To Light the Way

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NeutralTo Light the Way
Start
End
Level

100 - 110 (Requires 98)

Category
Experience

22,600

Reputation

+150 Valarjar

Rewards
Previous

N [100 - 110] The Eternal Nemesis

Next

N [100 - 110] Sundered, N [100 - 110] Allies in Death

Objectives

Collect a Helheim Waylight from Bloodbeard in Helheim.

Description

Helya must think her challenge unwinnable. We will show her different.

I am unsure what she did, but Helya has weakened you somehow. I have seen similar effects on my shieldmaidens, and now they are trapped by Helya's minions.

I may know a way, however. The Kvaldir ships carry special lanterns bound to this place to navigate through the fog. It is said that the light of these lanterns can release bonds of the spirit.

There is a kvaldir ship nearby. See if you can find one there.

Rewards

You will be able to choose one of these rewards:
Inv 70 quest ring9b.png [Bloodbeard's Seal] Inv cape legionquest100 b 01.png [Drape of the Undying Raider]

You will also receive:

  • 19g 40s
  • 22,600 XP (at level 100)
  • +150 reputation with Valarjar

Progress

Were you able to secure the lantern?

Completion

This appears to be what we need.

Now, we can prepare for the battle ahead.

Notes

On return
Ashildir says: Our foe is great, champion, but we will win the day.

Progression

  1. N [100 - 110] An Unworthy Task
    1. Bonus Objective (-110): N [100 - 110B] Raze Hel
    2. Unlocks: N [110WQ] Razing Hel
  2. N [100 - 110] A Little Kelp From My Foes & N [100 - 110] Accessories of the Cursed
  3. N [100 - 110] Stealth by Seaweed
  4. N [100 - 110] A Desperate Bargain
  5. N [100 - 110] The Eternal Nemesis
  6. N [100 - 110] To Light the Way
  7. N [100 - 110] Sundered & N [100 - 110] Allies in Death
  8. N [100 - 110] Victory is Eternal
  9. N [100 - 110] Paid in Lifeblood

Beta version

Removed from game The subject of this section did not make it out of the beta stages.
Description

Helya must think her challenge unwinnable. We will show her different.

I am unsure what she did, but Helya has weakened you somehow. I have seen similar effects on my shieldmaidens, and I was not able to free them from their bonds.

I may know a way, however. The Kvaldir ships carry special lanterns bound to this place to navigate through the fog. It is said that the light of these lanterns can release bonds of the spirit.

There is a kvaldir ship nearby. See if you can find one there.

Patch changes

External links