(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 2 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
Combined stats. Numbers in [brackets] indicate socket bonuses
It's fun to put a spin on any caster class that moves it away from the usual wizardly archetype, and this set provided the perfect opportunity to do just that. Gnomish clockwork technology is an established part of the Warcraft universe, but it’s not something we’ve incorporated into a tier of player armor before. The combination of moving cogs, quilted fabric, and lots of buckled straps give the set an intriguing "techno-mage" flavor.
Source
The Time Lord's Regalia items are sold by Jamus'Vaz <Valor Quartermaster> in Orgrimmar and Faldren Tillsdale <Valor Quartermaster> in Stormwind City. They are purchased with Tokens of the Corrupted Vanquisher.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 2 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 2 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 2 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 2 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 2 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 50 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 50 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 50 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 50 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 50 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 50 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 50 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 50 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 50 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 50 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 50 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
Combined stats. Numbers in [brackets] indicate socket bonuses
(2) Set: Your Arcane Blast has a 100% chance and your Fireball, Pyroblast, Frostfire Bolt, and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste by 50 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost. (4) Set: Each stack of Stolen Time also reduces the base cooldown of Arcane Power, Combustion, and Icy Veins by 5%.
Combined stats. Numbers in [brackets] indicate socket bonuses