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Not to be confused with Thornweaver.
Main leader


Base of operations
Theater of operations


This land is generous, and strong, and its heart thrums beneath us! The balance... does not move... easily...
But where there is death, there is also life! An inescapable cycle, as sure as the sea is vast! No creature can thwart it for long.

The Thornspeakers are a group of druids located in Drustvar, on Kul Tiras. It was originally founded by the Drust druids, who did not agree with Gorak Tul's war against the human settlers, and left Drust society. Druidism used to be the old ways of the Drust before the days of Tul, whose ways the Thornspeakers consider to have brought disgrace upon the Drust.[2] They are led by Ulfar, the High Thornspeaker and last of the Drust druids.


The Thornspeakers are not so different from other druids. They are guardians of balance, and keepers of the cycle. To them, life is a part of nature just as death is.[3] Most people seem to be wary of them.[4] They have few relics remaining, some of which are runes carved on wooden plaques.[5] The Thornspeakers cannot throw away their lives, for as long as the trees stand so must they.[6] They know how to disrupt the magic in the core of Drust constructs.[7]

The wolf Greenstalker was an ally of the Thornspeakers.[8] The deer Athair and Athainne blessed the ancient Drust druids.[9]


Originally, the Thornspeakers were a Drust organization. Druidism was the old ways of the Drust, from before the time of Gorak Tul.[2] But not all of the Drust agreed to wage war against the human settlers thousands of years ago. A thornspeaker known as Sef Iwen spoke out against it, believing it to be unnecessary and that the Drust and Humanity could live in harmony. Given an ultimatum, to attack the humans or to live in the woods forever, Sef chose the latter; believing Tul simply meant to exile her. Instead, she was murdered by Gorak Tul and her soul torn from her body then shackled to the remains; forcing her to live as a spirit forever in the woods that would eventually become the Glenbrook Hunting Grounds, her death meant as an example to those who would seek to work with the humans.[10] This, amongst the other atrocities that Gorak Tul would commit against the humans, eventually led to Sef's fellow Thornspeakers rebelling against Gorak Tul and aiding the humans. This led the Thornspeakers to leave the Drust and join Kul Tiran society. Some of the humans' descendants heard the call of the wilds and sought to learn the ancient ways, which the Thornspeakers taught them. Now Ulfar is the only Drust Thornspeaker left.[3]

The Thornspeakers once tended to Drustvar as kin of the trees, but that age has long since passed. However, there are a few who have not forgotten that path. Ashenwood Grove was home to two Thornspeakers, Morwin Gladeheart and his student Amalie Oakseeker, until the fungarian attacked and covered it in spores.[11]

Battle for Azeroth

Battle for Azeroth This section concerns content related to Battle for Azeroth.

The Thornspeakers sensed the activation of ancient powers in Gol Koval and moved to fight it. They banded with the rangers for mutual protection.[12]

When Katherine Proudmoore sought to save her daughter Jaina from Thros and the grip of Gorak Tul, Lucille Waycrest directed an adventurer to Ulfar and the Thornspeakers. Ulfar at first did not want to aid them for he felt the door to the Blighted Lands should remain closed, but an attack from Gorak Tul made Ulfar realize that Thros was already open and its denizens no longer confined to their own realm.[2]



Removed from game The subject of this section did not make it out of the beta stages.


Removed from game The subject of this section did not make it out of the beta stages.


  • The  [Thornspeaker Moonshine] is triple distilled and has a heck of a bite.
  • Notably, all of the members who shape shift into a human form use the Kul Tiran human model.
  • Ulfar does not ever leave his bear form, nor does Arthur Tradewind.
    • Despite this, Arthur does transform into different forms, and Ulfar has a bed and desk in his den; inferring both shift out at some point.


This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.



  1. ^ A [120] Balance in All Things
  2. ^ a b c A [120] The Old Bear
  3. ^ a b Ulfar#Quotes
  4. ^ A [110 - 120] A Farmer's Fate
  5. ^ A [110 - 120] Those Who Remain
  6. ^ After completing all quests at Teller Farm: Morwin Gladeheart says: Remember, as long as the trees stand, so must we. We cannot throw away our lives here.
  7. ^ A [110 - 120] The Hills Are Alive
  8. ^ A [110 - 120] Saplings in the Snow
  9. ^ Drust Stele: Protectors of the Forest
  10. ^ N Enchanting [120] The Sixth Sense
  11. ^ Those Who Remain#Notes
  12. ^ A [110 - 120] Total Cairnage