3. Complete both:
  4. N Rogue [103 - 110] Dark Secrets and Shady Deals
  5. N Rogue [103 - 110] Convincin' Old Yancey
  6. N Rogue [103 - 110] Fancy Lads and Buccaneers
  7. N Rogue [103 - 110] Champion: Fleet Admiral Tethys
  8. Complete all of the following:
Level 110
  1. N Rogue [110D] Maw of Souls: Ancient Vrykul Legends
  2. N Rogue [110] The Raven's Eye
  3. N Rogue [110] Off to Court
  4. Complete both:
  5. N Rogue [110D] Black Rook Hold: Into Black Rook Hold
  6. N Rogue [110] Deciphering the Letter
  7. Complete both:
  8. N Rogue [110G] The World is Not Enough
  9. N Rogue [110] A Burning Distraction
  10. N Rogue [110] The Captive Spymaster
  11. N Rogue [110] Picking a Fight
  12. N Rogue [110] A Simple Plan
  13. N Rogue [110] Under Cover of Darkness
  14. N Rogue [110] The Imposter
  15. Complete both:
  16. N Rogue [110] One More Thing...
  17. N Rogue [110] A Hero's Weapon

Patch changes

External links