Tiragarde Sound storyline

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Zone Map

The Tiragarde Sound storyline takes part in seven chapters, tracked by the achievement Alliance [A Sound Plan]:

Main storyline

The first five chapters play out linearly and can't really be skipped ahead.

The Norwington Estate and The Shadow Over Anglepoint can be completed independently of one another, but there is a breadcrumb to Anglepoint from Norwington.

The Ashvane Trading Company

Starts from the Scouting Map in the Harbormaster's Office in Boralus.

  1. A [110 - 120] Tiragarde Sound
  2. A [110 - 120] The Smoking Gun
  3. A [110 - 120] The Ashvane Trading Company
  4. Complete all of:
  5. A [110 - 120] Under Their Noses

Castaways and Cutouts

Continues from A [110 - 120] Under Their Noses.

  1. A [110 - 120] Sampling the Goods
  2. A [110 - 120] Stow and Go
  3. A [110 - 120] The Castaways & A [110 - 120] Lured and Allured
  4. A [110 - 120] Lovesick and Lost


These quests are not in the above quest chain, but are necessary to complete Castaways and Cutouts:


Not necessary for completion of Castaways and Cutouts


Freehold

Continues from A [110 - 120] Lovesick and Lost.

  1. A [110 - 120] Freehold
  2. A [110 - 120] Papers, Please & A [110 - 120] The Irontide Crew
  3. A [110 - 120] Dress to Impress
  4. A [110 - 120] Rodrigo's Roost & A [110 - 120] Raise a Glass!
  5. A [110 - 120] The Big Job
  6. A [110 - 120] Fairwind's "Friends"

Defenders of Daelin's Gate

Continues from A [110 - 120] Fairwind's "Friends".

  1. A [110 - 120] Defenders of Daelin's Gate
  2. A [110 - 120] No-Landing Zone
  3. A [110 - 120] A Desperate Defense
  4. A [110 - 120] Farmers Who Fight & A [110 - 120] Air Raid
  5. A [110 - 120] Numbing the Pain
  6. A [110 - 120] Hands Off My Booty!
  7. A [110 - 120] For Kul Tiras! & A [110 - 120] Cease Fire! & A [110 - 120] Righteous Retribution

Enemies Within

Continues from A [110 - 120] For Kul Tiras! and A [110 - 120] Cease Fire! and A [110 - 120] Righteous Retribution:

  1. A [110 - 120] Bearers of Bad News
  2. A [110 - 120] Prepare for Trouble
  3. A [110 - 120] Make Our Case
  4. A [110 - 120] Enemies Within & A [110 - 120] Clear the Air
  5. A [110 - 120] Hot Pursuit
  6. A [110 - 120] Proudmoore's Parley

The Norwington Estate

Breadcrumb in Boralus.

Optional breadcrumbs: A [110 - 120] The Norwington Festival, A [110 - 120] The Glory of the Hunt

  1. A [110 - 120] The Stoat Hunt & A [110 - 120] Bolas and Birds & A [110 - 120] An Element of Danger
  2. A [110 - 120] Runaway Rider
  3. A [110 - 120] Following Eddie's Trail & A [110 - 120] Saurolisk Escape & A [110 - 120] Troublesome Troglodytes
  4. A [110 - 120] The Lord's Behest
  5. A [110 - 120] Be Our Guest
    1. A [110 - 120] Safety First & A [110 - 120] Lucky Charm & A [110 - 120] Monstrous Energy
    2. A [110 - 120] The Perfect Horse, of Course
  6. A [110 - 120] Beginner Equitation
  7. A [110 - 120] Show Me What You've Got
  8. A [110 - 120] Equine Retrieval
  9. A [110 - 120] No Party Like a Trogg Party & A [110 - 120] Mountain Sounds
  10. A [110 - 120] Best In Show

The Shadow Over Anglepoint

Breadcrumb at Norwington Estate.

