|Base of operations|
- "Ever heard of the Thorium Brotherhood? Sure we might look a lot like those dwarves down in the gorge, or in Blackrock Depths, but trust me: we're not anything like them.
Those scoundrels dug too deep, and now they serve a darker force: , the Firelord. We're happy to be more independent of will and purpose, although most of the time our purpose ends up being the prevention of whatever trouble they're causing."
The Thorium Brotherhood (TB Ltd.) is a group of dark dwarves who have split from the Dark Iron clan. On the cliffs overlooking the region called the Cauldron, in the far north of the Searing Gorge, the dwarves of the Thorium Brotherhood have established a base of operations, Thorium Point. From here, they keep a close eye on the Dark Iron dwarves' activities in the Searing Gorge and beyond. Adventurers seeking out Thorium Point will find that the dwarves of the Thorium Brotherhood hold great rewards for those who aid them in their never ending struggle against their former brethren.
The Thorium Brotherhood comprises many exceptionally talented craftsmen, and the blacksmiths of the Brotherhood are rumored to be among the finest Azeroth has ever seen. They possess the knowledge required to make the arms and armaments of , the Fire Lord, but lack the manpower to obtain the materials required for the crafting. It is rumored that one member of the Thorium Brotherhood has been empowered to trade the dwarves' fabled recipes and plans with those who can prove their loyalty to the Brotherhood. Of course, proving one's loyalty at some point may include venturing to the heart of the Molten Core, the domain of Ragnaros, the Fire Lord himself, to supply the dwarves with the rare raw materials found there. A daunting task, no doubt, but gaining access to the Thorium Brotherhood's secrets should prove to be a reward well worth the effort.
- 1 In World of Warcraft
- 2 Reputation
- 3 Important NPCs
- 4 In the RPG
- 5 Speculation
- 6 Patch changes
- 7 References
- 8 External links
In World of Warcraft
The Thorium Brotherhood are an elite group of craftsmen who can reveal a number of epic recipes if you gain enough faction reputation with them. They are former Dark Iron Dwarves who have left Blackrock Depths to explore (exploit) the world. All players start off at Neutral (0) reputation with them.
- The Thorium Brotherhood have a base camp in Searing Gorge, Thorium Point (added in Patch 1.5).
- at Thorium Point gives repeatable quests for Revered to Exalted reputation.
- in Gadgetzan is also a member.
- , in the Grim Guzzler (tavern) in Blackrock Depths, gives quests that raise reputation by turning in drops from Molten Core, and is also the vendor for the tradeskill recipes.
- in Everlook.
There are recipes for Tailoring and Enchanting, as well as each specialization of Leatherworking and Blacksmithing. Each of the recipes requires some components from the Molten Core. A minor Alchemy recipe, , which is useful for raids that frequently visit the Molten Core, is available as well.
As of Cataclysm, gaining reputation with the Thorium Brotherhood has become much easier.
- You start quests at the Thorium Advance, in the eastern part of the zone. You then make your way to Thorium Point and eventually to the Iron Summit.
- Starting from Neutral, the full quest line, including one of the three breadcrumbs, and will bring you to 5560/21000 Revered.
By having a (from in Molten Core) in your inventory, you can trigger Lokhtos Darkbargainer's quest , which will net you 4,000 rep and . In terms of pure reputation gain, doing the quest is not worth it as you would be using a rare raid drop item, and it could possibly take weeks of runs for a character to get another. If however you plan to learn the recipe or sell it on the auction house, the rep just may be a nice bonus you can take into account for your reputation gains.
is found in the Blackrock Depths bar. Turning in different items to him rewards reputation with the Brotherhood.
At each new reputation level, Lokhtos offers a new set of recipes. These recipes require some combination of the same items that give reputation rewards.
|Exalted||6 40||Blacksmithing 300|
|9 60||Blacksmithing 300|
|9 60||Blacksmithing 300|
|9 60||Blacksmithing 300|
Of the gifts, Dark Iron Ore can be mined in the Blackrock Depths and Molten Core (After patch 1.7 Dark Iron Ore used to occasionally appear in the Searing Gorge and the Burning Steppes. However, as of the launch of Cataclysm, Dark Iron Ore no longer spawns outside of Blackrock Depths and Molten Core.) The Blood of the Mountain is a rare gem from the same veins. Fiery Cores and Lava Cores drop in the Molten Core. Core Leather can be skinned from Core Hounds and in the Molten Core and. These require Skinning of 310 or 315 respectively. Prior to the Burning Crusade expansion, skinning of over 300 required , a dagger which drops in Blackrock Spire from (prior to Cataclysm, another option was the , a sword which dropped in Zul'Gurub from High Priest Thekal, the Tiger Aspect. It is no longer available to players, now that Zul'Gurub has been converted to a level 85 heroic dungeon). Having the +5 skinning enchant on gloves helps reduce failed chances on Core Hounds or is required for skinning if you do not have both skinning knives or the Burning Crusade expansion.
It was recommended that you do the Thorium Point quests first to get to Honored and then the Imperial Plate Armor quests to get partway to Revered before starting the turnins to Lokhtos.
is another member of the Brotherhood, found in Winterspring.
