Difference between revisions of "Tinker Town"

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[[File:Ironforge-tinkertown.jpg|thumb|Tinker Town.]]
 
[[File:Ironforge-tinkertown.jpg|thumb|Tinker Town.]]
   
'''Tinker Town''' is the [[Gnome|gnomish]] quarter of [[Ironforge]]. It is home to a number of [[alchemy]] and [[engineering]] [[trainer]]s, as well as the entrance to the famed [[Deeprun Tram]].
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'''Tinker Town''' (also spelled '''Tinkertown''')<ref name="Exploring Azeroth">''[[World of Warcraft: Exploring Azeroth: The Eastern Kingdoms]]'', pg. 62</ref> is the [[Gnome|gnomish]] quarter of [[Ironforge]]. It is home to a number of [[alchemy]] and [[engineering]] [[trainer]]s, as well as the entrance to the famed [[Deeprun Tram]].
   
 
When the gnomes lost [[Gnomeregan]] to the [[trogg]]s, the [[Dwarf|dwarves]] of [[Ironforge (kingdom)|Ironforge]] took in the [[refugee]]s. The gnomes constructed Tinker Town<ref>{{Ref WoWCV3|114}}</ref> in the district where the Ironforge Deeprun Tram station had been built. Some dwarves like [[Skuerto]] were booted out of the city to make way for them,<ref>[[Home Sweet Gnome]]</ref> implying dwarves originally lived in this ward. Prior to the partial retake of Gnomeregan, Tinker Town was the center of the [[Gnomeregan (nation)|gnomish court in exile]] and [[Gelbin Mekkatorque|High Tinker Mekkatorque]] could be found here, along with his closest advisers.
 
When the gnomes lost [[Gnomeregan]] to the [[trogg]]s, the [[Dwarf|dwarves]] of [[Ironforge (kingdom)|Ironforge]] took in the [[refugee]]s. The gnomes constructed Tinker Town<ref>{{Ref WoWCV3|114}}</ref> in the district where the Ironforge Deeprun Tram station had been built. Some dwarves like [[Skuerto]] were booted out of the city to make way for them,<ref>[[Home Sweet Gnome]]</ref> implying dwarves originally lived in this ward. Prior to the partial retake of Gnomeregan, Tinker Town was the center of the [[Gnomeregan (nation)|gnomish court in exile]] and [[Gelbin Mekkatorque|High Tinker Mekkatorque]] could be found here, along with his closest advisers.
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==Notes==
 
==Notes==
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*Tinker Town is [[Mathias Shaw]]'s favorite place for supplementing the ranks of [[SI:7]].<ref name="Exploring Azeroth" />
 
*The equipment of [[Electrocutioner 6000]], [[Viscous Fallout]], and [[Mekgineer Thermaplugg]] have been recovered. [[Electrocutioner Leg]], [[Hydrocane]], and [[Electromagnetic Gigaflux Reactivator]] are now secured in a safe place of Tinker Town.<ref>''[[World of Warcraft: Exploring Azeroth: The Eastern Kingdoms]]'', pg. 64</ref>
 
*The equipment of [[Electrocutioner 6000]], [[Viscous Fallout]], and [[Mekgineer Thermaplugg]] have been recovered. [[Electrocutioner Leg]], [[Hydrocane]], and [[Electromagnetic Gigaflux Reactivator]] are now secured in a safe place of Tinker Town.<ref>''[[World of Warcraft: Exploring Azeroth: The Eastern Kingdoms]]'', pg. 64</ref>
 
*The gnomish town of [[New Tinkertown]] in [[Chill Breeze Valley]] was probably named after this district.
 
*The gnomish town of [[New Tinkertown]] in [[Chill Breeze Valley]] was probably named after this district.

Revision as of 19:49, 15 January 2021

Tinker Town.

Tinker Town (also spelled Tinkertown)[1] is the gnomish quarter of Ironforge. It is home to a number of alchemy and engineering trainers, as well as the entrance to the famed Deeprun Tram.

When the gnomes lost Gnomeregan to the troggs, the dwarves of Ironforge took in the refugees. The gnomes constructed Tinker Town[2] in the district where the Ironforge Deeprun Tram station had been built. Some dwarves like Skuerto were booted out of the city to make way for them,[3] implying dwarves originally lived in this ward. Prior to the partial retake of Gnomeregan, Tinker Town was the center of the gnomish court in exile and High Tinker Mekkatorque could be found here, along with his closest advisers.

NPCs

Shops

In the RPG

Icon-RPG.png This section contains information from the Warcraft RPG which is considered non-canon.

In the Lands of Mystery RPG book, Tinker Town is known as the Industrial Ward.[4]

Notes

See also

References