The Woods Have Eyes

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AllianceThe Woods Have Eyes
Start
End
Level

110 - 120 (Requires 110)

Category
Experience

16,450

Rewards

50x [Azerite]
19g 80s

Previous

A [110 - 120] Standing Accused

Next

A [110 - 120] Trial by Superstition

Objectives

Kill 4 Watchful Ravens and 6 Darkmaw Prowlers in the Watchman's Wood.

Description

The sooner I can return the lady Waycrest to Highroad Gate the better, but I will honor her wishes if we can assure her safety.

There are dark things happening in these lands that you don't fully understand. If we must dally, then there are measures that need be taken.

First, the wildlife here can serve as eyes to dark powers. Kill them.

Rewards

You will receive:

Progress

Has our foe been sufficiently blinded?

Completion

Not a beast in sight. Good.

The foes of this land must not find us here in the open.

Notes

Pick up A [110 - 120] In Case of Ambush before heading out.

On completion of both:

Marshal Everit Reade says: You've bought us some time, mainlander. Let's just hope that these villagers truly mean no harm to the lady Waycrest.
Marshal Everit Reade yells: Constable! You may continue this... trial.
Constable Henry Framer says: At last! Let's get on with it!
Constable Henry Framer says: Has Miss Waycrest determined how she wishes to be tested?

Progression

  1. A [110 - 120] The Waycrest Daughter
  2. A [110 - 120] Standing Accused
  3. A [110 - 120] The Woods Have Eyes & A [110 - 120] In Case of Ambush
  4. A [110 - 120] Trial by Superstition
  5. A [110 - 120] A Pungent Solution & A [110 - 120] Once Bitten, Twice Shy & A [110 - 120] Harmful If Swallowed
  6. A [110 - 120] The Burden of Proof

Patch changes

External links