Optional breadcrumb: A [110 - 120] Anglepoint Wharf

  1. A [110 - 120] Aiding the Wharf
  2. A [110 - 120] A Cure from the Sea & A [110 - 120] Sharks in the Water & A [110 - 120] Stinging Barbs
  3. A [110 - 120] Algae Shakes & A [110 - 120] Pulse of the Wharf
  4. A [110 - 120] Evacuate the Premises & A [110 - 120] Tainted Shipments
  5. A [110 - 120] Possessive Headgear & A [110 - 120] The Young Lord Stormsong & A [110 - 120] Betrayal of the Guard
  6. A [110 - 120] Paddle to Safety
  7. A [110 - 120] Eldritch Invocations & A [110 - 120] Death in the Depths & A [110 - 120] Deep Sea Defilement & A [110 - 120] Those Aren't Fish Eggs
  8. A [110 - 120] The Deadliest Catch

Side quests

Greystone Keep

Breadcrumb in Boralus.

  1. A [110 - 120] Trouble at Greystone Keep
  2. A [110 - 120] Patching Up the Rear & A [110 - 120] Death from Two Sides
  3. A [110 - 120] Targeting a Turncoat & A [110 - 120] A Lesson on Trust & A [110 - 120] A Boralus Triple Threat & A [110 - 120] Free Bird

Algerson Lumberyard

Breadcrumb in Boralus:

Optional breadcrumb: A [110 - 120] A Bundle of Furs

  1. A [110 - 120] Worker's Rights
  2. A [110 - 120] Maximizing Resources, A [110 - 120] Inventory Deficit & A [110 - 120] Time Off Requests
  3. A [110 - 120] Emergent Strategy
  4. A [110 - 120] Required Webinar, A [110 - 120] Pest Prevention & A [110 - 120] Incident Reports
  5. A [110 - 120] Witch of the Woods

Other side quests in the area:

Kennings Lodge

Breadcrumb in Bridgeport.

  1. A [110 - 120] The Hunters of Kennings Lodge
  2. A [110 - 120] Pardon Our Rust, A [110 - 120] A Grizzly End, A [110 - 120] A Hunt for Hawk Eggs
  3. A [110 - 120] Westward Noble
  4. A [110 - 120] The Start of a Monster Hunt
  5. A [110 - 120] Noble Responsibilities & A [110 - 120] Encase of Emergency

Gol Thovas

Breadcrumb in Hatherford.

Optional breadcrumbs: A [110 - 120] Drust in Time, A [110 - 120] A Letter to the League

  1. Complete all of:

Winterdeep Mining Camp

Breadcrumb in Bridgeport.

Optional breadcrumb: A [110 - 120] An Overrun Mine

  1. A [110 - 120] Miner Operation & A [110 - 120] Pinch of Azerite
  2. A [110 - 120] Rock Meet Dynamite

The Roughnecks

Breadcrumb at Norwington Estate.

Optional breadcrumb: A [110 - 120] The Roughnecks

  1. A [110 - 120] Hold Still & A [110 - 120] The Bears and the Bees
  2. A [110 - 120] Protect the Nests & A [110 - 120] An Offering of Eggs
  3. A [110 - 120] Roughneck Riders
  4. A [110 - 120] Big Boss
  5. Complete all of:
  6. A [110 - 120] Getting Paid

The Long Con

Starts in Freehold, awards Alliance [The Long Con] upon completion at level 120.

  1. A [110 - 120] Aged to Perfection
  2. A [110 - 120] Trixie Business
  3. A [110 - 120] Carentan's Payment
  4. A [110 - 120] A Bad Deal
  5. A [120G3] The Long Con (at level 120)

Fogcliff Strand

  1. A [110 - 120] Save Our Shipmates
  2. Complete all of:

Fizzsprings Resort

Breadcrumb at Bridgeport.

Optional breadcrumb: A [110 - 120] Left at the Port

  1. A [110 - 120] An Explosive Opportunity
  2. A [110 - 120] The Beauty of Marketing & A [110 - 120] Making Mysteries

One-offs