Tiragarde Sound

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"Tiragarde" redirects here. For other uses, see Tiragarde (disambiguation).
NeutralTiragarde Sound
Level: 110 - 120
Battle Pet Level: 25
Tiragarde Sound.jpg
Capital(s)
Races
Ruler(s)
Former ruler(s)
Major settlements
Minor settlements
Affiliation
Location

Central & Southeastern Kul Tiras

PvP status
Sources: Battle for Azeroth

Tiragarde Sound, sometimes shortened to "the sound",[1] is the largest and most central of the three major regions of Kul Tiras. Mountainous and rugged, the region is divided in two by a massive bay that opens into the Great Sea. Tiragarde Sound is host to the Kul Tiran capital city of Boralus, and thus serves as the seat of power for the ruling House Proudmoore. Its citizens retain a strong maritime tradition and hail from a wide range of backgrounds, from monster hunters and pirates to noblemen and tidesages.

History

Tiragarde Sound sits on an inlet in the middle of Kul Tiras. It connects the Great Sea from one side of the island to the other, and is a connection point for all the major regions of Kul Tiras. The region is notably the seat of House Proudmoore.[2] Boralus, the capital of Kul Tiras, is located here.

The people of Tiragarde Sound are renowned monster hunters, raging battle against the creatures of the sea, and struggle every day against pirates at their own shores.[3] While the pirates were once content to stay at Freehold, in recent months, they have grown bolder, and began attacking Tiragarde Sound.[2] The region has been marred by infighting and corruption. Gangs run rampant while the region's leaders squabble for power and influence.[4]

During the war between the Alliance and Horde, the area served as the Alliance's staging point and home base.[3]

Getting there

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Geography

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Maps and subregions

Map of Tiragarde Sound.

Instances

Instance name Level range Group size Approximate run time
Instance portal Freehold 110 - 120 5 player Unknown
Instance portal Siege of Boralus 110 - 120 5 player Unknown
Instance portal Tol Dagor 110 - 120 5 player 20 minutes

Travel hubs

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Adjacent regions

Zone Name Faction Level Range Direction Access
Drustvar HordeAlliance 110 - 120 Southwest By foot or by ferry.
Stormsong Valley HordeAlliance 110 - 120 North By foot.
Stormwind City Alliance - Southeast across the sea By ship The Relentless from Boralus.
Vol'dun HordeAlliance 110 - 120 Southwest across the sea By ship Wind's Redemption from Boralus.
Nazmir HordeAlliance 110 - 120 Southwest across the sea By ship Wind's Redemption from Boralus.
Zuldazar HordeAlliance 110 - 120 Southwest across the sea By ship Wind's Redemption from Boralus.

Notable characters

Main article: Tiragarde Sound NPCs

Quests

Main article: Tiragarde Sound storyline

Vignettes

Main article: Tiragarde Sound vignettes

Resources

  • Fishing
  • Herbalism
  • Skinning
  • Mining

Wild pets

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Wild creatures

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Notes & trivia

  • In geography, a sound is a large sea or ocean inlet larger than a bay, deeper than a bight, and wider than a fjord; or a narrow sea or ocean channel between two bodies of land.

Speculation

Questionmark-medium.png
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

Tiragarde Keep is presumably named after the region. Alternately, they could both be named from the concept of guarding Kul Tiras.

Gallery

Patch changes

References

  1. ^ A [110 - 120] Ferry Pass
  2. ^ a b 2017-11-04, BlizzCon 2017 World of Warcraft: Battle for Azeroth Panel Transcript. Blizzplanet, retrieved on 2017-11-05
  3. ^ a b 2017-11-03, WOW: BATTLE FOR AZEROTH NEW CONTINENTS, ZONES, BLIZZCON 2017. Blizzpro, retrieved on 2017-04-11
  4. ^ 2018-08-01, Battle for Azeroth: Tiragarde Sound Visitor’s Guide. Blizzard Entertainment, retrieved on 2018-08-17

External links