He gives the quest . It isn't known whether more quests with him are unlocked with higher reputation level, but neither of these quests give Thorium Brotherhood faction reputation.
is a member who can be found in the Firelands at the Molten Front where he and his partner are supporting the Guardians of Hyjal to defeat Ragnaros. He becomes available to players upon completing the and offered by . To access Bloombeard's wares you'll also have to complete offered by Bloombeard himself. All three quests require 425x combined, which will take a few weeks to acquire. Bloombeard's wares include armor and blueprints for Blacksmithing and Engineering.
In the RPG
The Thorium Brotherhood predates the War of the Three Hammers. Originally, it was merely one of the numerous craft guilds operating in Ironforge. Though skilled craftsmen, the members of the Brotherhood were always worried that another guild possessed secrets that they didn’t. The Brotherhood would often acquire a competitor’s goods, and try to reverse-engineer them. It was thus that they discovered the secrets of enchantment — absorbing the magic from an item as you destroy it, and channeling that magic into a new item.
During the War of the Three Hammers, the Thorium Brotherhood naturally sided with the Dark Iron clan. When Ragnaros enslaved the Dark Irons, the Firelord sent what remained of the Thorium Brotherhood to work his forges along with many of their kin.
While most Dark Iron dwarves were resigned to enslavement (after all, they were still doing what they were doing before, and now they had a powerful patron), not so the Thorium Brotherhood. To the members of this guild, their great talents were being wasted mass-producing weapons for the Firelord’s armies. Thus, Oilfist (former apprentice to Overseer ) devised a plan of escape. With their knowledge of enchanting and their access to the forges, the dwarves crafted, under the noses of their taskmasters, weapons, armor and tools that allowed them to escape Blackrock Depths.
Every free Dark Iron dwarf got as far away from Blackrock Spire as they could. The Thorium Brotherhood would have as well, except that the formulas they possessed all required components found only under or around Blackrock Mountain. Thus, they were compelled to set up shop across the Searing Gorge from their former home. Using the formulas they have created or acquired, they make enchanted weapons and armor for anyone who can meet their exorbitant prices.
The dwarves of the Thorium Brotherhood are skilled craftsmen with access to unique enchantments, and people from all affiliations come to buy their wares. The Brotherhood has no qualms about dealing with anyone who can meet their prices, going even so far as to arm both sides of the same conflict. However, just because the Thorium Brotherhood trades with anyone doesn’t mean they’re friendly. If the Brotherhood decides that you’re competition, there’s no trick to which they won’t stoop to maintain their market share.
The leader of the Thorium Brotherhood is called the overseer. Other members of the guild are ranked as apprentices, journeymen, and master smiths as befits their skill. Members within each rank are nominally equal and all members are expected to contribute both in the workshops and in defense of Thorium Point.
As a craft guild the Thorium Brotherhood has no need for a permanent military arm. On the other hand the Searing Gorge is a dangerous region and the Brotherhood is well aware of the threat presented by wild beasts, elementals and even their fellow Dark Iron dwarves. All members of the guild are required to spend at least some time on the walls as lookouts. The skill-based ranking system of the guild extends even into defense of Thorium Point. Master smiths serve as watch commanders, while journeymen and apprentices do the actual patrolling of the walls.
Nearly all members of the Thorium Brotherhood start as experts, rogues or warriors. In order to rise above the level of apprentice, a guild member must have at least one level in the martial enchanter prestige class (see Chapter 2: Class Options). Dwarves of the Thorium Brotherhood maximize their ranks in one or more Craft skills, usually armor- or weaponsmithing. Though their focus is on making arms, members of the Thorium Brotherhood are no slouches when it comes to using them, either. Naturally, they have many quality weapons and armors on hand.
If the Thorium Brotherhood has need of additional troops — especially for missions outside their holdings — their solution is the same as for any other problem: They contract out. Like suppliers, most of these mercenaries work for fi nished goods rather than cash; indeed, many of them have previous experience as suppliers for the Brotherhood. Generally these missions are defensive in nature — culling a herd of salamanders in the Searing Gorge or routing bandits who interfere with trade. On occasion, though, these dwarves reveal their vindictive streaks and hire mercenaries to strike against their “competitors” through sabotage and even slaughter. At the moment this enmity is focused on the Dark Iron dwarves still in Blackrock Depths; but as their operations expand the Thorium Brotherhood is likely to find new competitors to torment, and this might bring their mercenaries in conflict with the heroes. The Brotherhood’s use of mercenaries allows them to distance themselves from such underhanded tactics, and victims may have a hard time linking the Brotherhood to these attacks.
- Patch 1.7.0 (2005-09-22): Dark Iron Boots have been added as Blacksmithing plans that require Exalted reputation with the Thorium Brotherhood.
- Patch 1.6.0 (2005-07-12): Thorium Brotherhood now offers several new recipes. Additionally, several of the old recipes now have different faction requirements.
- Patch 1.5.0 (2005-06-07): The Thorium Brotherhood faction is now peaceful - players cannot go to war with them.